Player Matchup

Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Aeondyne
Cliodhna
Level 123
God Stats
44W - 46L
1,420 SR
Queue Stats
120W - 145L
1,495 Elo+
Solo
Bastet
Bastet
OrangeDPhoenix
Bastet
Level 108
God Stats
12W - 8L
1,457 SR
Queue Stats
531W - 537L
1,445 Elo+
Solo
Cerberus
Cerberus
RebelRick0831
Cerberus
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 119L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
speedbuffgoblin-
Morgan Le Fay
Level 46
God Stats
3W - 1L
1,440 SR
Queue Stats
90W - 78L
1,570 Elo+
Solo
Team Averages
Level 101
1,463 SR
1,502 Elo+

VS

Team Averages
Level 97
1,615 SR
1,486 Elo+
Bellona
Bellona
AirThulhu
Bellona
Level 128
God Stats
3W - 4L
1,910 SR
Queue Stats
58W - 65L
1,701 Elo+
Solo
Set
Set
BrozukiYGO
Set
Level 125
God Stats
9W - 6L
1,619 SR
Queue Stats
87W - 82L
1,593 Elo+
Solo
Achilles
Achilles
Kapipara99
Achilles
Level 127
God Stats
23W - 27L
1,663 SR
Queue Stats
926W - 992L
1,444 Elo+
Solo
Neith
Neith
lil-snow-leopard
Neith
Level 47
God Stats
5W - 9L
1,383 SR
Queue Stats
102W - 130L
1,373 Elo+
Solo
Baron Samedi
Baron Samedi
mobuay
Baron Samedi
Level 57
God Stats
1W - 3L
1,500 SR
Queue Stats
109W - 122L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 1 / 0
3,379
676
536
2,081
421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cliodhna
Aeondyne
Cliodhna
7
0 / 0 / 0
3,842
768
1,304
3,418
770
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 0 / 0
3,790
758
943
3,462
782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
RebelRick0831
Cerberus
6
0 / 0 / 0
3,669
734
270
2,862
1,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
speedbuffgoblin-
Morgan Le Fay
7
1 / 0 / 1
4,178
836
3,331
2,519
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AirThulhu
Bellona
2
0 / 0 / 0
2,628
526
201
455
158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,400
680
1,072
3,509
867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Kapipara99
Achilles
7
0 / 0 / 0
3,618
724
1,892
3,170
1,405
2
0 / 0 / 0
2,745
549
796
846
153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baron Samedi
mobuay
Baron Samedi
6
0 / 2 / 0
3,239
648
554
3,151
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
0
0
W
Cliodhna
Aeondyne
Cliodhna
0
0
0
0
L
Bellona
AirThulhu
Bellona
0
0
0
0
L
0
0
0
0
L
Achilles
Kapipara99
Achilles
0
0
0
0
W
1
0
0
1
W
Cerberus
RebelRick0831
Cerberus
0
0
0
0
L
0
0
0
0
L
Baron Samedi
mobuay
Baron Samedi
0
2
0
0
W
Morgan Le Fay
speedbuffgoblin-
Morgan Le Fay
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,384
Damage
4,515
14,342
Taken
11,131
3,741
Mitigated
3,491
5,071
Healing
2,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
536
467
0
784
2,081
421
1,417
0
2,081
0
20,368
W
Cliodhna
Aeondyne
Cliodhna
1,304
0
0
1,344
3,418
770
0
0
3,418
0
18,480
L
Bellona
AirThulhu
Bellona
201
0
0
187
455
158
0
33
422
0
1,801
L
1,072
315
0
758
3,509
867
0
1,091
2,418
0
14,723
L
Achilles
Kapipara99
Achilles
1,892
122
0
965
3,170
1,405
0
0
3,170
0
17,358
W
943
0
0
828
3,462
782
0
0
3,462
0
16,798
W
Cerberus
RebelRick0831
Cerberus
270
102
29
1,339
2,862
1,079
803
0
2,862
5,978
0
L
796
370
0
426
846
153
0
237
609
0
4,118
L
Baron Samedi
mobuay
Baron Samedi
554
0
0
328
3,151
908
0
2,240
911
10,129
0
W
Morgan Le Fay
speedbuffgoblin-
Morgan Le Fay
3,331
147
0
747
2,519
689
64
554
1,965
17,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,858
Gold Earned
15,630
170
Minions Killed
98
0
Camps Cleared
0
543,847
Distance Traveled
372,243
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,379
676
40
8
0
84,567
0
W
Cliodhna
3,842
768
47
9
0
117,800
1
L
Bellona
2,628
526
2
0
0
25,210
0
L
Set
3,400
680
30
6
0
118,563
1
L
Achilles
3,618
724
32
6
0
92,389
2
W
Bastet
3,790
758
36
7
0
132,163
1
W
Cerberus
3,669
734
18
4
0
90,943
2
L
Neith
2,745
549
10
2
0
30,168
0
L
Baron Samedi
3,239
648
24
5
0
105,913
0
W
Morgan Le Fay
4,178
836
29
6
0
118,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role