Player Matchup

Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
EnricoDoritos
Nu Wa
Level 104
God Stats
8W - 2L
1,811 SR
Queue Stats
162W - 149L
1,500 Elo+
Solo
Bakasura
Bakasura
Ivankst325
Bakasura
Level 108
God Stats
3W - 5L
1,127 SR
Queue Stats
344W - 373L
1,438 Elo+
Party 1
Bellona
Bellona
deyoxx
Bellona
Level 56
God Stats
181W - 179L
1,543 SR
Queue Stats
258W - 278L
1,470 Elo+
Party 1
Ares
Ares
znakarz
Ares
Level 128
God Stats
2W - 3L
1,748 SR
Queue Stats
81W - 78L
1,518 Elo+
Solo
Team Averages
Level 111
1,546 SR
1,485 Elo+

VS

Team Averages
Level 99
1,677 SR
1,498 Elo+
Kukulkan
Kukulkan
Daxrio
Kukulkan
Level 127
God Stats
1W - 1L
1,722 SR
Queue Stats
78W - 82L
1,501 Elo+
Solo
Set
Set
Drazzh
Set
Level 84
God Stats
5W - 5L
1,790 SR
Queue Stats
302W - 275L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
Kriksos72
Danzaburou
Level 99
God Stats
51W - 40L
1,575 SR
Queue Stats
108W - 110L
1,527 Elo+
Solo
Kuzenbo
Kuzenbo
Lanish89
Kuzenbo
Level 82
God Stats
14W - 10L
1,654 SR
Queue Stats
424W - 428L
1,481 Elo+
Party 2
Neith
Neith
WhyWebb
Neith
Level 102
God Stats
22W - 20L
1,646 SR
Queue Stats
282W - 321L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
4 / 4 / 4
6,862
572
6,225
7,463
2,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 0 / 4
7,459
622
6,661
2,777
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Ivankst325
Bakasura
13
5 / 1 / 2
7,543
629
5,509
9,548
4,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
deyoxx
Bellona
14
0 / 0 / 2
7,921
660
4,302
7,994
7,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ares
znakarz
Ares
11
3 / 3 / 6
7,070
589
6,626
12,148
11,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Daxrio
Kukulkan
3
0 / 1 / 0
3,935
328
108
1,439
346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
Drazzh
Set
12
3 / 3 / 1
6,522
544
6,844
9,920
3,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Kriksos72
Danzaburou
10
2 / 4 / 3
5,750
479
5,184
10,373
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Lanish89
Kuzenbo
9
2 / 5 / 1
5,721
477
2,511
9,061
5,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
WhyWebb
Neith
12
1 / 1 / 0
6,714
560
4,743
8,181
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
14
Kills
8
8
Deaths
14
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
4
4
1.5
L
Kukulkan
Daxrio
Kukulkan
0
1
0
0
L
Set
Drazzh
Set
3
3
1
1.17
W
2
0
4
4
W
Bakasura
Ivankst325
Bakasura
5
1
2
6
L
Danzaburou
Kriksos72
Danzaburou
2
4
3
0.88
L
Kuzenbo
Lanish89
Kuzenbo
2
5
1
0.5
L
Neith
WhyWebb
Neith
1
1
0
1
W
Bellona
deyoxx
Bellona
0
0
2
1
W
Ares
znakarz
Ares
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,323
Damage
19,390
39,930
Taken
38,974
26,381
Mitigated
14,332
12,668
Healing
10,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,225
2,894
0
2,377
7,463
2,359
809
498
6,965
0
43,960
L
Kukulkan
Daxrio
Kukulkan
108
0
0
20
1,439
346
0
917
426
3,274
0
L
Set
Drazzh
Set
6,844
3,249
0
1,496
9,920
3,461
0
3,030
6,575
0
43,410
W
6,661
810
0
636
2,777
757
151
155
2,622
45,637
0
W
Bakasura
Ivankst325
Bakasura
5,509
3,708
0
2,525
9,548
4,032
0
838
8,710
0
41,730
L
Danzaburou
Kriksos72
Danzaburou
5,184
2,057
0
3,659
10,373
2,660
0
3,887
6,104
0
31,344
L
Kuzenbo
Lanish89
Kuzenbo
2,511
1,579
0
1,190
9,061
5,466
0
3,617
5,105
10,607
0
L
Neith
WhyWebb
Neith
4,743
1,730
0
3,938
8,181
2,399
0
1,232
6,711
0
39,094
W
Bellona
deyoxx
Bellona
4,302
1,057
0
4,578
7,994
7,425
710
0
7,994
0
61,157
W
Ares
znakarz
Ares
6,626
213
0
2,552
12,148
11,808
49
1,128
11,020
19,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,855
Gold Earned
28,642
427
Minions Killed
251
0
Camps Cleared
0
1,138,392
Distance Traveled
962,077
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,862
572
90
8
0
190,567
4
L
Kukulkan
3,935
328
13
1
0
56,863
0
L
Set
6,522
544
81
7
0
244,343
1
W
Nu Wa
7,459
622
97
8
0
235,961
7
W
Bakasura
7,543
629
92
8
0
277,487
0
L
Danzaburou
5,750
479
56
5
0
218,015
1
L
Kuzenbo
5,721
477
13
1
0
227,896
6
L
Neith
6,714
560
88
7
0
214,960
4
W
Bellona
7,921
660
125
10
0
216,990
5
W
Ares
7,070
589
23
2
0
217,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role