Player Matchup

Artemis
Artemis
Olgirath
Artemis
Level 114
God Stats
17W - 13L
1,607 SR
Queue Stats
250W - 226L
1,638 Elo+
Solo
Olorun
Olorun
Siegfriedhohen
Olorun
Level 125
God Stats
15W - 23L
1,452 SR
Queue Stats
241W - 330L
1,426 Elo+
Solo
Cthulhu
Cthulhu
goodburger04
Cthulhu
Level 64
God Stats
2W - 5L
1,698 SR
Queue Stats
4W - 14L
1,377 Elo+
Solo
Team Averages
Level 101
1,586 SR
1,480 Elo+

VS

Team Averages
Level 101
1,553 SR
1,539 Elo+
Zeus
Zeus
AyyItsCB
Zeus
Level 115
God Stats
8W - 7L
1,500 SR
Queue Stats
80W - 59L
1,761 Elo+
Solo
Izanami
Izanami
MysticTruthYt
Izanami
Level 122
God Stats
1W - 0L
1,679 SR
Queue Stats
4W - 9L
1,236 Elo+
Solo
Guan Yu
Guan Yu
darkhalo321
Guan Yu
Level 66
God Stats
15W - 24L
1,479 SR
Queue Stats
410W - 355L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Olgirath
Artemis
10
0 / 3 / 0
5,951
595
8,491
5,496
1,815
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 10 / 0
5,752
575
2,940
10,798
3,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
goodburger04
Cthulhu
10
0 / 4 / 0
6,297
630
4,870
9,995
5,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
12 / 0 / 4
8,698
870
14,416
4,405
2,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
12
3 / 0 / 7
7,427
743
3,049
5,640
2,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
darkhalo321
Guan Yu
12
2 / 0 / 14
8,433
843
4,671
13,066
11,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
17
17
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zeus
12
0
4
14
W
Izanami
3
0
7
6.5
L
Artemis
Olgirath
Artemis
0
3
0
0
L
0
10
0
0
W
Guan Yu
darkhalo321
Guan Yu
2
0
14
9
L
Cthulhu
goodburger04
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,301
Damage
22,136
26,289
Taken
23,111
11,432
Mitigated
16,674
3,767
Healing
10,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
14,416
1,110
0
720
4,405
2,304
516
1,721
2,684
25,101
0
W
Izanami
3,049
1,688
0
1,974
5,640
2,606
608
2,620
3,020
0
27,001
L
Artemis
Olgirath
Artemis
8,491
3,838
0
575
5,496
1,815
0
3,283
2,213
0
22,079
L
2,940
1,481
147
1,436
10,798
3,816
0
7,101
3,697
12,432
2,322
W
Guan Yu
darkhalo321
Guan Yu
4,671
590
1,064
6,510
13,066
11,764
137
3,252
9,814
0
19,004
L
Cthulhu
goodburger04
Cthulhu
4,870
162
66
1,543
9,995
5,801
0
4,336
5,659
17,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,000
Gold Earned
24,558
92
Minions Killed
113
3
Camps Cleared
6
502,321
Distance Traveled
559,923
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,698
870
34
3
1
176,029
4
W
Izanami
7,427
743
61
6
5
175,617
3
L
Artemis
5,951
595
46
5
1
163,209
3
L
Olorun
5,752
575
29
3
2
140,814
1
W
Guan Yu
8,433
843
18
2
0
208,277
0
L
Cthulhu
6,297
630
17
2
0
198,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role