Player Matchup

Hercules
Hercules
Diamond V
ClaassicZ15
Hercules
Diamond V
Level 141
God Stats
7W - 12L
1,648 SR
Queue Stats
234W - 221L
2,118 MMR
Solo
Amaterasu
Amaterasu
Platinum II
ToufikLePen
Amaterasu
Platinum II
Level 127
God Stats
11W - 4L
1,792 SR
Queue Stats
549W - 549L
1,947 MMR
Solo
Eset
Eset
Diamond IV
UnIeashed v2
Eset
Diamond IV
Level 156
God Stats
57W - 48L
1,673 SR
Queue Stats
247W - 258L
2,202 MMR
Solo
Poseidon
Poseidon
Diamond III
montyosu
Poseidon
Diamond III
Level 101
God Stats
2W - 2L
1,715 SR
Queue Stats
115W - 105L
2,197 MMR
Solo
Heimdallr
Heimdallr
Platinum I
troolingj
Heimdallr
Platinum I
Level 152
God Stats
18W - 17L
1,729 SR
Queue Stats
411W - 412L
2,001 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,712 SR
2,093 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 116
1,526 SR
1,963 MMR
Kali
Kali
Diamond III
 
Kali
Diamond III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Diamond IV
Cobr4rr
Bacchus
Diamond IV
Level 69
God Stats
1W - 2L
1,506 SR
Queue Stats
177W - 169L
2,101 MMR
Solo
Loki
Loki
Platinum I
V__Loki__V
Loki
Platinum I
Level 109
God Stats
327W - 206L
1,749 SR
Queue Stats
855W - 869L
1,922 MMR
Party 1
Agni
Agni
Platinum I
messi19_32
Agni
Platinum I
Level 155
God Stats
1W - 1L
1,301 SR
Queue Stats
36W - 23L
1,943 MMR
Solo
Apollo
Apollo
Diamond III
xeryv
Apollo
Diamond III
Level 146
God Stats
5W - 7L
1,573 SR
Queue Stats
483W - 467L
2,350 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ClaassicZ15
Hercules
16
1 / 7 / 1
10,482
456
12,191
29,096
38,309
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amaterasu
ToufikLePen
Amaterasu
15
0 / 6 / 3
10,053
437
5,043
25,172
24,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
2 / 5 / 3
12,540
545
7,917
11,797
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
montyosu
Poseidon
20
5 / 6 / 1
12,464
542
10,786
15,745
5,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
troolingj
Heimdallr
17
0 / 5 / 0
10,302
448
6,889
15,634
6,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ShivaAwilixUllr

VS

Bans
CliodhnaBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
10 / 3 / 9
14,751
641
20,024
21,332
9,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
Cobr4rr
Bacchus
19
4 / 0 / 13
13,350
580
9,613
21,116
34,341
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 1 / 12
14,669
638
12,936
16,261
13,587
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
5 / 3 / 12
14,153
615
15,724
12,961
5,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
xeryv
Apollo
20
5 / 1 / 6
14,372
625
15,537
14,393
6,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
81
8
Kills
29
29
Deaths
8
8
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
10
3
9
4.83
L
Hercules
ClaassicZ15
Hercules
1
7
1
0.21
W
Bacchus
Cobr4rr
Bacchus
4
0
13
10.5
L
Amaterasu
ToufikLePen
Amaterasu
0
6
3
0.25
L
2
5
3
0.7
W
5
1
12
11
W
5
3
12
3.67
L
Poseidon
montyosu
Poseidon
5
6
1
0.92
L
Heimdallr
troolingj
Heimdallr
0
5
0
0
W
Apollo
xeryv
Apollo
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,826
Damage
73,834
97,444
Taken
86,063
78,903
Mitigated
70,272
22,997
Healing
29,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
20,024
11,059
0
6,974
21,332
9,641
3,978
6,542
14,790
0
115,624
L
Hercules
ClaassicZ15
Hercules
12,191
3,374
0
7,924
29,096
38,309
0
5,561
23,373
14,780
55,662
W
Bacchus
Cobr4rr
Bacchus
9,613
1,276
0
6,067
21,116
34,341
493
5,397
15,719
31,341
0
L
Amaterasu
ToufikLePen
Amaterasu
5,043
1,284
78
6,298
25,172
24,756
221
7,203
17,689
483
23,301
L
7,917
85
902
2,056
11,797
4,504
0
4,592
6,993
90,451
0
W
12,936
4,538
0
8,030
16,261
13,587
2,012
4,382
11,879
0
94,696
W
15,724
1,092
0
2,711
12,961
5,784
2,312
6,143
6,818
100,996
0
L
Poseidon
montyosu
Poseidon
10,786
1,542
0
1,499
15,745
5,059
0
4,796
10,795
110,717
989
L
Heimdallr
troolingj
Heimdallr
6,889
2,932
0
4,240
15,634
6,275
0
2,570
13,028
0
83,315
W
Apollo
xeryv
Apollo
15,537
11,321
0
5,887
14,393
6,919
6,111
3,459
10,934
0
130,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,841
Gold Earned
71,295
699
Minions Killed
693
0
Camps Cleared
0
2,198,349
Distance Traveled
2,606,806
29
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,751
641
160
7
0
557,621
7
L
Hercules
10,482
456
153
7
0
393,347
4
W
Bacchus
13,350
580
22
1
0
530,931
11
L
Amaterasu
10,053
437
37
2
0
482,187
7
L
Eset
12,540
545
182
8
0
435,993
7
W
Loki
14,669
638
174
8
0
545,797
8
W
Agni
14,153
615
165
7
0
477,471
6
L
Poseidon
12,464
542
174
8
0
479,780
5
L
Heimdallr
10,302
448
153
7
0
407,042
6
W
Apollo
14,372
625
172
7
0
494,986
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role