Player Matchup

Jormungandr
Jormungandr
Delenaa
Jormungandr
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 33L
1,681 Elo+
Party 1
Izanami
Izanami
GronKy12
Izanami
Level 68
God Stats
107W - 58L
1,627 SR
Queue Stats
228W - 178L
1,606 Elo+
Party 1
Ymir
Ymir
NegIectant
Ymir
Level 64
God Stats
4W - 0L
1,743 SR
Queue Stats
19W - 6L
1,733 Elo+
Party 1
Chernobog
Chernobog
WhosDat
Chernobog
Level 27
God Stats
4W - 2L
1,657 SR
Queue Stats
61W - 45L
1,594 Elo+
Party 1
Hera
Hera
remixrr
Hera
Level 40
God Stats
4W - 1L
1,762 SR
Queue Stats
132W - 113L
1,564 Elo+
Party 1
Team Averages
Level 61
1,658 SR
1,636 Elo+

VS

Team Averages
Level 101
1,539 SR
1,524 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
DaTeCs_OmxGa
Baron Samedi
Level 85
God Stats
19W - 18L
1,683 SR
Queue Stats
320W - 303L
1,555 Elo+
Party 2
Skadi
Skadi
Olympusdeciple
Skadi
Level 160
God Stats
111W - 121L
1,400 SR
Queue Stats
331W - 360L
1,351 Elo+
Solo
Thanatos
Thanatos
WhereAMiNow
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,685 Elo+
Party 2
Amaterasu
Amaterasu
lilxyo
Amaterasu
Level 158
God Stats
5W - 4L
1,610 SR
Queue Stats
401W - 305L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Delenaa
Jormungandr
14
6 / 0 / 7
8,610
662
9,272
9,467
9,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
GronKy12
Izanami
15
6 / 1 / 3
9,055
697
7,659
7,161
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 10
7,840
603
3,809
8,192
5,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
WhosDat
Chernobog
16
10 / 2 / 5
10,000
769
10,397
8,322
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
remixrr
Hera
14
7 / 4 / 3
8,627
664
7,710
6,058
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 6 / 4
5,943
457
2,608
10,288
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
DaTeCs_OmxGa
Baron Samedi
12
2 / 6 / 3
7,312
562
4,359
9,320
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 7 / 0
6,137
472
2,228
10,205
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
WhereAMiNow
Thanatos
10
3 / 7 / 2
6,485
499
3,450
10,150
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
lilxyo
Amaterasu
13
4 / 4 / 3
8,093
623
6,963
12,748
4,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
30
Kills
9
9
Deaths
30
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
6
4
0.33
L
Baron Samedi
DaTeCs_OmxGa
Baron Samedi
2
6
3
0.58
W
Jormungandr
Delenaa
Jormungandr
6
0
7
9.5
W
Izanami
GronKy12
Izanami
6
1
3
7.5
W
1
2
10
3
L
0
7
0
0
L
Thanatos
WhereAMiNow
Thanatos
3
7
2
0.57
W
Chernobog
WhosDat
Chernobog
10
2
5
6.25
L
Amaterasu
lilxyo
Amaterasu
4
4
3
1.38
W
Hera
remixrr
Hera
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,847
Damage
19,608
39,200
Taken
52,711
22,543
Mitigated
14,520
11,060
Healing
13,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,608
1,421
289
1,758
10,288
2,164
0
6,147
4,141
0
18,831
L
Baron Samedi
DaTeCs_OmxGa
Baron Samedi
4,359
228
369
1,698
9,320
3,132
0
5,196
4,124
44,077
0
W
Jormungandr
Delenaa
Jormungandr
9,272
2,816
0
991
9,467
9,917
32
318
9,077
50,046
0
W
Izanami
GronKy12
Izanami
7,659
4,784
0
3,318
7,161
2,120
0
0
7,161
0
81,476
W
3,809
688
120
1,768
8,192
5,862
0
1,660
6,389
19,481
0
L
2,228
512
0
1,716
10,205
2,364
1,022
1,613
8,592
0
31,385
L
Thanatos
WhereAMiNow
Thanatos
3,450
1,025
0
5,301
10,150
2,333
0
4,686
5,464
0
23,401
W
Chernobog
WhosDat
Chernobog
10,397
5,399
0
3,867
8,322
2,913
952
1,457
6,824
0
60,524
L
Amaterasu
lilxyo
Amaterasu
6,963
3,592
0
2,291
12,748
4,527
0
3,149
9,599
0
43,042
W
Hera
remixrr
Hera
7,710
2,499
0
996
6,058
1,731
0
581
5,390
46,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,132
Gold Earned
33,970
451
Minions Killed
285
0
Camps Cleared
0
1,313,689
Distance Traveled
1,237,114
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,943
457
28
2
0
264,845
4
L
Baron Samedi
7,312
562
95
7
0
232,511
2
W
Jormungandr
8,610
662
77
6
0
266,026
0
W
Izanami
9,055
697
138
11
0
262,796
0
W
Ymir
7,840
603
35
3
0
279,810
3
L
Skadi
6,137
472
57
4
0
183,613
0
L
Thanatos
6,485
499
36
3
0
265,869
3
W
Chernobog
10,000
769
112
9
0
248,034
2
L
Amaterasu
8,093
623
69
5
0
290,276
2
W
Hera
8,627
664
89
7
0
257,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role