Player Matchup

Artio
Artio
 
Artio
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Fincoll
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,329 Elo+
Solo
Baba Yaga
Baba Yaga
andresyeve
Baba Yaga
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Medusa
Medusa
potato_King81
Medusa
Level 56
God Stats
1W - 2L
1,241 SR
Queue Stats
409W - 424L
1,458 Elo+
Party 1
Agni
Agni
warmboyalex58264
Agni
Level 50
God Stats
4W - 6L
1,636 SR
Queue Stats
269W - 265L
1,490 Elo+
Party 1
Team Averages
Level 65
1,476 SR
1,455 Elo+

VS

Team Averages
Level 81
1,583 SR
1,493 Elo+
Ganesha
Ganesha
 
Ganesha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Alexxuki
Eset
Level 109
God Stats
1W - 0L
1,518 SR
Queue Stats
20W - 9L
1,605 Elo+
Solo
Terra
Terra
EderBeou04
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,650 Elo+
Solo
Anubis
Anubis
ToXicTactiks
Anubis
Level 83
God Stats
4W - 1L
1,643 SR
Queue Stats
83W - 89L
1,341 Elo+
Party 2
Geb
Geb
uptopjodog
Geb
Level 80
God Stats
4W - 2L
1,752 SR
Queue Stats
101W - 96L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
2 / 3 / 4
7,524
836
3,699
11,928
14,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 4 / 4
7,602
845
6,902
7,118
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baba Yaga
andresyeve
Baba Yaga
13
2 / 4 / 4
7,002
778
7,205
6,945
1,957
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 8 / 3
7,287
810
9,417
11,607
2,827
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

5
0 / 1 / 0
5,352
595
0
722
146

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 0 / 18
8,218
913
5,192
9,615
9,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
15
6 / 3 / 10
8,888
988
11,316
8,924
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
14
7 / 2 / 6
8,733
970
4,882
10,793
10,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
15
5 / 1 / 10
8,729
970
7,198
6,263
3,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 2 / 8
7,805
867
3,406
8,338
7,314
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
8
Kills
20
20
Deaths
8
15
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
3
4
1.33
W
Ganesha
 
Ganesha
0
0
18
9
W
Eset
6
3
10
3.67
W
Terra
7
2
6
5
L
1
4
4
0.75
W
Anubis
5
1
10
10
L
Baba Yaga
andresyeve
Baba Yaga
2
4
4
1
L
3
8
3
0.56
W
2
2
8
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,223
Damage
31,994
38,320
Taken
43,933
21,642
Mitigated
34,020
8,184
Healing
19,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,699
557
473
3,217
11,928
14,499
0
9,400
2,282
7,279
0
W
Ganesha
 
Ganesha
5,192
648
384
1,247
9,615
9,482
847
4,284
5,331
11,314
0
W
Eset
11,316
1,195
2,202
1,792
8,924
3,923
897
4,068
4,856
29,007
0
W
Terra
4,882
743
6,440
3,406
10,793
10,259
289
3,364
7,429
11,331
0
L
6,902
418
1,657
1,713
7,118
2,213
0
5,872
1,038
16,457
0
W
Anubis
7,198
163
1,524
1,163
6,263
3,042
1,053
4,043
2,220
16,803
0
L
Baba Yaga
andresyeve
Baba Yaga
7,205
425
95
686
6,945
1,957
0
5,214
1,702
17,620
0
L
9,417
2,575
49
294
11,607
2,827
0
10,196
1,304
0
18,558
W
3,406
204
926
670
8,338
7,314
799
2,047
6,291
6,220
0
L
0
0
0
0
722
146
0
722
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,767
Gold Earned
42,373
57
Minions Killed
91
0
Camps Cleared
0
609,509
Distance Traveled
908,809
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,524
836
4
0
0
144,176
1
W
Ganesha
8,218
913
0
0
0
194,090
0
W
Eset
8,888
988
34
4
0
164,558
3
W
Terra
8,733
970
8
1
0
171,863
2
L
Ra
7,602
845
23
3
0
171,303
0
W
Anubis
8,729
970
36
4
0
182,185
0
L
Baba Yaga
7,002
778
11
1
0
152,140
0
L
Medusa
7,287
810
19
2
0
141,890
0
W
Geb
7,805
867
13
1
0
196,113
1
L
Agni
5,352
595
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role