Player Matchup

Achilles
Achilles
GenuineSlime
Achilles
Level 125
God Stats
18W - 20L
1,308 SR
Queue Stats
572W - 555L
1,489 Elo+
Party 1
Neith
Neith
MIESHENC
Neith
Level 99
God Stats
6W - 2L
1,512 SR
Queue Stats
30W - 25L
1,472 Elo+
Party 2
Bacchus
Bacchus
MieShenMi
Bacchus
Level 151
God Stats
6W - 1L
1,705 SR
Queue Stats
191W - 196L
1,426 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NoHope_ID
Morgan Le Fay
Level 88
God Stats
8W - 3L
1,675 SR
Queue Stats
121W - 117L
1,517 Elo+
Party 1
Bastet
Bastet
c1784
Bastet
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 106L
1,515 Elo+
Party 1
Team Averages
Level 114
1,540 SR
1,484 Elo+

VS

Team Averages
Level 114
1,507 SR
1,493 Elo+
Atlas
Atlas
JunnBug09
Atlas
Level 114
God Stats
3W - 5L
1,348 SR
Queue Stats
30W - 26L
1,438 Elo+
Party 3
Chang'e
Chang'e
KronosMOTM3
Chang'e
Level 146
God Stats
8W - 8L
1,698 SR
Queue Stats
172W - 179L
1,469 Elo+
Solo
Medusa
Medusa
Mufasa714
Medusa
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 71L
1,543 Elo+
Solo
Shiva
Shiva
NekomagesUwU
Shiva
Level 123
God Stats
27W - 19L
1,597 SR
Queue Stats
216W - 246L
1,524 Elo+
Party 3
Guan Yu
Guan Yu
SirFyydo
Guan Yu
Level 119
God Stats
13W - 15L
1,390 SR
Queue Stats
192W - 221L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GenuineSlime
Achilles
6
0 / 0 / 1
9,280
281
1,243
2,685
2,665
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
MIESHENC
Neith
20
5 / 9 / 11
17,395
527
26,362
28,441
9,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
MieShenMi
Bacchus
20
2 / 8 / 11
15,846
480
15,824
26,747
32,674
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
NoHope_ID
Morgan Le Fay
20
9 / 8 / 8
18,257
553
28,077
26,356
9,998
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
c1784
Bastet
20
14 / 11 / 5
18,326
555
25,752
40,918
14,065
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
JunnBug09
Atlas
20
7 / 5 / 12
16,617
504
14,346
34,604
56,612
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
KronosMOTM3
Chang'e
20
10 / 9 / 7
18,472
560
25,887
30,320
10,767
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
Mufasa714
Medusa
20
11 / 10 / 9
18,832
571
28,588
42,132
15,313
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
7 / 5 / 4
17,186
521
18,079
28,368
16,472
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
SirFyydo
Guan Yu
8
0 / 1 / 0
10,142
307
824
2,677
1,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
67
30
Kills
35
36
Deaths
30
36
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Achilles
GenuineSlime
Achilles
0
0
1
0.5
L
Atlas
JunnBug09
Atlas
7
5
12
2.6
L
Chang'e
KronosMOTM3
Chang'e
10
9
7
1.5
W
Neith
MIESHENC
Neith
5
9
11
1.17
W
Bacchus
MieShenMi
Bacchus
2
8
11
0.94
L
Medusa
Mufasa714
Medusa
11
10
9
1.55
L
7
5
4
1.8
W
Morgan Le Fay
NoHope_ID
Morgan Le Fay
9
8
8
1.63
L
Guan Yu
SirFyydo
Guan Yu
0
1
0
0
W
Bastet
c1784
Bastet
14
11
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,258
Damage
87,724
125,147
Taken
138,101
68,511
Mitigated
100,258
34,541
Healing
43,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
GenuineSlime
Achilles
1,243
350
0
1,077
2,685
2,665
0
0
2,544
0
12,270
L
Atlas
JunnBug09
Atlas
14,346
5,286
691
4,092
34,604
56,612
304
8,648
25,802
73,404
0
L
Chang'e
KronosMOTM3
Chang'e
25,887
3,011
4,640
11,321
30,320
10,767
833
10,772
19,072
127,849
452
W
Neith
MIESHENC
Neith
26,362
13,847
0
12,857
28,441
9,109
1,962
12,561
15,880
0
159,360
W
Bacchus
MieShenMi
Bacchus
15,824
1,221
0
1,962
26,747
32,674
1,047
9,223
17,524
101,497
0
L
Medusa
Mufasa714
Medusa
28,588
15,858
48
13,688
42,132
15,313
737
16,278
24,996
0
160,917
L
18,079
5,929
268
7,671
28,368
16,472
4,517
7,128
21,073
0
157,755
W
Morgan Le Fay
NoHope_ID
Morgan Le Fay
28,077
1,004
0
4,556
26,356
9,998
938
8,078
18,278
127,539
0
L
Guan Yu
SirFyydo
Guan Yu
824
173
0
1,272
2,677
1,094
0
0
2,677
0
16,476
W
Bastet
c1784
Bastet
25,752
8,312
0
14,089
40,918
14,065
1,910
10,159
30,759
0
134,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,104
Gold Earned
81,249
713
Minions Killed
728
0
Camps Cleared
0
2,451,732
Distance Traveled
2,422,559
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,280
281
20
1
0
97,936
0
L
Atlas
16,617
504
73
2
0
610,732
0
L
Chang'e
18,472
560
193
6
0
576,066
8
W
Neith
17,395
527
212
6
0
525,702
1
W
Bacchus
15,846
480
141
4
0
618,200
3
L
Medusa
18,832
571
211
6
0
559,808
5
L
Shiva
17,186
521
208
6
0
539,590
1
W
Morgan Le Fay
18,257
553
175
5
0
586,874
14
L
Guan Yu
10,142
307
43
1
0
136,363
1
W
Bastet
18,326
555
165
5
0
623,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role