Player Matchup

Ra
Ra
Gold III
 
Ra
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold IV
EVILKILERS
Thoth
Gold IV
Level 138
God Stats
0W - 4L
1,500 SR
Queue Stats
110W - 100L
1,483 MMR
Solo
Terra
Terra
Gold IV
KILL3RBUNNY689
Terra
Gold IV
Level 125
God Stats
19W - 29L
1,476 SR
Queue Stats
366W - 384L
1,430 MMR
Solo
Arachne
Arachne
Bronze III
NowaSugaya
Arachne
Bronze III
Level 52
God Stats
0W - 2L
1,355 SR
Queue Stats
0W - 3L
1,354 MMR
Party 1
Ullr
Ullr
Gold III
Viviid2k
Ullr
Gold III
Level 109
God Stats
12W - 14L
1,782 SR
Queue Stats
89W - 90L
1,476 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,522 SR
1,449 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,553 SR
1,459 MMR
Da Ji
Da Ji
Silver I
 
Da Ji
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Bronze V
 
Cliodhna
Bronze V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
AlexVenne
Scylla
Gold IV
Level 160
God Stats
2W - 1L
1,446 SR
Queue Stats
56W - 58L
1,402 MMR
Solo
Hou Yi
Hou Yi
Silver III
sealz br0ken
Hou Yi
Silver III
Level 84
God Stats
1W - 0L
1,504 SR
Queue Stats
4W - 8L
1,400 MMR
Solo
Yemoja
Yemoja
Gold II
zTimmss
Yemoja
Gold II
Level 59
God Stats
8W - 5L
1,816 SR
Queue Stats
145W - 139L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
0 / 3 / 0
8,973
561
1,828
6,442
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
13
2 / 3 / 0
8,233
515
6,352
7,831
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 1
6,904
432
2,313
7,547
3,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
NowaSugaya
Arachne
15
0 / 1 / 3
8,463
529
6,216
14,052
6,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
16
4 / 2 / 2
9,238
577
7,364
7,054
2,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
ShivaIzanamiMulanChaac

VS

Bans
BastetAtlasAthenaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
2 / 0 / 6
8,360
523
9,345
9,512
3,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
 
Cliodhna
13
3 / 2 / 5
7,893
493
8,372
9,202
3,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
AlexVenne
Scylla
15
2 / 0 / 2
8,819
551
3,283
6,568
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
14
3 / 5 / 0
8,004
500
3,550
8,414
3,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
zTimmss
Yemoja
12
1 / 0 / 7
8,250
516
2,688
11,434
8,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
11
11
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
0
0
W
Da Ji
 
Da Ji
2
0
6
5
W
Cliodhna
 
Cliodhna
3
2
5
2.75
W
Scylla
AlexVenne
Scylla
2
0
2
3
L
Thoth
2
3
0
0.67
L
1
2
1
0.75
L
Arachne
NowaSugaya
Arachne
0
1
3
1.5
L
Ullr
4
2
2
2.5
W
Hou Yi
3
5
0
0.6
W
Yemoja
zTimmss
Yemoja
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,073
Damage
27,238
42,926
Taken
45,130
18,459
Mitigated
21,112
11,845
Healing
15,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,828
0
505
1,854
6,442
3,784
659
1,687
4,663
60,485
0
W
Da Ji
 
Da Ji
9,345
1,808
0
1,879
9,512
3,600
868
2,697
6,653
0
51,673
W
Cliodhna
 
Cliodhna
8,372
777
0
2,638
9,202
3,695
0
1,533
7,643
0
52,671
W
Scylla
AlexVenne
Scylla
3,283
337
296
1,314
6,568
1,905
1,060
1,575
4,959
54,236
0
L
Thoth
6,352
0
0
394
7,831
2,524
0
644
7,152
55,285
0
L
2,313
141
948
1,642
7,547
3,546
0
1,224
6,279
17,251
0
L
Arachne
NowaSugaya
Arachne
6,216
3,164
0
5,772
14,052
6,194
0
1,197
12,855
0
73,040
L
Ullr
7,364
3,213
0
730
7,054
2,411
0
1,027
6,006
0
71,781
W
Hou Yi
3,550
1,223
0
459
8,414
3,619
0
1,352
7,034
0
43,640
W
Yemoja
zTimmss
Yemoja
2,688
1,085
4,846
3,992
11,434
8,293
135
3,048
8,348
19,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,811
Gold Earned
41,326
522
Minions Killed
397
0
Camps Cleared
0
1,447,975
Distance Traveled
1,527,415
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,973
561
136
9
0
297,934
6
W
Da Ji
8,360
523
72
5
0
311,950
2
W
Cliodhna
7,893
493
104
7
0
325,370
5
W
Scylla
8,819
551
112
7
0
298,185
1
L
Thoth
8,233
515
100
6
0
304,453
7
L
Terra
6,904
432
23
1
0
176,647
0
L
Arachne
8,463
529
122
8
0
379,391
4
L
Ullr
9,238
577
141
9
0
289,550
4
W
Hou Yi
8,004
500
76
5
0
298,511
2
W
Yemoja
8,250
516
33
2
0
293,399
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role