Player Matchup

Zhong Kui
Zhong Kui
BrewstiesArmy
Zhong Kui
Level 160
God Stats
4W - 1L
1,861 SR
Queue Stats
601W - 100L
1,946 Elo+
Party 1
Gilgamesh
Gilgamesh
RazeBruh
Gilgamesh
Level 135
God Stats
5W - 1L
1,884 SR
Queue Stats
410W - 99L
1,938 Elo+
Party 1
Ne Zha
Ne Zha
ßotan
Ne Zha
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
267W - 27L
2,054 Elo+
Party 1
Team Averages
Level 139
1,748 SR
1,979 Elo+

VS

Team Averages
Level 85
1,563 SR
1,508 Elo+
Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Azsthetics
Bellona
Level 70
God Stats
7W - 3L
1,632 SR
Queue Stats
52W - 66L
1,468 Elo+
Party 2
Persephone
Persephone
ToyMaker1996
Persephone
Level 59
God Stats
3W - 1L
1,557 SR
Queue Stats
5W - 6L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BrewstiesArmy
Zhong Kui
13
10 / 0 / 8
8,723
872
8,486
6,906
4,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
RazeBruh
Gilgamesh
12
5 / 2 / 11
8,455
846
6,317
10,056
9,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
ßotan
Ne Zha
13
4 / 0 / 12
7,891
789
9,338
6,293
3,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 6 / 1
6,581
658
6,585
8,310
2,483
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Azsthetics
Bellona
9
0 / 5 / 1
5,776
578
3,930
10,080
9,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
ToyMaker1996
Persephone
8
1 / 8 / 0
6,194
619
4,178
8,382
2,035
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
19
Kills
2
2
Deaths
19
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
6
1
0.25
L
Bellona
Azsthetics
Bellona
0
5
1
0.1
W
Zhong Kui
BrewstiesArmy
Zhong Kui
10
0
8
14
W
Gilgamesh
RazeBruh
Gilgamesh
5
2
11
5.25
L
Persephone
ToyMaker1996
Persephone
1
8
0
0.13
W
Ne Zha
ßotan
Ne Zha
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,141
Damage
14,693
23,255
Taken
26,772
17,554
Mitigated
13,526
6,287
Healing
2,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,585
2,603
0
759
8,310
2,483
0
2,790
5,154
0
23,954
L
Bellona
Azsthetics
Bellona
3,930
982
0
622
10,080
9,008
0
2,546
7,147
0
13,683
W
Zhong Kui
BrewstiesArmy
Zhong Kui
8,486
716
0
1,805
6,906
4,937
1,162
1,331
5,520
23,074
0
W
Gilgamesh
RazeBruh
Gilgamesh
6,317
1,947
0
3,220
10,056
9,548
215
2,140
7,611
0
20,070
L
Persephone
ToyMaker1996
Persephone
4,178
672
0
676
8,382
2,035
0
2,899
5,203
10,961
0
W
Ne Zha
ßotan
Ne Zha
9,338
605
0
1,262
6,293
3,069
195
1,366
4,834
0
29,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,069
Gold Earned
18,551
120
Minions Killed
75
7
Camps Cleared
2
573,054
Distance Traveled
493,109
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,581
658
47
5
2
159,468
2
L
Bellona
5,776
578
12
1
0
177,610
2
W
Zhong Kui
8,723
872
38
4
2
176,503
4
W
Gilgamesh
8,455
846
51
5
5
195,039
1
L
Persephone
6,194
619
16
2
0
156,031
0
W
Ne Zha
7,891
789
31
3
0
201,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role