Player Matchup

Janus
Janus
Jimmeijer
Janus
Level 39
God Stats
46W - 44L
1,518 SR
Queue Stats
127W - 167L
1,253 Elo+
Party 2
Gilgamesh
Gilgamesh
cpt_spacemen
Gilgamesh
Level 29
God Stats
7W - 7L
1,500 SR
Queue Stats
312W - 365L
1,264 Elo+
Party 2
Loki
Loki
gohst_Flip
Loki
Level 35
God Stats
3W - 12L
1,341 SR
Queue Stats
196W - 234L
1,363 Elo+
Solo
Mulan
Mulan
h bluer
Mulan
Level 137
God Stats
147W - 152L
1,416 SR
Queue Stats
625W - 678L
1,356 Elo+
Solo
Izanami
Izanami
t1mm4s
Izanami
Level 26
God Stats
35W - 48L
1,431 SR
Queue Stats
177W - 223L
1,257 Elo+
Party 2
Team Averages
Level 53
1,441 SR
1,299 Elo+

VS

Team Averages
Level 50
1,437 SR
1,405 Elo+
Cabrakan
Cabrakan
FuhqplayeR
Cabrakan
Level 49
God Stats
2W - 2L
1,508 SR
Queue Stats
33W - 53L
1,306 Elo+
Solo
Ratatoskr
Ratatoskr
Ghostoastgaming
Ratatoskr
Level 63
God Stats
29W - 18L
1,455 SR
Queue Stats
349W - 343L
1,452 Elo+
Party 3
King Arthur
King Arthur
Ludovicus Calor
King Arthur
Level 27
God Stats
44W - 40L
1,254 SR
Queue Stats
221W - 205L
1,447 Elo+
Party 3
Nu Wa
Nu Wa
TP_PatMil
Nu Wa
Level 49
God Stats
27W - 29L
1,467 SR
Queue Stats
90W - 110L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
dawidosf05
Danzaburou
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jimmeijer
Janus
17
1 / 9 / 6
11,503
479
11,124
17,120
4,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
cpt_spacemen
Gilgamesh
17
5 / 9 / 4
11,492
479
13,581
27,261
34,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 9 / 7
10,780
449
5,765
22,063
5,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
h bluer
Mulan
15
6 / 13 / 3
10,611
442
22,464
27,206
15,587
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
t1mm4s
Izanami
17
1 / 7 / 8
10,755
448
10,017
19,428
6,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FuhqplayeR
Cabrakan
16
5 / 3 / 14
11,407
475
10,506
22,003
35,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
Ghostoastgaming
Ratatoskr
20
16 / 6 / 10
13,459
561
22,478
21,043
10,826
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Ludovicus Calor
King Arthur
18
5 / 1 / 13
12,350
515
9,639
14,436
12,452
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
TP_PatMil
Nu Wa
20
14 / 3 / 16
14,075
586
37,418
17,198
6,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
dawidosf05
Danzaburou
17
6 / 4 / 14
11,853
494
12,780
17,926
7,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
113
16
Kills
46
47
Deaths
17
28
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
FuhqplayeR
Cabrakan
5
3
14
4
W
Ratatoskr
Ghostoastgaming
Ratatoskr
16
6
10
3.5
L
Janus
Jimmeijer
Janus
1
9
6
0.44
W
King Arthur
Ludovicus Calor
King Arthur
5
1
13
11.5
W
Nu Wa
TP_PatMil
Nu Wa
14
3
16
7.33
L
Gilgamesh
cpt_spacemen
Gilgamesh
5
9
4
0.78
W
Danzaburou
dawidosf05
Danzaburou
6
4
14
3.25
L
3
9
7
0.72
L
Mulan
h bluer
Mulan
6
13
3
0.58
L
Izanami
t1mm4s
Izanami
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,951
Damage
92,821
113,078
Taken
92,606
66,911
Mitigated
72,970
18,381
Healing
25,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
FuhqplayeR
Cabrakan
10,506
1,868
519
5,751
22,003
35,631
0
2,662
19,152
34,926
436
W
Ratatoskr
Ghostoastgaming
Ratatoskr
22,478
10,532
0
5,705
21,043
10,826
1,562
2,379
18,489
0
100,656
L
Janus
Jimmeijer
Janus
11,124
86
127
1,482
17,120
4,862
572
8,968
7,707
73,929
0
W
King Arthur
Ludovicus Calor
King Arthur
9,639
1,992
0
2,228
14,436
12,452
406
1,173
13,212
0
62,208
W
Nu Wa
TP_PatMil
Nu Wa
37,418
6,517
528
5,805
17,198
6,989
2,548
3,079
13,883
117,165
0
L
Gilgamesh
cpt_spacemen
Gilgamesh
13,581
3,192
0
3,510
27,261
34,128
0
5,275
21,721
0
55,136
W
Danzaburou
dawidosf05
Danzaburou
12,780
5,813
208
4,809
17,926
7,072
2,002
1,120
16,746
0
55,901
L
5,765
604
0
3,487
22,063
5,970
0
10,303
11,374
0
43,972
L
Mulan
h bluer
Mulan
22,464
3,912
68
4,317
27,206
15,587
0
13,123
13,721
0
54,763
L
Izanami
t1mm4s
Izanami
10,017
5,611
0
5,390
19,428
6,364
4,286
8,917
10,227
0
84,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,141
Gold Earned
63,144
508
Minions Killed
554
0
Camps Cleared
0
1,966,876
Distance Traveled
2,166,910
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,407
475
34
1
0
416,266
3
W
Ratatoskr
13,459
561
135
6
0
491,012
5
L
Janus
11,503
479
144
6
0
400,247
11
W
King Arthur
12,350
515
126
5
0
443,439
0
W
Nu Wa
14,075
586
160
7
0
407,016
3
L
Gilgamesh
11,492
479
90
4
0
377,658
4
W
Danzaburou
11,853
494
99
4
0
409,177
2
L
Loki
10,780
449
67
3
0
429,348
0
L
Mulan
10,611
442
63
3
0
349,410
0
L
Izanami
10,755
448
144
6
0
410,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role