Player Matchup

Merlin
Merlin
 
Merlin
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Rangothemango
Cernunnos
Level 77
God Stats
6W - 6L
1,500 SR
Queue Stats
208W - 191L
1,342 Elo+
Solo
Cliodhna
Cliodhna
jaapjrc
Cliodhna
Level 79
God Stats
2W - 5L
1,240 SR
Queue Stats
68W - 54L
1,465 Elo+
Solo
Cupid
Cupid
soulsub
Cupid
Level 85
God Stats
21W - 29L
1,395 SR
Queue Stats
197W - 225L
1,409 Elo+
Solo
Team Averages
Level 83
1,427 SR
1,443 Elo+

VS

Team Averages
Level 92
1,545 SR
1,421 Elo+
Vulcan
Vulcan
Roymustang001
Vulcan
Level 84
God Stats
2W - 1L
1,702 SR
Queue Stats
18W - 19L
1,363 Elo+
Solo
Pele
Pele
SouljjaBoyTellEm
Pele
Level 81
God Stats
10W - 13L
1,547 SR
Queue Stats
53W - 57L
1,351 Elo+
Solo
Sobek
Sobek
slovsim
Sobek
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,553 Elo+
Solo
Ullr
Ullr
south_oil5
Ullr
Level 66
God Stats
5W - 8L
1,612 SR
Queue Stats
261W - 256L
1,415 Elo+
Solo
Hades
Hades
yodawgitsglenn
Hades
Level 149
God Stats
4W - 5L
1,363 SR
Queue Stats
75W - 79L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
2 / 5 / 3
5,933
494
2,957
6,337
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
 
Ullr
10
0 / 4 / 0
5,872
489
3,867
8,609
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
Rangothemango
Cernunnos
10
2 / 4 / 4
6,054
505
7,443
8,635
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
jaapjrc
Cliodhna
7
3 / 1 / 0
5,398
450
4,247
4,053
1,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cupid
soulsub
Cupid
11
3 / 0 / 1
6,192
516
3,697
6,421
2,208
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
7,007
584
4,701
4,854
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 2 / 0
5,863
489
864
7,852
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
slovsim
Sobek
9
2 / 2 / 3
6,342
529
2,776
10,144
7,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
4 / 3 / 2
6,623
552
6,125
7,186
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 1 / 0
7,319
610
8,956
9,496
6,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
10
Kills
14
14
Deaths
11
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
5
3
0.7
L
Ullr
 
Ullr
0
4
0
0
L
Cernunnos
Rangothemango
Cernunnos
2
4
4
1
W
3
3
3
1.5
W
1
2
0
0.5
L
Cliodhna
jaapjrc
Cliodhna
3
1
0
3
W
Sobek
slovsim
Sobek
2
2
3
1.75
L
Cupid
soulsub
Cupid
3
0
1
3.5
W
4
3
2
1.67
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,211
Damage
23,422
34,055
Taken
39,532
10,272
Mitigated
19,888
7,421
Healing
14,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,957
723
154
1,205
6,337
1,705
0
2,610
3,727
18,569
0
L
Ullr
 
Ullr
3,867
1,248
0
2,173
8,609
2,756
923
6,356
2,253
0
31,921
L
Cernunnos
Rangothemango
Cernunnos
7,443
3,521
0
2,412
8,635
2,543
0
2,995
5,640
0
31,691
W
4,701
1,558
0
428
4,854
1,438
907
89
4,765
36,113
0
W
864
144
37
3,291
7,852
2,074
0
76
7,776
0
32,783
L
Cliodhna
jaapjrc
Cliodhna
4,247
1,214
0
381
4,053
1,060
0
619
3,434
0
20,978
W
Sobek
slovsim
Sobek
2,776
540
328
2,535
10,144
7,571
237
1,374
8,770
10,537
0
L
Cupid
soulsub
Cupid
3,697
1,725
126
970
6,421
2,208
495
3,853
2,568
0
29,970
W
6,125
3,218
0
1,153
7,186
1,833
849
920
6,266
0
29,554
W
8,956
902
251
6,457
9,496
6,972
618
498
8,998
45,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,449
Gold Earned
33,154
245
Minions Killed
296
0
Camps Cleared
0
983,432
Distance Traveled
1,141,205
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,933
494
31
3
0
220,981
2
L
Ullr
5,872
489
68
6
0
208,657
3
L
Cernunnos
6,054
505
52
4
0
194,791
3
W
Vulcan
7,007
584
72
6
0
241,199
2
W
Pele
5,863
489
55
5
0
245,751
3
L
Cliodhna
5,398
450
38
3
0
144,025
0
W
Sobek
6,342
529
12
1
0
223,125
0
L
Cupid
6,192
516
56
5
0
214,978
0
W
Ullr
6,623
552
55
5
0
227,842
0
W
Hades
7,319
610
102
9
0
203,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role