Player Matchup

Gilgamesh
Gilgamesh
Platinum IV
 
Gilgamesh
Platinum IV
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Platinum I
BrainZ_Problemz
Kukulkan
Platinum I
Level 159
God Stats
15W - 8L
1,735 SR
Queue Stats
122W - 106L
2,024 MMR
Party 1
Hou Yi
Hou Yi
Masters
Bąąsh
Hou Yi
Masters
Level 108
God Stats
6W - 3L
2,049 SR
Queue Stats
157W - 137L
2,263 MMR
Solo
Osiris
Osiris
Diamond I
XMrXN00BKILLER
Osiris
Diamond I
Level 148
God Stats
14W - 17L
1,532 SR
Queue Stats
521W - 489L
2,451 MMR
Solo
Khepri
Khepri
Diamond IV
Yondαime
Khepri
Diamond IV
Level 116
God Stats
4W - 1L
1,956 SR
Queue Stats
398W - 371L
2,223 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 118
1,754 SR
2,092 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,656 SR
2,205 MMR
Thoth
Thoth
Diamond V
ClaassicZ15
Thoth
Diamond V
Level 141
God Stats
4W - 7L
1,434 SR
Queue Stats
234W - 221L
2,066 MMR
Solo
Fafnir
Fafnir
Platinum I
Dδnuts
Fafnir
Platinum I
Level 136
God Stats
1W - 1L
1,781 SR
Queue Stats
190W - 184L
2,023 MMR
Solo
Thanatos
Thanatos
Diamond III
montyosu
Thanatos
Diamond III
Level 101
God Stats
5W - 4L
1,665 SR
Queue Stats
115W - 105L
2,062 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
xeryv
Cu Chulainn
Diamond II
Level 146
God Stats
7W - 5L
1,466 SR
Queue Stats
483W - 467L
2,398 MMR
Solo
Ullr
Ullr
Diamond V
Υυnα
Ullr
Diamond V
Level 155
God Stats
2W - 1L
1,934 SR
Queue Stats
17W - 9L
2,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
8 / 6 / 7
14,287
550
24,256
27,475
23,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
20
8 / 7 / 3
14,054
541
16,832
17,184
5,229
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Bąąsh
Hou Yi
20
3 / 7 / 3
14,491
557
13,151
22,074
8,561
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 6 / 10
15,081
580
19,538
31,997
46,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Yondαime
Khepri
19
0 / 4 / 14
12,189
469
7,895
24,390
32,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ShivaLokiGebAtlas

VS

Bans
BellonaBastetMedusaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 2
13,454
517
18,276
17,310
6,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Dδnuts
Fafnir
20
4 / 7 / 4
13,079
503
16,594
27,840
19,442
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Thanatos
montyosu
Thanatos
20
12 / 4 / 3
14,346
552
17,559
20,546
9,182
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
xeryv
Cu Chulainn
20
5 / 5 / 3
13,899
535
22,420
27,595
27,183
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
Υυnα
Ullr
20
5 / 4 / 5
14,269
549
22,113
21,043
7,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
47
27
Kills
30
30
Deaths
27
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
6
7
1.92
W
Kukulkan
8
7
3
1.36
W
Hou Yi
Bąąsh
Hou Yi
3
7
3
0.64
L
4
7
2
0.71
L
Fafnir
Dδnuts
Fafnir
4
7
4
0.86
W
8
6
10
2.17
W
Khepri
Yondαime
Khepri
0
4
14
1.75
L
Thanatos
montyosu
Thanatos
12
4
3
3.38
L
Cu Chulainn
xeryv
Cu Chulainn
5
5
3
1.3
L
Ullr
Υυnα
Ullr
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,672
Damage
96,962
123,120
Taken
114,334
115,667
Mitigated
70,324
23,087
Healing
34,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
24,256
9,435
0
3,143
27,475
23,103
1,366
6,830
20,645
0
112,546
W
Kukulkan
16,832
467
0
1,117
17,184
5,229
2,122
10,676
6,255
100,474
0
W
Hou Yi
Bąąsh
Hou Yi
13,151
9,521
0
5,923
22,074
8,561
3,794
2,950
19,124
0
106,056
L
18,276
1,012
0
2,148
17,310
6,540
585
6,183
11,127
105,002
0
L
Fafnir
Dδnuts
Fafnir
16,594
6,314
0
8,290
27,840
19,442
276
5,855
21,985
79,014
0
W
19,538
9,345
0
7,093
31,997
46,340
368
8,731
23,266
0
89,586
W
Khepri
Yondαime
Khepri
7,895
1,859
595
5,216
24,390
32,434
0
10,755
13,635
32,006
0
L
Thanatos
montyosu
Thanatos
17,559
7,409
0
17,857
20,546
9,182
0
2,776
17,610
0
136,655
L
Cu Chulainn
xeryv
Cu Chulainn
22,420
3,882
0
2,759
27,595
27,183
0
4,976
22,619
15,671
82,158
L
Ullr
Υυnα
Ullr
22,113
9,325
0
3,621
21,043
7,977
832
4,937
16,106
0
135,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,102
Gold Earned
69,047
618
Minions Killed
824
0
Camps Cleared
0
2,363,026
Distance Traveled
2,290,553
31
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,287
550
123
5
0
518,217
5
W
Kukulkan
14,054
541
168
6
0
451,971
2
W
Hou Yi
14,491
557
141
5
0
428,650
2
L
Thoth
13,454
517
192
7
0
458,331
3
L
Fafnir
13,079
503
82
3
0
417,408
0
W
Osiris
15,081
580
145
6
0
473,901
4
W
Khepri
12,189
469
41
2
0
490,287
18
L
Thanatos
14,346
552
172
7
0
432,425
4
L
Cu Chulainn
13,899
535
172
7
0
511,513
6
L
Ullr
14,269
549
206
8
0
470,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role