Player Matchup

Charybdis
Charybdis
Destroyander
Charybdis
Level 19
God Stats
2W - 7L
1,099 SR
Queue Stats
18W - 29L
1,287 Elo+
Party 2
Cliodhna
Cliodhna
FiveNames
Cliodhna
Level 18
God Stats
0W - 3L
1,280 SR
Queue Stats
91W - 112L
1,420 Elo+
Party 2
Hel
Hel
RabbitZer0
Hel
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Scylla
Scylla
ThatGuyOrgoth
Scylla
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 197L
1,493 Elo+
Party 2
Hercules
Hercules
UnrulyC
Hercules
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,344 Elo+
Solo
Team Averages
Level 45
1,376 SR
1,409 Elo+

VS

Team Averages
Level 89
1,452 SR
1,465 Elo+
Artio
Artio
 
Artio
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
AndyNocturne
The Morrigan
Level 54
God Stats
5W - 4L
1,681 SR
Queue Stats
141W - 173L
1,357 Elo+
Party 1
Loki
Loki
LuckyChloe228
Loki
Level 49
God Stats
2W - 6L
1,219 SR
Queue Stats
92W - 78L
1,645 Elo+
Party 3
Izanami
Izanami
MissesOliver
Izanami
Level 150
God Stats
7W - 4L
1,393 SR
Queue Stats
76W - 78L
1,401 Elo+
Party 1
Vulcan
Vulcan
TECASMITE
Vulcan
Level 45
God Stats
54W - 45L
1,468 SR
Queue Stats
225W - 238L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Destroyander
Charybdis
14
5 / 7 / 7
9,059
453
10,328
15,572
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
FiveNames
Cliodhna
16
8 / 5 / 7
10,530
527
13,666
16,448
5,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 8 / 6
9,506
475
4,965
17,632
5,796
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 5 / 6
10,117
506
11,597
16,223
5,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
UnrulyC
Hercules
15
1 / 4 / 2
9,291
465
6,956
18,132
14,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
3 / 5 / 19
10,649
532
12,780
24,082
26,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
AndyNocturne
The Morrigan
18
6 / 5 / 7
11,966
598
10,025
9,055
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
10 / 6 / 7
11,620
581
13,785
17,547
5,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
MissesOliver
Izanami
20
7 / 6 / 7
12,739
637
13,877
17,442
7,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
TECASMITE
Vulcan
18
3 / 1 / 8
11,328
566
15,290
9,557
4,899
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
77
22
Kills
29
29
Deaths
23
28
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
5
19
2.5
W
The Morrigan
AndyNocturne
The Morrigan
6
5
7
1.9
L
Charybdis
Destroyander
Charybdis
5
7
7
1.21
L
Cliodhna
FiveNames
Cliodhna
8
5
7
2.3
W
10
6
7
2.25
W
Izanami
MissesOliver
Izanami
7
6
7
1.75
L
3
8
6
0.75
W
Vulcan
TECASMITE
Vulcan
3
1
8
7
L
5
5
6
1.6
L
Hercules
UnrulyC
Hercules
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,512
Damage
65,757
84,007
Taken
77,683
34,993
Mitigated
48,171
24,584
Healing
21,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
12,780
925
2,260
6,430
24,082
26,894
160
6,104
17,978
26,216
0
W
The Morrigan
AndyNocturne
The Morrigan
10,025
1,425
0
593
9,055
3,537
873
2,919
6,131
69,763
2,874
L
Charybdis
Destroyander
Charybdis
10,328
4,489
0
4,692
15,572
3,986
669
4,465
11,107
205
39,771
L
Cliodhna
FiveNames
Cliodhna
13,666
2,321
0
4,409
16,448
5,419
0
7,793
8,655
0
78,978
W
13,785
2,525
0
4,525
17,547
5,801
616
2,735
14,812
0
69,668
W
Izanami
MissesOliver
Izanami
13,877
9,158
0
4,087
17,442
7,040
4,449
2,928
14,514
0
113,528
L
4,965
195
1,806
5,635
17,632
5,796
0
8,439
9,193
41,459
0
W
Vulcan
TECASMITE
Vulcan
15,290
6,972
0
3,317
9,557
4,899
706
1,838
7,719
83,051
0
L
11,597
878
0
2,445
16,223
5,285
432
5,177
11,046
47,852
943
L
Hercules
UnrulyC
Hercules
6,956
2,167
0
5,597
18,132
14,507
136
11,508
6,624
0
56,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,503
Gold Earned
58,302
430
Minions Killed
562
0
Camps Cleared
0
1,842,037
Distance Traveled
1,884,060
10
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,649
532
17
1
0
443,496
7
W
The Morrigan
11,966
598
119
6
0
351,971
6
L
Charybdis
9,059
453
65
3
0
338,580
3
L
Cliodhna
10,530
527
116
6
0
425,839
0
W
Loki
11,620
581
92
5
0
407,651
0
W
Izanami
12,739
637
198
10
0
346,133
3
L
Hel
9,506
475
80
4
0
358,429
0
W
Vulcan
11,328
566
136
7
0
334,809
11
L
Scylla
10,117
506
64
3
0
356,678
2
L
Hercules
9,291
465
105
5
0
362,511
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role