Player Matchup

Merlin
Merlin
Silver III
 
Merlin
Silver III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver III
Norbertino
King Arthur
Silver III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,204 MMR
Solo
Anubis
Anubis
Silver III
Quezak
Anubis
Silver III
Level 129
God Stats
7W - 15L
1,393 SR
Queue Stats
347W - 546L
1,004 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,464 SR
1,236 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 141
1,500 SR
1,425 MMR
Gilgamesh
Gilgamesh
Silver II
 
Gilgamesh
Silver II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Silver IV
 
Nu Wa
Silver IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver I
d00mcaster
Discordia
Silver I
Level 137
God Stats
9W - 1L
1,500 SR
Queue Stats
85W - 77L
1,274 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 4 / 1
6,275
570
4,322
7,619
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Norbertino
King Arthur
10
1 / 2 / 1
6,567
597
3,093
11,551
6,684
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
Quezak
Anubis
10
1 / 5 / 1
6,659
605
3,516
9,068
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BastetThothZeusAtlasAres

VS

Bans
ShivaCupidHou YiBacchusAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
6 / 2 / 1
8,317
756
5,464
7,920
5,970
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
 
Nu Wa
10
2 / 0 / 4
7,228
657
3,892
2,527
669
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
d00mcaster
Discordia
14
3 / 0 / 7
8,460
769
15,215
4,777
1,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
11
11
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
1
0.13
W
Gilgamesh
 
Gilgamesh
6
2
1
3.25
W
Nu Wa
 
Nu Wa
2
0
4
4
L
King Arthur
Norbertino
King Arthur
1
2
1
0.75
L
Anubis
Quezak
Anubis
1
5
1
0.3
W
Discordia
d00mcaster
Discordia
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,931
Damage
24,571
28,238
Taken
15,224
12,356
Mitigated
8,077
1,496
Healing
1,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,322
96
0
0
7,619
2,308
0
5,212
2,407
23,966
0
W
Gilgamesh
 
Gilgamesh
5,464
1,016
0
148
7,920
5,970
813
4,224
3,394
0
14,099
W
Nu Wa
 
Nu Wa
3,892
1,930
0
260
2,527
669
739
1,528
901
15,256
0
L
King Arthur
Norbertino
King Arthur
3,093
152
0
833
11,551
6,684
0
7,577
3,974
0
13,995
L
Anubis
Quezak
Anubis
3,516
0
0
663
9,068
3,364
135
6,723
2,345
16,336
0
W
Discordia
d00mcaster
Discordia
15,215
480
0
681
4,777
1,438
908
1,848
2,791
47,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,501
Gold Earned
24,005
101
Minions Killed
119
3
Camps Cleared
6
554,208
Distance Traveled
565,761
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,275
570
46
4
0
159,305
1
W
Gilgamesh
8,317
756
19
2
0
217,264
3
W
Nu Wa
7,228
657
19
2
3
147,332
3
L
King Arthur
6,567
597
32
3
0
225,709
0
L
Anubis
6,659
605
23
2
3
169,194
4
W
Discordia
8,460
769
81
7
3
201,165
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role