Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DarkReaper0978
Skadi
Level 91
God Stats
36W - 31L
1,376 SR
Queue Stats
137W - 176L
1,496 Elo+
Solo
Ganesha
Ganesha
Inchinatimerda
Ganesha
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Bakasura
Bakasura
L2Destroyer91
Bakasura
Level 66
God Stats
22W - 11L
1,697 SR
Queue Stats
203W - 233L
1,392 Elo+
Solo
Team Averages
Level 85
1,515 SR
1,478 Elo+

VS

Team Averages
Level 101
1,436 SR
1,376 Elo+
Awilix
Awilix
Anathk
Awilix
Level 157
God Stats
18W - 25L
1,170 SR
Queue Stats
201W - 220L
1,429 Elo+
Solo
Hou Yi
Hou Yi
Danielgg1206
Hou Yi
Level 39
God Stats
2W - 9L
1,500 SR
Queue Stats
9W - 21L
1,338 Elo+
Solo
Discordia
Discordia
NeKoba
Discordia
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 122L
1,389 Elo+
Solo
Chaac
Chaac
zlazlajole
Chaac
Level 69
God Stats
1W - 1L
1,723 SR
Queue Stats
1W - 3L
1,223 Elo+
Solo
Ra
Ra
капитанкарасик
Ra
Level 108
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
2 / 5 / 6
12,951
563
7,703
22,567
9,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
 
Hera
19
4 / 5 / 3
12,710
553
8,084
11,857
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
6 / 3 / 7
12,716
553
16,335
14,545
4,613
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
0 / 2 / 16
10,908
474
6,661
16,255
18,468
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
L2Destroyer91
Bakasura
20
13 / 4 / 6
15,051
654
20,601
21,012
8,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Anathk
Awilix
18
6 / 7 / 6
11,417
496
15,214
22,571
7,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
18
5 / 4 / 3
11,850
515
12,677
14,055
4,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
NeKoba
Discordia
15
2 / 6 / 3
10,046
437
6,944
11,127
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
14
0 / 5 / 4
8,613
374
5,649
21,313
16,579
18
5 / 3 / 2
11,291
491
9,647
11,590
4,904
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
36
25
Kills
18
19
Deaths
25
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
5
6
1
W
Hera
 
Hera
4
5
3
1.1
L
Awilix
Anathk
Awilix
6
7
6
1.29
L
Hou Yi
5
4
3
1.63
W
6
3
7
3.17
W
0
2
16
4
W
Bakasura
L2Destroyer91
Bakasura
13
4
6
4
L
Discordia
NeKoba
Discordia
2
6
3
0.58
L
Chaac
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,384
Damage
50,131
86,236
Taken
80,656
45,724
Mitigated
37,810
26,727
Healing
19,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,703
3,474
0
12,255
22,567
9,001
4,846
6,379
15,577
0
91,074
W
Hera
 
Hera
8,084
2,271
0
2,055
11,857
4,893
3,029
1,984
9,833
85,692
0
L
Awilix
Anathk
Awilix
15,214
6,118
0
5,971
22,571
7,840
0
4,673
16,803
0
77,942
L
Hou Yi
12,677
6,833
0
4,124
14,055
4,971
481
2,019
11,806
0
79,885
W
16,335
7,746
0
4,062
14,545
4,613
0
1,392
13,099
0
81,171
W
6,661
457
397
1,898
16,255
18,468
407
2,084
14,117
42,439
0
W
Bakasura
L2Destroyer91
Bakasura
20,601
14,938
0
6,060
21,012
8,749
2,002
3,971
17,019
0
119,010
L
Discordia
NeKoba
Discordia
6,944
154
0
1,452
11,127
3,516
0
685
10,282
47,802
0
L
Chaac
5,649
670
86
3,922
21,313
16,579
189
4,763
16,062
0
37,931
L
9,647
978
1,047
2,623
11,590
4,904
900
2,605
8,705
70,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,336
Gold Earned
53,217
620
Minions Killed
541
0
Camps Cleared
0
2,099,594
Distance Traveled
2,080,826
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,951
563
152
7
0
335,677
4
W
Hera
12,710
553
154
7
0
405,729
8
L
Awilix
11,417
496
97
4
0
446,708
1
L
Hou Yi
11,850
515
125
5
0
412,523
5
W
Skadi
12,716
553
128
6
0
393,183
2
W
Ganesha
10,908
474
13
1
0
461,880
6
W
Bakasura
15,051
654
173
8
0
503,125
3
L
Discordia
10,046
437
110
5
0
350,647
2
L
Chaac
8,613
374
76
3
0
407,496
3
L
Ra
11,291
491
133
6
0
463,452
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role