Player Matchup

Osiris
Osiris
Dajofi
Osiris
Level 160
God Stats
1W - 1L
1,656 SR
Queue Stats
363W - 317L
1,602 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JackW4rby
Ah Muzen Cab
Level 150
God Stats
15W - 9L
1,758 SR
Queue Stats
204W - 167L
1,576 Elo+
Party 1
Nemesis
Nemesis
MadJad
Nemesis
Level 104
God Stats
17W - 8L
1,721 SR
Queue Stats
94W - 89L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
Pickwhip
Baron Samedi
Level 146
God Stats
7W - 4L
1,854 SR
Queue Stats
357W - 301L
1,596 Elo+
Party 1
Sol
Sol
SpamMoosubi
Sol
Level 88
God Stats
7W - 5L
1,676 SR
Queue Stats
48W - 37L
1,610 Elo+
Solo
Team Averages
Level 130
1,733 SR
1,583 Elo+

VS

Team Averages
Level 121
1,588 SR
1,586 Elo+
Mercury
Mercury
KittyCatSlaer
Mercury
Level 135
God Stats
4W - 0L
1,721 SR
Queue Stats
9W - 10L
1,510 Elo+
Solo
Hades
Hades
Powerhouse20k
Hades
Level 132
God Stats
1W - 0L
1,757 SR
Queue Stats
20W - 19L
1,625 Elo+
Solo
Chaac
Chaac
Princooo
Chaac
Level 66
God Stats
18W - 25L
1,347 SR
Queue Stats
250W - 287L
1,534 Elo+
Solo
Rama
Rama
blu22q
Rama
Level 127
God Stats
2W - 1L
1,550 SR
Queue Stats
115W - 102L
1,628 Elo+
Solo
Jormungandr
Jormungandr
kris1v
Jormungandr
Level 146
God Stats
41W - 32L
1,566 SR
Queue Stats
256W - 265L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dajofi
Osiris
11
0 / 0 / 0
5,354
487
2,618
6,315
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
JackW4rby
Ah Muzen Cab
9
0 / 3 / 0
5,162
469
5,140
6,098
1,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
MadJad
Nemesis
8
1 / 4 / 0
4,892
445
4,658
6,860
2,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Pickwhip
Baron Samedi
7
0 / 2 / 1
4,639
422
2,711
7,538
3,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 1 / 1
5,137
467
2,594
4,203
543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
5 / 0 / 0
6,359
578
2,423
6,052
1,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 5
6,760
615
7,186
8,559
4,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Princooo
Chaac
10
0 / 1 / 4
6,080
553
3,574
6,724
3,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
blu22q
Rama
11
2 / 0 / 0
6,524
593
3,691
5,668
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
kris1v
Jormungandr
11
0 / 0 / 0
6,556
596
4,474
4,966
3,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
10
10
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
Dajofi
Osiris
0
0
0
0
L
Ah Muzen Cab
JackW4rby
Ah Muzen Cab
0
3
0
0
W
Mercury
5
0
0
5
L
Nemesis
MadJad
Nemesis
1
4
0
0.25
L
Baron Samedi
Pickwhip
Baron Samedi
0
2
1
0.25
W
3
0
5
5.5
W
Chaac
Princooo
Chaac
0
1
4
2
L
0
1
1
0.5
W
Rama
blu22q
Rama
2
0
0
2
W
Jormungandr
kris1v
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,721
Damage
21,348
31,014
Taken
31,969
12,073
Mitigated
15,425
10,108
Healing
14,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Dajofi
Osiris
2,618
501
0
3,490
6,315
4,441
0
4,125
2,190
0
30,949
L
Ah Muzen Cab
JackW4rby
Ah Muzen Cab
5,140
1,239
0
1,352
6,098
1,865
0
2,953
3,145
0
36,961
W
Mercury
2,423
1,061
0
140
6,052
1,742
255
268
5,784
0
31,585
L
Nemesis
MadJad
Nemesis
4,658
1,642
0
283
6,860
2,079
0
1,950
4,910
0
27,236
L
Baron Samedi
Pickwhip
Baron Samedi
2,711
488
180
2,825
7,538
3,145
0
2,632
4,906
10,529
0
W
7,186
1,471
241
5,222
8,559
4,537
427
1,017
7,542
45,640
0
W
Chaac
Princooo
Chaac
3,574
251
171
3,266
6,724
3,888
0
2,119
4,605
0
25,482
L
2,594
806
0
1,978
4,203
543
0
0
4,203
28,244
0
W
Rama
blu22q
Rama
3,691
2,715
0
3,355
5,668
1,656
0
1,901
3,767
0
44,256
W
Jormungandr
kris1v
Jormungandr
4,474
1,948
0
2,045
4,966
3,602
0
0
4,966
37,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,184
Gold Earned
32,279
260
Minions Killed
368
0
Camps Cleared
0
1,043,229
Distance Traveled
1,097,434
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,354
487
63
6
0
228,064
5
L
Ah Muzen Cab
5,162
469
77
7
0
200,231
1
W
Mercury
6,359
578
65
6
0
253,669
0
L
Nemesis
4,892
445
48
4
0
228,033
3
L
Baron Samedi
4,639
422
15
1
0
195,553
4
W
Hades
6,760
615
92
8
0
215,176
3
W
Chaac
6,080
553
40
4
0
216,777
1
L
Sol
5,137
467
57
5
0
191,348
3
W
Rama
6,524
593
83
8
0
200,247
2
W
Jormungandr
6,556
596
88
8
0
211,565
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role