Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
ButBaubles
Susano
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 72L
1,489 Elo+
Solo
Tyr
Tyr
SMITE_Banned_13
Tyr
Level 26
God Stats
4W - 6L
1,434 SR
Queue Stats
156W - 167L
1,516 Elo+
Solo
Kuzenbo
Kuzenbo
downtownbrody
Kuzenbo
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,420 Elo+
Solo
Achilles
Achilles
gabzousty
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,494 Elo+
Solo
Team Averages
Level 71
1,487 SR
1,484 Elo+

VS

Team Averages
Level 92
1,405 SR
1,333 Elo+
He Bo
He Bo
GreasySpoox
He Bo
Level 49
God Stats
4W - 3L
1,500 SR
Queue Stats
328W - 315L
1,463 Elo+
Solo
Tiamat
Tiamat
Hamlot
Tiamat
Level 157
God Stats
6W - 17L
1,103 SR
Queue Stats
769W - 790L
1,453 Elo+
Solo
Ymir
Ymir
Mythicstarz
Ymir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,121 Elo+
Party 1
Zeus
Zeus
Sly King 212
Zeus
Level 112
God Stats
4W - 4L
1,422 SR
Queue Stats
158W - 171L
1,411 Elo+
Solo
Thor
Thor
sologabe3
Thor
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
6 / 9 / 3
9,015
902
10,393
15,948
15,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
ButBaubles
Susano
14
0 / 5 / 5
6,854
685
6,842
9,273
7,400
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 3 / 2
7,970
797
3,580
8,424
5,549
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
14
2 / 6 / 7
7,890
789
6,846
15,661
23,725
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
gabzousty
Achilles
13
0 / 6 / 7
7,239
724
2,311
10,836
13,416
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 23
8,827
883
8,471
7,693
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
Hamlot
Tiamat
16
6 / 1 / 18
9,748
975
7,405
5,490
6,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

13
1 / 3 / 21
8,178
818
4,786
13,199
19,213
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
12 / 1 / 9
10,341
1,034
19,516
4,915
2,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
17
8 / 4 / 18
10,026
1,003
13,963
9,300
4,622
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
118
11
Kills
29
29
Deaths
11
24
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
6
9
3
0.83
L
Susano
ButBaubles
Susano
0
5
5
0.5
W
2
2
23
6.75
W
Tiamat
Hamlot
Tiamat
6
1
18
15
W
1
3
21
3.83
L
3
3
2
1.33
W
12
1
9
16.5
L
Kuzenbo
2
6
7
0.92
L
Achilles
gabzousty
Achilles
0
6
7
0.58
W
Thor
8
4
18
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,972
Damage
54,141
60,142
Taken
40,597
65,376
Mitigated
35,224
7,276
Healing
11,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
10,393
2,475
610
2,127
15,948
15,286
0
11,644
4,304
2,011
14,400
L
Susano
ButBaubles
Susano
6,842
315
377
711
9,273
7,400
0
5,713
3,560
0
14,396
W
8,471
741
1,652
2,103
7,693
3,093
442
1,877
5,719
19,658
0
W
Tiamat
Hamlot
Tiamat
7,405
628
1,381
1,821
5,490
6,174
1,665
923
4,546
20,090
0
W
4,786
1,149
542
758
13,199
19,213
518
3,010
9,952
8,657
0
L
3,580
253
528
1,639
8,424
5,549
0
4,365
4,059
0
9,902
W
19,516
2,621
645
627
4,915
2,122
934
953
3,877
38,101
0
L
Kuzenbo
6,846
1,768
222
1,062
15,661
23,725
30
10,671
4,990
14,235
0
L
Achilles
gabzousty
Achilles
2,311
317
0
0
10,836
13,416
0
7,785
3,051
87
8,196
W
Thor
13,963
2,544
629
1,227
9,300
4,622
655
1,618
7,534
0
26,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,968
Gold Earned
47,120
84
Minions Killed
125
0
Camps Cleared
0
882,752
Distance Traveled
955,599
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,015
902
16
2
0
159,580
0
L
Susano
6,854
685
23
2
0
177,705
0
W
He Bo
8,827
883
13
1
0
203,673
0
W
Tiamat
9,748
975
37
4
0
209,239
0
W
Ymir
8,178
818
0
0
0
177,908
0
L
Tyr
7,970
797
19
2
0
188,426
1
W
Zeus
10,341
1,034
43
4
0
185,363
2
L
Kuzenbo
7,890
789
7
1
0
178,538
0
L
Achilles
7,239
724
19
2
0
178,503
0
W
Thor
10,026
1,003
32
3
0
179,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role