Player Matchup

Medusa
Medusa
Diamond IV
 
Medusa
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond I
ArT1X
Thoth
Diamond I
Level 160
God Stats
17W - 16L
1,744 SR
Queue Stats
166W - 155L
2,386 MMR
Solo
Camazotz
Camazotz
Platinum II
Arttekeov
Camazotz
Platinum II
Level 142
God Stats
4W - 8L
1,500 SR
Queue Stats
556W - 549L
1,996 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
Junié
Gilgamesh
Platinum II
Level 157
God Stats
4W - 8L
1,214 SR
Queue Stats
291W - 290L
1,998 MMR
Solo
Loki
Loki
Diamond I
Magistertron
Loki
Diamond I
Level 156
God Stats
29W - 23L
1,586 SR
Queue Stats
250W - 221L
2,510 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,509 SR
2,078 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,727 SR
1,993 MMR
Arachne
Arachne
Platinum III
 
Arachne
Platinum III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Diamond V
 
Persephone
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond III
Agent10007
Athena
Diamond III
Level 160
God Stats
23W - 18L
1,751 SR
Queue Stats
337W - 310L
2,248 MMR
Solo
Osiris
Osiris
Diamond V
BentYourNanOver
Osiris
Diamond V
Level 88
God Stats
7W - 3L
2,084 SR
Queue Stats
103W - 78L
2,309 MMR
Solo
Chiron
Chiron
Diamond II
SqueaakyG
Chiron
Diamond II
Level 160
God Stats
8W - 10L
1,800 SR
Queue Stats
366W - 366L
2,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
1 / 1 / 0
3,363
673
1,756
2,664
609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
ArT1X
Thoth
7
2 / 0 / 1
3,911
782
1,407
1,439
243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Arttekeov
Camazotz
5
0 / 5 / 1
3,131
626
801
4,799
1,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
Junié
Gilgamesh
5
1 / 2 / 2
3,434
687
1,412
4,114
1,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
2,415
483
0
0
0
Bans
ArtioBellonaCliodhna

VS

Bans
FenrirShivaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
1 / 0 / 2
3,484
697
1,109
1,964
607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Persephone
 
Persephone
5
0 / 1 / 2
3,381
676
493
2,534
656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Agent10007
Athena
6
1 / 0 / 2
3,686
737
1,314
3,329
1,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
4 / 1 / 0
4,462
892
2,456
3,764
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
SqueaakyG
Chiron
6
2 / 1 / 1
3,715
743
1,814
2,707
415
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
8
8
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
1
0
1
W
Arachne
 
Arachne
1
0
2
2
W
Persephone
 
Persephone
0
1
2
1
W
Athena
Agent10007
Athena
1
0
2
2
L
Thoth
ArT1X
Thoth
2
0
1
2.5
L
Camazotz
Arttekeov
Camazotz
0
5
1
0.1
W
4
1
0
4
L
Gilgamesh
Junié
Gilgamesh
1
2
2
1
L
0
0
0
0
W
Chiron
SqueaakyG
Chiron
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,376
Damage
7,186
13,016
Taken
14,298
3,613
Mitigated
4,534
3,672
Healing
7,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,756
843
0
1,300
2,664
609
0
647
2,017
0
17,028
W
Arachne
 
Arachne
1,109
698
0
1,270
1,964
607
0
0
1,964
0
12,838
W
Persephone
 
Persephone
493
41
0
856
2,534
656
0
1,216
1,291
8,982
0
W
Athena
Agent10007
Athena
1,314
685
0
1,722
3,329
1,128
0
0
3,329
5,104
0
L
Thoth
ArT1X
Thoth
1,407
96
0
510
1,439
243
0
89
1,350
17,680
0
L
Camazotz
Arttekeov
Camazotz
801
398
0
917
4,799
1,368
0
0
4,799
0
9,042
W
2,456
1,554
0
2,240
3,764
1,728
0
190
3,481
0
21,201
L
Gilgamesh
Junié
Gilgamesh
1,412
508
0
945
4,114
1,393
0
1,021
3,043
0
5,616
L
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
SqueaakyG
Chiron
1,814
1,214
484
890
2,707
415
0
0
2,707
0
19,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,254
Gold Earned
18,728
97
Minions Killed
146
0
Camps Cleared
0
376,372
Distance Traveled
495,137
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,363
673
34
7
0
88,992
2
W
Arachne
3,484
697
35
7
0
113,155
1
W
Persephone
3,381
676
18
4
0
82,000
1
W
Athena
3,686
737
13
3
0
102,911
1
L
Thoth
3,911
782
25
5
0
100,468
1
L
Camazotz
3,131
626
22
4
0
83,103
0
W
Osiris
4,462
892
47
9
0
95,612
1
L
Gilgamesh
3,434
687
16
3
0
103,809
1
L
Loki
2,415
483
0
0
0
0
0
W
Chiron
3,715
743
33
7
0
101,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role