Player Matchup

Apollo
Apollo
 
Apollo
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
MazasisLaidas
Arachne
Level 42
God Stats
10W - 3L
1,534 SR
Queue Stats
141W - 151L
1,429 Elo+
Solo
Izanami
Izanami
Moonvaly
Izanami
Level 85
God Stats
13W - 9L
1,632 SR
Queue Stats
205W - 198L
1,424 Elo+
Solo
Yemoja
Yemoja
Venenogp
Yemoja
Level 82
God Stats
6W - 7L
1,552 SR
Queue Stats
83W - 77L
1,371 Elo+
Solo
Tiamat
Tiamat
lentod
Tiamat
Level 53
God Stats
5W - 4L
1,701 SR
Queue Stats
26W - 19L
1,577 Elo+
Solo
Team Averages
Level 65
1,584 SR
1,460 Elo+

VS

Team Averages
Level 61
1,575 SR
1,395 Elo+
King Arthur
King Arthur
Fearnuttin
King Arthur
Level 77
God Stats
14W - 19L
1,745 SR
Queue Stats
331W - 348L
1,493 Elo+
Solo
Arachne
Arachne
Matiba
Arachne
Level 58
God Stats
74W - 79L
1,405 SR
Queue Stats
235W - 274L
1,404 Elo+
Party 1
Chernobog
Chernobog
SadnesSs
Chernobog
Level 49
God Stats
5W - 5L
1,770 SR
Queue Stats
63W - 42L
1,571 Elo+
Solo
Hades
Hades
Schl3cker
Hades
Level 43
God Stats
12W - 12L
1,242 SR
Queue Stats
88W - 125L
1,283 Elo+
Party 1
Apollo
Apollo
dfhcg
Apollo
Level 76
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 3L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
8 / 2 / 6
11,919
662
18,718
20,631
8,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
17
4 / 1 / 8
10,822
601
9,478
14,391
8,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Moonvaly
Izanami
16
7 / 4 / 3
10,091
561
8,370
9,969
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Venenogp
Yemoja
15
0 / 2 / 11
9,364
520
3,349
10,781
8,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
lentod
Tiamat
16
4 / 3 / 9
10,428
579
12,438
11,043
5,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fearnuttin
King Arthur
12
1 / 2 / 2
7,414
412
5,791
17,465
12,161
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Matiba
Arachne
14
1 / 5 / 0
8,498
472
8,351
16,589
4,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
SadnesSs
Chernobog
16
6 / 3 / 6
9,954
553
18,825
16,156
6,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Schl3cker
Hades
13
2 / 9 / 2
8,217
457
6,505
14,653
5,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
dfhcg
Apollo
10
2 / 6 / 1
6,898
383
2,651
8,255
1,806
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
23
Kills
12
12
Deaths
25
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
2
6
5.5
L
King Arthur
Fearnuttin
King Arthur
1
2
2
1
L
Arachne
Matiba
Arachne
1
5
0
0.2
W
Arachne
4
1
8
8
W
Izanami
Moonvaly
Izanami
7
4
3
2.13
L
Chernobog
SadnesSs
Chernobog
6
3
6
3
L
Hades
Schl3cker
Hades
2
9
2
0.33
W
Yemoja
Venenogp
Yemoja
0
2
11
2.75
L
Apollo
dfhcg
Apollo
2
6
1
0.42
W
Tiamat
lentod
Tiamat
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,353
Damage
42,123
66,815
Taken
73,118
34,672
Mitigated
30,910
30,461
Healing
14,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
18,718
12,731
0
12,854
20,631
8,796
4,626
767
19,864
0
88,081
L
King Arthur
Fearnuttin
King Arthur
5,791
455
0
2,908
17,465
12,161
0
4,005
13,315
1,779
32,651
L
Arachne
Matiba
Arachne
8,351
5,889
0
3,432
16,589
4,656
352
1,047
15,470
0
56,464
W
Arachne
9,478
5,467
0
4,844
14,391
8,832
104
2,169
12,222
0
73,478
W
Izanami
Moonvaly
Izanami
8,370
4,836
0
3,582
9,969
2,862
2,792
926
9,043
0
65,630
L
Chernobog
SadnesSs
Chernobog
18,825
10,457
0
6,044
16,156
6,316
656
2,932
13,087
0
73,067
L
Hades
Schl3cker
Hades
6,505
342
0
1,961
14,653
5,971
0
5,390
9,022
31,900
0
W
Yemoja
Venenogp
Yemoja
3,349
838
2,141
2,838
10,781
8,865
772
1,121
9,660
25,619
0
L
Apollo
dfhcg
Apollo
2,651
539
0
48
8,255
1,806
0
1,720
6,437
0
21,316
W
Tiamat
lentod
Tiamat
12,438
929
66
4,136
11,043
5,317
1,149
2,229
8,814
65,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,624
Gold Earned
40,981
554
Minions Killed
374
0
Camps Cleared
0
1,649,440
Distance Traveled
1,610,820
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,919
662
144
8
0
291,435
3
L
King Arthur
7,414
412
58
3
0
351,238
6
L
Arachne
8,498
472
93
5
0
372,165
2
W
Arachne
10,822
601
118
7
0
415,857
1
W
Izanami
10,091
561
120
7
0
283,187
1
L
Chernobog
9,954
553
122
7
0
338,747
1
L
Hades
8,217
457
62
3
0
284,194
0
W
Yemoja
9,364
520
33
2
0
336,701
4
L
Apollo
6,898
383
39
2
0
264,476
1
W
Tiamat
10,428
579
139
8
0
322,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role