Player Matchup

Guan Yu
Guan Yu
BilibiliMyDJ
Guan Yu
Level 157
God Stats
10W - 9L
1,845 SR
Queue Stats
679W - 709L
1,466 Elo+
Solo
Charybdis
Charybdis
Red79robin
Charybdis
Level 19
God Stats
18W - 22L
1,555 SR
Queue Stats
92W - 141L
1,404 Elo+
Party 2
Hades
Hades
minako122
Hades
Level 96
God Stats
6W - 7L
1,805 SR
Queue Stats
168W - 191L
1,447 Elo+
Party 2
Shiva
Shiva
salhmzherh
Shiva
Level 93
God Stats
32W - 32L
1,640 SR
Queue Stats
147W - 182L
1,536 Elo+
Party 2
Bastet
Bastet
tk3ra
Bastet
Level 56
God Stats
8W - 13L
1,654 SR
Queue Stats
44W - 63L
1,491 Elo+
Party 2
Team Averages
Level 84
1,700 SR
1,469 Elo+

VS

Team Averages
Level 73
1,550 SR
1,424 Elo+
King Arthur
King Arthur
 
King Arthur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
J4fK
Arachne
Level 73
God Stats
39W - 19L
1,701 SR
Queue Stats
87W - 82L
1,471 Elo+
Party 1
Cerberus
Cerberus
Kingpetz448
Cerberus
Level 17
God Stats
1W - 4L
1,304 SR
Queue Stats
6W - 12L
1,223 Elo+
Party 1
Thoth
Thoth
MeneerSpons
Thoth
Level 104
God Stats
1W - 3L
1,714 SR
Queue Stats
177W - 217L
1,441 Elo+
Party 3
Xbalanque
Xbalanque
l3igl3uddha
Xbalanque
Level 82
God Stats
39W - 34L
1,532 SR
Queue Stats
56W - 53L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BilibiliMyDJ
Guan Yu
5
0 / 0 / 1
3,852
642
781
2,760
872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Red79robin
Charybdis
6
2 / 0 / 0
3,923
654
3,471
3,345
541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hades
minako122
Hades
7
2 / 0 / 0
4,302
717
2,662
4,134
1,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shiva
7
1 / 0 / 0
4,263
711
1,727
2,535
1,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
tk3ra
Bastet
6
1 / 0 / 1
3,940
657
1,148
3,076
656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
5
0 / 1 / 0
3,261
544
521
2,610
674
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
J4fK
Arachne
6
0 / 3 / 0
3,711
619
3,853
5,932
1,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
Kingpetz448
Cerberus
5
0 / 1 / 0
3,421
570
412
4,212
1,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
1,146
191
0
0
0
Xbalanque
l3igl3uddha
Xbalanque
5
0 / 1 / 0
3,232
539
2,695
2,977
505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
6
Kills
0
0
Deaths
6
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
W
Guan Yu
BilibiliMyDJ
Guan Yu
0
0
1
0.5
L
Arachne
J4fK
Arachne
0
3
0
0
L
Cerberus
Kingpetz448
Cerberus
0
1
0
0
L
0
0
0
0
W
Charybdis
Red79robin
Charybdis
2
0
0
2
L
Xbalanque
l3igl3uddha
Xbalanque
0
1
0
0
W
Hades
minako122
Hades
2
0
0
2
W
Shiva
1
0
0
1
W
Bastet
tk3ra
Bastet
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,789
Damage
7,481
15,850
Taken
15,731
5,323
Mitigated
4,141
8,314
Healing
4,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
521
0
0
251
2,610
674
0
0
2,496
0
9,548
W
Guan Yu
BilibiliMyDJ
Guan Yu
781
36
325
1,589
2,760
872
0
94
2,666
0
5,220
L
Arachne
J4fK
Arachne
3,853
2,974
0
1,468
5,932
1,686
0
2,662
3,270
0
18,465
L
Cerberus
Kingpetz448
Cerberus
412
0
0
1,479
4,212
1,276
0
0
4,212
2,735
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
Red79robin
Charybdis
3,471
1,549
71
1,934
3,345
541
50
152
3,193
0
18,255
L
Xbalanque
l3igl3uddha
Xbalanque
2,695
1,721
0
1,516
2,977
505
0
0
2,977
0
17,525
W
Hades
minako122
Hades
2,662
390
50
2,213
4,134
1,862
568
0
4,134
17,169
0
W
Shiva
1,727
219
0
704
2,535
1,392
0
0
2,535
0
16,819
W
Bastet
tk3ra
Bastet
1,148
230
101
1,327
3,076
656
0
166
2,910
0
10,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,280
Gold Earned
14,771
150
Minions Killed
99
0
Camps Cleared
0
618,400
Distance Traveled
445,525
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,261
544
16
3
0
95,393
1
W
Guan Yu
3,852
642
10
2
0
129,273
0
L
Arachne
3,711
619
37
6
0
121,612
0
L
Cerberus
3,421
570
10
2
0
119,615
0
L
Thoth
1,146
191
0
0
0
0
0
W
Charybdis
3,923
654
29
5
0
107,300
2
L
Xbalanque
3,232
539
36
6
0
108,905
2
W
Hades
4,302
717
40
7
0
113,778
2
W
Shiva
4,263
711
43
7
0
135,374
1
W
Bastet
3,940
657
28
5
0
132,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role