Player Matchup

Hun Batz
Hun Batz
METALMANN7
Hun Batz
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,472 Elo+
Solo
Fafnir
Fafnir
TheeCamJam
Fafnir
Level 105
God Stats
8W - 8L
1,383 SR
Queue Stats
768W - 707L
1,518 Elo+
Party 2
Thoth
Thoth
UnCulichiMuySexy
Thoth
Level 160
God Stats
1W - 0L
1,640 SR
Queue Stats
16W - 10L
1,757 Elo+
Solo
Chaac
Chaac
iGoldSoRich
Chaac
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 87L
1,516 Elo+
Party 2
Odin
Odin
xArcenel
Odin
Level 122
God Stats
2W - 1L
1,603 SR
Queue Stats
55W - 44L
1,513 Elo+
Solo
Team Averages
Level 119
1,525 SR
1,555 Elo+

VS

Team Averages
Level 108
1,478 SR
1,424 Elo+
He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Gouchie Mane
Vamana
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,309 Elo+
Party 1
Xbalanque
Xbalanque
Kamemoto
Xbalanque
Level 42
God Stats
0W - 1L
1,391 SR
Queue Stats
3W - 2L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
METALMANN7
Hun Batz
17
3 / 4 / 8
10,321
737
8,106
12,568
5,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
TheeCamJam
Fafnir
19
8 / 3 / 15
11,625
830
8,212
19,248
28,440
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 2 / 11
12,673
905
22,545
10,843
4,173
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 3 / 15
10,866
776
12,485
19,820
25,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Odin
17
5 / 5 / 13
10,471
748
8,231
13,944
6,196
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
5 / 5 / 8
10,783
770
19,188
11,101
3,312
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
 
Izanami
17
1 / 6 / 11
9,863
705
13,913
12,285
3,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
 
Ullr
16
2 / 7 / 6
9,540
681
6,205
14,168
3,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
15
2 / 6 / 7
9,237
660
5,812
13,268
12,456
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xbalanque
Kamemoto
Xbalanque
17
6 / 8 / 6
10,388
742
13,140
14,212
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
54
32
Kills
16
17
Deaths
32
62
Assists
38
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
5
8
1.8
L
Izanami
 
Izanami
1
6
11
1.08
L
Ullr
 
Ullr
2
7
6
0.71
L
Vamana
2
6
7
0.92
L
Xbalanque
Kamemoto
Xbalanque
6
8
6
1.13
W
Hun Batz
METALMANN7
Hun Batz
3
4
8
1.75
W
Fafnir
TheeCamJam
Fafnir
8
3
15
5.17
W
11
2
11
8.25
W
5
3
15
4.17
W
Odin
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,579
Damage
58,258
76,423
Taken
65,034
69,296
Mitigated
28,041
27,131
Healing
14,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
19,188
926
734
2,933
11,101
3,312
0
4,727
6,330
35,787
0
L
Izanami
 
Izanami
13,913
6,011
1,171
1,626
12,285
3,935
264
5,034
7,148
0
27,645
L
Ullr
 
Ullr
6,205
1,733
353
2,569
14,168
3,872
326
6,609
7,221
0
16,738
L
Vamana
5,812
1,317
865
2,276
13,268
12,456
116
7,450
5,594
497
13,481
L
Xbalanque
Kamemoto
Xbalanque
13,140
10,405
242
1,702
14,212
4,466
960
6,937
7,198
0
21,095
W
Hun Batz
METALMANN7
Hun Batz
8,106
1,276
1,780
1,658
12,568
5,181
522
4,021
8,547
0
18,010
W
Fafnir
TheeCamJam
Fafnir
8,212
3,092
1,430
5,199
19,248
28,440
468
5,116
14,132
16,072
0
W
22,545
536
1,617
1,799
10,843
4,173
2,962
2,201
8,642
48,822
0
W
12,485
1,510
2,692
8,052
19,820
25,306
131
3,689
16,131
0
28,231
W
Odin
8,231
819
1,090
1,814
13,944
6,196
1,427
4,508
9,436
0
19,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,956
Gold Earned
49,811
147
Minions Killed
128
0
Camps Cleared
0
1,352,037
Distance Traveled
1,103,037
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,783
770
51
4
0
222,701
3
L
Izanami
9,863
705
28
2
0
229,028
0
L
Ullr
9,540
681
18
1
0
230,864
0
L
Vamana
9,237
660
4
0
0
228,950
0
L
Xbalanque
10,388
742
27
2
0
191,494
2
W
Hun Batz
10,321
737
26
2
0
272,171
3
W
Fafnir
11,625
830
8
1
0
246,282
0
W
Thoth
12,673
905
61
4
0
280,455
2
W
Chaac
10,866
776
25
2
0
285,935
1
W
Odin
10,471
748
27
2
0
267,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role