Player Matchup

Ullr
Ullr
Platinum I
 
Ullr
Platinum I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ravana
Ravana
Platinum III
 
Ravana
Platinum III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Diamond V
 
Cerberus
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum III
viesis10
Odin
Platinum III
Level 147
God Stats
1W - 2L
1,365 SR
Queue Stats
172W - 182L
1,881 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum I
xXluh12Xx
Morgan Le Fay
Platinum I
Level 155
God Stats
9W - 8L
1,707 SR
Queue Stats
386W - 380L
1,922 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,514 SR
1,661 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 114
1,427 SR
1,838 MMR
Sun Wukong
Sun Wukong
Platinum III
AnkisStar
Sun Wukong
Platinum III
Level 144
God Stats
5W - 2L
1,489 SR
Queue Stats
114W - 112L
1,680 MMR
Solo
Tiamat
Tiamat
Platinum I
BĪĢρŌρρÃ
Tiamat
Platinum I
Level 95
God Stats
1W - 1L
1,316 SR
Queue Stats
160W - 152L
1,851 MMR
Solo
Izanami
Izanami
Diamond IV
lmThatGuyPal
Izanami
Diamond IV
Level 110
God Stats
1W - 1L
1,297 SR
Queue Stats
60W - 40L
1,927 MMR
Party 1
Atlas
Atlas
Diamond V
yanarossy
Atlas
Diamond V
Level 160
God Stats
43W - 42L
1,639 SR
Queue Stats
395W - 412L
1,992 MMR
Party 1
Loki
Loki
Gold IV
Εleite
Loki
Gold IV
Level 63
God Stats
2W - 0L
1,396 SR
Queue Stats
10W - 4L
1,742 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
3 / 4 / 2
10,432
549
12,337
15,085
3,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
 
Ravana
16
3 / 8 / 2
9,484
499
8,703
17,148
6,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
 
Cerberus
13
1 / 4 / 3
8,521
448
8,207
19,148
18,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
16
0 / 4 / 1
9,013
474
4,514
12,680
13,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
xXluh12Xx
Morgan Le Fay
14
2 / 8 / 2
8,992
473
7,891
14,164
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
KaliScyllaFenrirMedusa

VS

Bans
BastetThothJormungandrCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AnkisStar
Sun Wukong
20
5 / 0 / 6
13,808
727
10,852
15,311
18,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
6 / 3 / 8
11,675
614
12,107
12,525
5,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
lmThatGuyPal
Izanami
19
8 / 2 / 6
12,308
648
19,763
15,619
6,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
yanarossy
Atlas
17
5 / 1 / 10
11,106
585
11,378
15,405
18,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
Εleite
Loki
18
4 / 3 / 6
10,728
565
8,619
12,682
3,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
9
Kills
28
28
Deaths
9
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
4
2
1
L
Ravana
 
Ravana
3
8
2
0.5
L
Cerberus
 
Cerberus
1
4
3
0.63
W
Sun Wukong
AnkisStar
Sun Wukong
5
0
6
8
W
6
3
8
3.33
W
Izanami
lmThatGuyPal
Izanami
8
2
6
5.5
L
Odin
0
4
1
0.13
L
Morgan Le Fay
xXluh12Xx
Morgan Le Fay
2
8
2
0.38
W
Atlas
yanarossy
Atlas
5
1
10
10
W
Loki
Εleite
Loki
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,652
Damage
62,719
78,225
Taken
71,542
46,437
Mitigated
51,106
14,838
Healing
27,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
12,337
4,118
0
4,223
15,085
3,327
0
1,384
13,687
0
83,073
L
Ravana
 
Ravana
8,703
2,449
0
2,488
17,148
6,008
0
4,610
12,354
0
67,472
L
Cerberus
 
Cerberus
8,207
405
0
2,847
19,148
18,986
0
8,117
10,735
31,366
0
W
Sun Wukong
AnkisStar
Sun Wukong
10,852
2,250
0
9,981
15,311
18,210
187
2,116
12,501
0
112,142
W
12,107
838
0
2,850
12,525
5,125
305
7,355
5,170
75,739
0
W
Izanami
lmThatGuyPal
Izanami
19,763
12,914
0
6,370
15,619
6,061
3,131
1,966
13,653
0
118,637
L
Odin
4,514
564
0
4,210
12,680
13,204
0
1,131
11,541
4,305
56,986
L
Morgan Le Fay
xXluh12Xx
Morgan Le Fay
7,891
276
0
1,070
14,164
4,912
0
7,039
6,819
56,156
0
W
Atlas
yanarossy
Atlas
11,378
3,735
0
3,677
15,405
18,210
361
2,996
12,362
30,225
1,389
W
Loki
Εleite
Loki
8,619
2,920
0
4,850
12,682
3,500
0
2,363
10,284
0
72,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,442
Gold Earned
59,625
550
Minions Killed
703
0
Camps Cleared
0
1,733,266
Distance Traveled
2,005,389
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,432
549
143
8
0
344,641
7
L
Ravana
9,484
499
111
6
0
369,396
0
L
Cerberus
8,521
448
45
2
0
353,740
7
W
Sun Wukong
13,808
727
234
12
0
428,597
6
W
Tiamat
11,675
614
141
7
0
376,828
10
W
Izanami
12,308
648
186
10
0
350,155
6
L
Odin
9,013
474
133
7
0
341,568
2
L
Morgan Le Fay
8,992
473
118
6
0
323,921
7
W
Atlas
11,106
585
36
2
0
421,358
5
W
Loki
10,728
565
106
6
0
428,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role