Player Matchup

Mercury
Mercury
 
Mercury
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Loko36
Hercules
Level 148
God Stats
2W - 2L
1,465 SR
Queue Stats
214W - 232L
1,541 Elo+
Solo
Hades
Hades
Robinson277
Hades
Level 141
God Stats
4W - 3L
1,759 SR
Queue Stats
373W - 373L
1,575 Elo+
Solo
Apollo
Apollo
Turblr
Apollo
Level 128
God Stats
2W - 3L
1,421 SR
Queue Stats
13W - 14L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
vikito11111
Sun Wukong
Level 149
God Stats
1W - 1L
1,745 SR
Queue Stats
42W - 34L
1,552 Elo+
Solo
Team Averages
Level 144
1,578 SR
1,541 Elo+

VS

Team Averages
Level 122
1,603 SR
1,605 Elo+
Sobek
Sobek
 
Sobek
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Aioze
Da Ji
Level 62
God Stats
2W - 2L
1,779 SR
Queue Stats
115W - 75L
1,666 Elo+
Party 1
Anhur
Anhur
Dornik
Anhur
Level 110
God Stats
22W - 17L
1,650 SR
Queue Stats
144W - 137L
1,579 Elo+
Solo
Thoth
Thoth
DutchWhisperer
Thoth
Level 124
God Stats
21W - 9L
1,591 SR
Queue Stats
207W - 98L
1,697 Elo+
Party 1
Susano
Susano
HindumansLover
Susano
Level 160
God Stats
10W - 8L
1,497 SR
Queue Stats
114W - 82L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
5
0 / 1 / 0
3,165
633
638
2,231
522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hercules
Loko36
Hercules
1
0 / 0 / 0
2,480
496
0
45
12
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 2 / 1
3,501
700
1,815
4,058
1,398
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Turblr
Apollo
6
1 / 1 / 0
3,463
693
500
2,818
668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
vikito11111
Sun Wukong
4
0 / 0 / 0
2,950
590
80
1,434
431
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 0 / 0
3,463
693
146
1,318
629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
Aioze
Da Ji
6
2 / 1 / 0
3,632
726
2,725
3,342
985
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
Dornik
Anhur
6
0 / 0 / 0
3,548
710
79
1,837
428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 2
3,705
741
1,386
889
177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
2 / 0 / 1
4,026
805
1,291
2,566
652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
0
0
W
Sobek
 
Sobek
0
0
0
0
W
Da Ji
Aioze
Da Ji
2
1
0
2
W
Anhur
Dornik
Anhur
0
0
0
0
W
0
0
2
1
W
2
0
1
2.5
L
Hercules
Loko36
Hercules
0
0
0
0
L
0
2
1
0.25
L
Apollo
Turblr
Apollo
1
1
0
1
L
Sun Wukong
vikito11111
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,033
Damage
5,627
10,586
Taken
9,952
3,031
Mitigated
2,871
1,823
Healing
3,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
638
321
0
250
2,231
522
0
618
1,613
0
11,269
W
Sobek
 
Sobek
146
0
0
767
1,318
629
0
0
1,318
5,912
0
W
Da Ji
Aioze
Da Ji
2,725
707
0
1,116
3,342
985
0
1,586
1,756
0
10,767
W
Anhur
Dornik
Anhur
79
79
0
894
1,837
428
217
0
1,837
0
19,903
W
1,386
81
0
156
889
177
0
0
889
19,748
0
W
1,291
571
0
612
2,566
652
0
229
2,337
0
16,165
L
Hercules
Loko36
Hercules
0
0
0
0
45
12
0
0
45
0
190
L
1,815
395
0
1,219
4,058
1,398
227
0
4,058
11,921
0
L
Apollo
Turblr
Apollo
500
212
0
354
2,818
668
0
914
1,904
0
12,117
L
Sun Wukong
vikito11111
Sun Wukong
80
0
0
0
1,434
431
0
0
1,434
0
7,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,559
Gold Earned
18,374
112
Minions Killed
153
0
Camps Cleared
0
412,171
Distance Traveled
489,981
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,165
633
30
6
0
121,740
1
W
Sobek
3,463
693
13
3
0
100,909
3
W
Da Ji
3,632
726
22
4
0
97,175
0
W
Anhur
3,548
710
41
8
0
81,649
2
W
Thoth
3,705
741
37
7
0
97,712
0
W
Susano
4,026
805
40
8
0
112,536
0
L
Hercules
2,480
496
1
0
0
10,053
0
L
Hades
3,501
700
32
6
0
80,332
0
L
Apollo
3,463
693
27
5
0
101,588
1
L
Sun Wukong
2,950
590
22
4
0
98,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role