Player Matchup

Bastet
Bastet
Diamond II
 
Bastet
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond V
 
Ullr
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum I
 
Ganesha
Platinum I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond III
Monkisback34
Scylla
Diamond III
Level 105
God Stats
5W - 6L
1,752 SR
Queue Stats
276W - 256L
2,250 MMR
Solo
Set
Set
Diamond IV
SharkyBoy
Set
Diamond IV
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 121L
2,026 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,550 SR
1,755 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,706 SR
2,148 MMR
Atlas
Atlas
Diamond I
BigStackPrime
Atlas
Diamond I
Level 160
God Stats
12W - 5L
1,831 SR
Queue Stats
50W - 34L
2,518 MMR
Solo
Awilix
Awilix
Platinum I
Desertar
Awilix
Platinum I
Level 156
God Stats
2W - 0L
1,297 SR
Queue Stats
85W - 71L
1,961 MMR
Solo
Hou Yi
Hou Yi
Platinum III
LaChèvreDeCathy
Hou Yi
Platinum III
Level 114
God Stats
15W - 3L
1,820 SR
Queue Stats
126W - 54L
2,127 MMR
Party 1
Discordia
Discordia
Platinum III
ManonB
Discordia
Platinum III
Level 155
God Stats
6W - 1L
1,774 SR
Queue Stats
32W - 9L
2,081 MMR
Party 1
Achilles
Achilles
Diamond V
blastrogame
Achilles
Diamond V
Level 125
God Stats
19W - 17L
1,807 SR
Queue Stats
117W - 103L
2,054 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
3 / 6 / 6
10,878
544
15,965
23,692
11,599
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
 
Ullr
15
0 / 5 / 1
9,146
457
4,812
11,105
1,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ganesha
 
Ganesha
14
0 / 6 / 4
8,459
423
4,410
14,469
10,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
17
3 / 4 / 1
10,211
511
11,994
9,469
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 6 / 2
10,702
535
8,663
20,012
7,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AgniSolCliodhnaAthena

VS

Bans
ArtioThothBellonaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 17
10,650
533
9,951
17,249
15,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
Desertar
Awilix
19
7 / 3 / 7
12,435
622
11,409
11,901
5,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
13 / 1 / 2
14,005
700
21,864
14,716
6,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
ManonB
Discordia
18
1 / 2 / 5
11,311
566
5,571
7,483
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
blastrogame
Achilles
19
5 / 3 / 8
12,102
605
11,424
22,358
23,489
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
11
Kills
27
27
Deaths
11
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
6
6
1
L
Ullr
 
Ullr
0
5
1
0.1
L
Ganesha
 
Ganesha
0
6
4
0.33
W
1
2
17
4.75
W
Awilix
Desertar
Awilix
7
3
7
3.5
W
13
1
2
14
W
Discordia
ManonB
Discordia
1
2
5
1.75
L
Scylla
3
4
1
0.88
L
5
6
2
1
W
Achilles
blastrogame
Achilles
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,844
Damage
60,219
78,747
Taken
73,707
32,901
Mitigated
53,489
21,223
Healing
21,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
15,965
4,304
0
10,611
23,692
11,599
216
2,268
21,424
0
78,619
L
Ullr
 
Ullr
4,812
1,535
0
1,388
11,105
1,442
1,162
992
10,113
0
60,145
L
Ganesha
 
Ganesha
4,410
38
0
1,851
14,469
10,198
0
3,731
10,738
23,157
0
W
9,951
2,947
0
2,740
17,249
15,287
0
6,331
10,215
31,878
8,598
W
Awilix
Desertar
Awilix
11,409
4,959
0
260
11,901
5,716
0
1,680
10,221
0
91,643
W
21,864
12,144
0
8,962
14,716
6,557
2,429
2,223
12,493
0
138,428
W
Discordia
ManonB
Discordia
5,571
349
142
2,145
7,483
2,440
88
1,623
5,860
90,111
0
L
Scylla
11,994
898
0
1,374
9,469
2,647
0
2,758
6,711
87,920
0
L
8,663
4,157
0
5,999
20,012
7,015
30
4,301
15,711
0
75,866
W
Achilles
blastrogame
Achilles
11,424
2,420
0
7,711
22,358
23,489
212
5,390
16,968
0
71,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,396
Gold Earned
60,503
628
Minions Killed
687
0
Camps Cleared
0
1,901,454
Distance Traveled
2,008,267
33
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,878
544
155
8
0
409,886
7
L
Ullr
9,146
457
147
7
0
376,696
5
L
Ganesha
8,459
423
4
0
0
392,549
10
W
Atlas
10,650
533
42
2
0
409,008
9
W
Awilix
12,435
622
138
7
0
457,803
4
W
Hou Yi
14,005
700
199
10
0
383,388
13
W
Discordia
11,311
566
184
9
0
391,040
11
L
Scylla
10,211
511
186
9
0
360,304
4
L
Set
10,702
535
136
7
0
362,019
7
W
Achilles
12,102
605
124
6
0
367,028
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role