Player Matchup

The Morrigan
The Morrigan
AndyNocturne
The Morrigan
Level 54
God Stats
5W - 4L
1,500 SR
Queue Stats
141W - 173L
1,338 Elo+
Party 2
Terra
Terra
BOZOMECENARY
Terra
Level 124
God Stats
14W - 14L
1,756 SR
Queue Stats
232W - 224L
1,608 Elo+
Solo
Arachne
Arachne
EonBlueRiver
Arachne
Level 105
God Stats
10W - 9L
1,219 SR
Queue Stats
31W - 40L
1,249 Elo+
Party 1
Izanami
Izanami
MissesOliver
Izanami
Level 150
God Stats
7W - 4L
1,269 SR
Queue Stats
76W - 78L
1,389 Elo+
Party 2
Aphrodite
Aphrodite
SuicuneKun
Aphrodite
Level 20
God Stats
9W - 8L
1,540 SR
Queue Stats
13W - 15L
1,281 Elo+
Party 1
Team Averages
Level 91
1,457 SR
1,373 Elo+

VS

Team Averages
Level 104
1,410 SR
1,407 Elo+
Shiva
Shiva
BloodSlayerlol
Shiva
Level 29
God Stats
8W - 22L
1,239 SR
Queue Stats
109W - 147L
1,227 Elo+
Party 3
Hou Yi
Hou Yi
CrAzzYies
Hou Yi
Level 149
God Stats
1W - 3L
1,391 SR
Queue Stats
207W - 231L
1,526 Elo+
Party 4
Ra
Ra
DoomSlayerYT
Ra
Level 41
God Stats
9W - 9L
1,474 SR
Queue Stats
243W - 268L
1,337 Elo+
Party 3
Bacchus
Bacchus
kugarasumaru
Bacchus
Level 147
God Stats
20W - 17L
1,583 SR
Queue Stats
171W - 188L
1,530 Elo+
Party 4
Cliodhna
Cliodhna
thedeeppatil0
Cliodhna
Level 153
God Stats
2W - 5L
1,363 SR
Queue Stats
367W - 403L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AndyNocturne
The Morrigan
20
5 / 4 / 4
15,622
558
7,141
13,920
6,941
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
1 / 3 / 16
14,755
527
21,449
32,233
40,125
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
EonBlueRiver
Arachne
20
8 / 5 / 8
14,616
522
20,457
28,284
10,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Izanami
MissesOliver
Izanami
20
10 / 8 / 7
17,495
625
23,736
23,687
7,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
SuicuneKun
Aphrodite
18
1 / 7 / 10
12,039
430
6,207
14,631
10,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 3
13,867
495
19,155
22,703
28,749
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
CrAzzYies
Hou Yi
20
10 / 6 / 7
14,778
528
17,152
21,986
8,768
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 6 / 10
15,203
543
16,406
15,113
7,045
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
kugarasumaru
Bacchus
16
2 / 3 / 18
12,342
441
13,478
21,871
35,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
thedeeppatil0
Cliodhna
19
3 / 8 / 12
12,473
445
14,753
22,019
8,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
77
25
Kills
27
27
Deaths
25
45
Assists
50
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AndyNocturne
The Morrigan
5
4
4
1.75
W
1
3
16
3
L
3
2
3
2.25
L
Hou Yi
CrAzzYies
Hou Yi
10
6
7
2.25
L
9
6
10
2.33
W
Arachne
EonBlueRiver
Arachne
8
5
8
2.4
W
Izanami
MissesOliver
Izanami
10
8
7
1.69
W
Aphrodite
SuicuneKun
Aphrodite
1
7
10
0.86
L
Bacchus
kugarasumaru
Bacchus
2
3
18
3.67
L
Cliodhna
thedeeppatil0
Cliodhna
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,990
Damage
80,944
112,755
Taken
103,692
74,932
Mitigated
89,425
39,305
Healing
26,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AndyNocturne
The Morrigan
7,141
1,070
0
1,487
13,920
6,941
701
2,717
11,203
129,217
2,827
W
21,449
2,552
4,593
10,269
32,233
40,125
828
4,747
27,486
86,452
0
L
19,155
3,861
0
2,511
22,703
28,749
0
11,912
10,791
0
105,038
L
Hou Yi
CrAzzYies
Hou Yi
17,152
6,720
0
7,607
21,986
8,768
639
3,689
18,297
0
132,405
L
16,406
1,076
4,954
3,996
15,113
7,045
0
5,813
9,300
117,816
0
W
Arachne
EonBlueRiver
Arachne
20,457
14,710
0
7,393
28,284
10,290
2,956
10,005
18,279
0
99,840
W
Izanami
MissesOliver
Izanami
23,736
15,868
0
5,342
23,687
7,482
5,734
7,666
16,021
0
156,261
W
Aphrodite
SuicuneKun
Aphrodite
6,207
1,375
5,899
4,322
14,631
10,094
1,017
4,749
9,882
42,617
0
L
Bacchus
kugarasumaru
Bacchus
13,478
1,244
361
2,337
21,871
35,928
155
5,675
16,196
39,752
0
L
Cliodhna
thedeeppatil0
Cliodhna
14,753
1,517
577
4,424
22,019
8,935
0
6,464
15,555
0
88,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,527
Gold Earned
68,663
761
Minions Killed
720
0
Camps Cleared
0
2,632,422
Distance Traveled
2,588,673
22
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
15,622
558
219
8
0
474,145
9
W
Terra
14,755
527
134
5
0
504,707
3
L
Shiva
13,867
495
160
6
0
569,158
8
L
Hou Yi
14,778
528
193
7
0
459,399
4
L
Ra
15,203
543
192
7
0
531,407
13
W
Arachne
14,616
522
114
4
0
634,066
0
W
Izanami
17,495
625
217
8
0
485,439
4
W
Aphrodite
12,039
430
77
3
0
534,065
6
L
Bacchus
12,342
441
50
2
0
578,596
16
L
Cliodhna
12,473
445
125
4
0
450,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role