Player Matchup

Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Bundlebee
Serqet
Level 159
God Stats
8W - 9L
1,458 SR
Queue Stats
510W - 492L
1,549 Elo+
Solo
Hel
Hel
Diegosanpei5
Hel
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 43L
1,488 Elo+
Party 2
Medusa
Medusa
Karakaka
Medusa
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 12L
1,483 Elo+
Party 2
Agni
Agni
Meinard2
Agni
Level 127
God Stats
2W - 0L
1,755 SR
Queue Stats
65W - 48L
1,672 Elo+
Solo
Team Averages
Level 153
1,542 SR
1,539 Elo+

VS

Team Averages
Level 131
1,545 SR
1,570 Elo+
Fenrir
Fenrir
Bobing555
Fenrir
Level 120
God Stats
3W - 3L
1,556 SR
Queue Stats
85W - 80L
1,513 Elo+
Party 1
Nu Wa
Nu Wa
MeriBaie
Nu Wa
Level 156
God Stats
4W - 1L
1,752 SR
Queue Stats
12W - 7L
1,742 Elo+
Solo
Zhong Kui
Zhong Kui
Real0ceanMan
Zhong Kui
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
331W - 344L
1,582 Elo+
Party 1
Artio
Artio
iiDuTcHLeGeNdZ
Artio
Level 120
God Stats
5W - 5L
1,623 SR
Queue Stats
442W - 438L
1,503 Elo+
Solo
Achilles
Achilles
pontiacfrbrd
Achilles
Level 108
God Stats
1W - 5L
1,297 SR
Queue Stats
194W - 198L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
6 / 2 / 4
12,847
612
11,662
20,019
25,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Serqet
Bundlebee
Serqet
20
7 / 1 / 5
13,041
621
11,382
14,634
5,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
0 / 2 / 12
10,750
512
5,137
17,491
13,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
Karakaka
Medusa
19
8 / 4 / 5
12,392
590
17,942
21,231
8,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Agni
19
5 / 3 / 11
12,395
590
19,981
10,014
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bobing555
Fenrir
17
8 / 4 / 1
11,124
530
8,769
15,583
4,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
MeriBaie
Nu Wa
15
1 / 5 / 0
9,319
444
7,776
10,226
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zhong Kui
Real0ceanMan
Zhong Kui
16
2 / 8 / 2
9,880
470
15,560
21,838
11,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 5 / 3
8,060
384
4,861
24,832
19,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
pontiacfrbrd
Achilles
10
1 / 4 / 0
7,746
369
5,477
11,659
10,565
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
26
Kills
12
12
Deaths
26
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
2
4
4
L
Fenrir
Bobing555
Fenrir
8
4
1
2.13
W
Serqet
Bundlebee
Serqet
7
1
5
9.5
W
0
2
12
3
W
Medusa
Karakaka
Medusa
8
4
5
2.63
W
Agni
5
3
11
3.5
L
Nu Wa
MeriBaie
Nu Wa
1
5
0
0.2
L
Zhong Kui
Real0ceanMan
Zhong Kui
2
8
2
0.38
L
0
5
3
0.3
L
Achilles
pontiacfrbrd
Achilles
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,104
Damage
42,443
83,389
Taken
84,138
57,137
Mitigated
49,273
33,124
Healing
26,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,662
2,980
0
6,765
20,019
25,320
1,296
1,887
17,772
0
83,897
L
Fenrir
Bobing555
Fenrir
8,769
1,879
0
5,633
15,583
4,974
0
4,930
10,531
0
79,372
W
Serqet
Bundlebee
Serqet
11,382
1,970
0
998
14,634
5,998
1,243
4,484
9,720
0
94,242
W
5,137
762
5,890
9,685
17,491
13,824
642
7,770
9,721
24,000
0
W
Medusa
Karakaka
Medusa
17,942
10,714
0
9,200
21,231
8,240
3,449
9,404
11,827
0
117,485
W
Agni
19,981
1,014
0
586
10,014
3,755
736
3,559
6,455
89,757
0
L
Nu Wa
MeriBaie
Nu Wa
7,776
1,025
0
2,255
10,226
2,277
157
2,891
6,817
64,380
0
L
Zhong Kui
Real0ceanMan
Zhong Kui
15,560
2,352
0
7,419
21,838
11,481
0
5,579
16,216
74,356
10,155
L
4,861
516
767
7,232
24,832
19,976
0
10,977
13,125
18,587
0
L
Achilles
pontiacfrbrd
Achilles
5,477
1,116
0
3,299
11,659
10,565
0
741
10,261
0
30,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,425
Gold Earned
46,129
631
Minions Killed
466
0
Camps Cleared
0
2,150,936
Distance Traveled
1,814,264
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,847
612
140
7
0
391,182
4
L
Fenrir
11,124
530
130
6
0
402,424
1
W
Serqet
13,041
621
147
7
0
533,008
4
W
Hel
10,750
512
32
2
0
420,039
4
W
Medusa
12,392
590
160
8
0
403,762
6
W
Agni
12,395
590
152
7
0
402,945
10
L
Nu Wa
9,319
444
123
6
0
396,575
8
L
Zhong Kui
9,880
470
147
7
0
338,856
4
L
Artio
8,060
384
17
1
0
440,739
10
L
Achilles
7,746
369
49
2
0
235,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role