Player Matchup

Nox
Nox
DEVILS_VENGANCE
Nox
Level 149
God Stats
0W - 2L
1,264 SR
Queue Stats
424W - 440L
1,497 Elo+
Solo
Freya
Freya
E_sWAYz3_
Freya
Level 128
God Stats
3W - 6L
1,382 SR
Queue Stats
270W - 270L
1,497 Elo+
Solo
Loki
Loki
FabianMartinezz
Loki
Level 92
God Stats
3W - 2L
1,782 SR
Queue Stats
41W - 29L
1,569 Elo+
Solo
Charybdis
Charybdis
Kung_Fu_Knight12
Charybdis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 113L
1,459 Elo+
Solo
Vamana
Vamana
OJ_Killuh
Vamana
Level 139
God Stats
17W - 12L
1,741 SR
Queue Stats
370W - 395L
1,458 Elo+
Solo
Team Averages
Level 122
1,534 SR
1,496 Elo+

VS

Team Averages
Level 82
1,394 SR
1,416 Elo+
Nu Wa
Nu Wa
CharxAR
Nu Wa
Level 83
God Stats
17W - 24L
1,451 SR
Queue Stats
190W - 207L
1,390 Elo+
Solo
Erlang Shen
Erlang Shen
TuckerLeigh
Erlang Shen
Level 68
God Stats
1W - 1L
1,316 SR
Queue Stats
4W - 4L
1,345 Elo+
Party 1
Atlas
Atlas
Voxopp
Atlas
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 18L
1,397 Elo+
Party 1
Medusa
Medusa
ferrell52
Medusa
Level 85
God Stats
1W - 1L
1,176 SR
Queue Stats
73W - 69L
1,492 Elo+
Party 1
Ymir
Ymir
nene1600
Ymir
Level 64
God Stats
22W - 19L
1,526 SR
Queue Stats
364W - 409L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 6
10,984
439
11,335
22,619
18,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
E_sWAYz3_
Freya
17
1 / 8 / 2
11,088
444
9,616
22,064
5,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
3 / 6 / 3
12,048
482
9,449
23,612
6,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
19
3 / 5 / 4
11,971
479
10,157
17,074
4,035
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
OJ_Killuh
Vamana
17
2 / 6 / 2
11,398
456
11,495
25,247
15,557
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CharxAR
Nu Wa
20
9 / 1 / 13
13,523
541
22,445
9,778
4,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
TuckerLeigh
Erlang Shen
20
8 / 0 / 8
13,119
525
15,540
16,077
11,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Voxopp
Atlas
18
3 / 1 / 16
11,238
450
8,214
21,451
25,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
ferrell52
Medusa
19
8 / 4 / 10
12,871
515
25,332
18,577
8,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
20
3 / 4 / 9
13,503
540
12,746
22,981
17,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
87
10
Kills
31
31
Deaths
10
17
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
CharxAR
Nu Wa
9
1
13
15.5
L
1
6
6
0.67
L
Freya
E_sWAYz3_
Freya
1
8
2
0.25
L
3
6
3
0.75
L
Charybdis
3
5
4
1
L
Vamana
OJ_Killuh
Vamana
2
6
2
0.5
W
Erlang Shen
TuckerLeigh
Erlang Shen
8
0
8
12
W
Atlas
Voxopp
Atlas
3
1
16
11
W
Medusa
ferrell52
Medusa
8
4
10
3.25
W
Ymir
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,052
Damage
84,277
110,616
Taken
88,864
50,406
Mitigated
68,207
26,699
Healing
28,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
CharxAR
Nu Wa
22,445
4,366
123
2,197
9,778
4,326
3,303
3,902
5,876
105,233
0
L
11,335
875
0
2,162
22,619
18,256
363
7,088
15,328
52,692
4,510
L
Freya
E_sWAYz3_
Freya
9,616
2,686
0
4,688
22,064
5,580
0
12,372
9,358
70,041
0
L
9,449
2,209
0
9,781
23,612
6,978
0
4,779
18,593
0
100,486
L
Charybdis
10,157
4,078
0
3,680
17,074
4,035
936
5,994
10,942
0
85,862
L
Vamana
OJ_Killuh
Vamana
11,495
5,537
0
6,388
25,247
15,557
926
11,631
13,420
0
66,616
W
Erlang Shen
TuckerLeigh
Erlang Shen
15,540
8,314
0
9,384
16,077
11,421
3,610
3,144
12,933
0
90,438
W
Atlas
Voxopp
Atlas
8,214
1,783
0
943
21,451
25,907
597
6,786
12,845
26,071
2,363
W
Medusa
ferrell52
Medusa
25,332
11,719
0
7,244
18,577
8,701
3,526
3,559
15,018
0
111,517
W
Ymir
12,746
4,179
0
8,168
22,981
17,852
1,128
3,233
19,748
91,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,489
Gold Earned
64,254
636
Minions Killed
611
0
Camps Cleared
0
2,163,688
Distance Traveled
2,491,723
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,523
541
141
6
0
502,356
2
L
Nox
10,984
439
75
3
0
410,572
3
L
Freya
11,088
444
115
5
0
389,966
2
L
Loki
12,048
482
145
6
0
493,432
5
L
Charybdis
11,971
479
164
7
0
457,065
2
L
Vamana
11,398
456
137
5
0
412,653
6
W
Erlang Shen
13,119
525
131
5
0
592,859
6
W
Atlas
11,238
450
39
2
0
512,219
7
W
Medusa
12,871
515
135
5
0
438,888
3
W
Ymir
13,503
540
165
7
0
445,401
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role