Player Matchup

Neith
Neith
Chi717
Neith
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
GrvMetaphor
Geb
Level 48
God Stats
0W - 1L
1,712 SR
Queue Stats
26W - 19L
1,540 Elo+
Solo
Set
Set
NewJor-g1495
Set
Level 98
God Stats
5W - 3L
1,581 SR
Queue Stats
138W - 147L
1,365 Elo+
Solo
Olorun
Olorun
TriggaTREYx3
Olorun
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
shadow-green01
Gilgamesh
Level 64
God Stats
3W - 4L
1,637 SR
Queue Stats
111W - 137L
1,460 Elo+
Solo
Team Averages
Level 71
1,586 SR
1,471 Elo+

VS

Team Averages
Level 81
1,468 SR
1,549 Elo+
Shiva
Shiva
Oddball4
Shiva
Level 105
God Stats
6W - 4L
1,500 SR
Queue Stats
281W - 265L
1,500 Elo+
Party 1
Hades
Hades
Ticked 0ff
Hades
Level 104
God Stats
17W - 8L
1,650 SR
Queue Stats
204W - 210L
1,453 Elo+
Solo
Medusa
Medusa
Totaljerk01
Medusa
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
161W - 164L
1,715 Elo+
Party 1
Xing Tian
Xing Tian
johnsgirl
Xing Tian
Level 65
God Stats
4W - 3L
1,297 SR
Queue Stats
9W - 12L
1,715 Elo+
Party 1
Zeus
Zeus
twitch_coquei
Zeus
Level 107
God Stats
2W - 4L
1,394 SR
Queue Stats
148W - 151L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chi717
Neith
10
4 / 2 / 1
6,038
464
4,761
5,668
2,104
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 2
5,327
410
2,746
9,099
4,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 3 / 1
5,275
406
4,976
7,746
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
6
0 / 5 / 0
4,688
361
1,773
4,623
1,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
shadow-green01
Gilgamesh
7
0 / 9 / 0
4,856
374
2,547
10,271
4,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Oddball4
Shiva
12
7 / 0 / 2
7,915
609
5,755
7,366
8,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hades
13
6 / 0 / 4
7,766
597
6,079
7,712
3,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
10
1 / 2 / 4
6,195
477
5,970
5,327
1,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
johnsgirl
Xing Tian
9
1 / 3 / 1
6,223
479
1,947
8,859
5,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 0 / 2
8,662
666
6,285
5,442
1,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
21
21
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
Chi717
Neith
4
2
1
2.25
L
0
2
2
0.5
L
1
3
1
0.5
W
Shiva
Oddball4
Shiva
7
0
2
8
W
Hades
6
0
4
8
W
Medusa
1
2
4
1.5
L
Olorun
0
5
0
0
W
Xing Tian
johnsgirl
Xing Tian
1
3
1
0.5
L
Gilgamesh
shadow-green01
Gilgamesh
0
9
0
0
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,803
Damage
26,036
37,407
Taken
34,706
15,159
Mitigated
21,644
6,237
Healing
9,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Chi717
Neith
4,761
1,256
105
548
5,668
2,104
56
2,363
3,305
0
22,175
L
2,746
256
47
1,578
9,099
4,513
0
3,250
5,849
16,056
0
L
4,976
2,276
0
2,617
7,746
2,375
0
3,026
4,687
0
20,858
W
Shiva
Oddball4
Shiva
5,755
1,162
0
1,664
7,366
8,773
679
0
7,014
0
30,591
W
Hades
6,079
968
152
4,797
7,712
3,713
1,823
1,898
5,783
41,195
0
W
Medusa
5,970
2,143
0
240
5,327
1,573
678
840
4,487
0
30,902
L
Olorun
1,773
1,169
0
436
4,623
1,380
348
4,055
568
13,495
0
W
Xing Tian
johnsgirl
Xing Tian
1,947
287
12
1,612
8,859
5,973
144
1,154
7,705
9,388
874
L
Gilgamesh
shadow-green01
Gilgamesh
2,547
318
0
906
10,271
4,787
0
1,459
8,240
0
14,788
W
6,285
922
0
782
5,442
1,612
0
627
4,815
65,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,184
Gold Earned
36,761
154
Minions Killed
331
0
Camps Cleared
0
945,140
Distance Traveled
1,204,109
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,038
464
44
3
0
223,417
1
L
Geb
5,327
410
16
1
0
233,134
0
L
Set
5,275
406
42
3
0
193,545
0
W
Shiva
7,915
609
62
5
0
239,189
0
W
Hades
7,766
597
76
6
0
236,905
0
W
Medusa
6,195
477
55
4
0
238,752
4
L
Olorun
4,688
361
23
2
0
102,317
0
W
Xing Tian
6,223
479
23
2
0
230,920
0
L
Gilgamesh
4,856
374
29
2
0
192,727
0
W
Zeus
8,662
666
115
9
0
258,343
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role