Player Matchup

Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Mr_Spicy_Waffel
He Bo
Level 118
God Stats
23W - 39L
1,371 SR
Queue Stats
467W - 502L
1,431 Elo+
Solo
Tyr
Tyr
Samuel13caos024
Tyr
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Solo
Merlin
Merlin
WeakMisf1t
Merlin
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 19L
1,560 Elo+
Solo
Achilles
Achilles
itzTrxppz--
Achilles
Level 128
God Stats
4W - 2L
1,580 SR
Queue Stats
141W - 120L
1,548 Elo+
Party 1
Team Averages
Level 118
1,490 SR
1,508 Elo+

VS

Team Averages
Level 107
1,520 SR
1,569 Elo+
Cupid
Cupid
 
Cupid
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Life-_is_Life
Ne Zha
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,870 Elo+
Party 2
Kukulkan
Kukulkan
Mfk3jl
Kukulkan
Level 146
God Stats
80W - 44L
1,548 SR
Queue Stats
511W - 392L
1,473 Elo+
Party 2
Cthulhu
Cthulhu
elliasc_03
Cthulhu
Level 90
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 9L
1,501 Elo+
Solo
Fenrir
Fenrir
thewhitee69
Fenrir
Level 147
God Stats
2W - 2L
1,550 SR
Queue Stats
283W - 212L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
1 / 1 / 0
3,725
745
362
2,419
655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

5
1 / 0 / 1
3,658
732
1,185
2,000
306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
0 / 0 / 0
3,885
777
1,073
2,023
684
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
WeakMisf1t
Merlin
7
1 / 0 / 0
3,883
777
820
1,810
447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
itzTrxppz--
Achilles
6
0 / 0 / 3
3,844
769
953
2,205
803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
1
0 / 0 / 0
2,499
500
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 1 / 1
3,653
731
1,044
3,878
1,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Mfk3jl
Kukulkan
7
1 / 0 / 0
3,975
795
1,167
2,188
583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
elliasc_03
Cthulhu
1
0 / 0 / 0
999
200
0
0
0
Fenrir
5
0 / 2 / 0
3,142
628
1,410
3,447
985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
3
Kills
1
1
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
1
0
1
L
Cupid
 
Cupid
0
0
0
0
L
0
1
1
0.5
L
Kukulkan
Mfk3jl
Kukulkan
1
0
0
1
W
1
0
1
1.5
W
0
0
0
0
W
Merlin
WeakMisf1t
Merlin
1
0
0
1
L
Cthulhu
elliasc_03
Cthulhu
0
0
0
0
W
Achilles
itzTrxppz--
Achilles
0
0
3
1.5
L
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,393
Damage
3,621
10,457
Taken
9,513
2,895
Mitigated
2,596
3,700
Healing
3,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
362
51
0
1,144
2,419
655
0
565
1,854
0
13,252
L
Cupid
 
Cupid
0
0
0
0
0
0
0
0
0
0
0
L
1,044
174
0
1,688
3,878
1,028
0
351
3,527
0
14,545
L
Kukulkan
Mfk3jl
Kukulkan
1,167
51
0
1,193
2,188
583
0
469
1,719
22,015
0
W
1,185
117
0
530
2,000
306
468
0
2,000
16,688
0
W
1,073
116
0
686
2,023
684
0
0
2,023
0
15,243
W
Merlin
WeakMisf1t
Merlin
820
53
0
718
1,810
447
0
602
1,208
18,391
0
L
Cthulhu
elliasc_03
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
itzTrxppz--
Achilles
953
350
0
622
2,205
803
154
0
2,205
0
6,258
L
Fenrir
1,410
415
0
1,015
3,447
985
0
1,185
2,262
0
10,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,995
Gold Earned
14,268
158
Minions Killed
108
0
Camps Cleared
0
544,975
Distance Traveled
354,253
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,725
745
32
6
0
120,366
1
L
Cupid
2,499
500
0
0
0
8,837
0
L
Ne Zha
3,653
731
39
8
0
130,488
0
L
Kukulkan
3,975
795
52
10
0
111,249
3
W
He Bo
3,658
732
31
6
0
77,765
0
W
Tyr
3,885
777
31
6
0
119,387
1
W
Merlin
3,883
777
44
9
0
113,241
2
L
Cthulhu
999
200
0
0
0
0
0
W
Achilles
3,844
769
20
4
0
114,216
0
L
Fenrir
3,142
628
17
3
0
103,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role