Player Matchup

Thoth
Thoth
DalaSrus2
Thoth
Level 147
God Stats
10W - 8L
1,397 SR
Queue Stats
643W - 641L
1,508 Elo+
Solo
Fenrir
Fenrir
Darkie10
Fenrir
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 177L
1,510 Elo+
Solo
Discordia
Discordia
Gnome03
Discordia
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,587 Elo+
Solo
Cernunnos
Cernunnos
ProSniper90
Cernunnos
Level 160
God Stats
3W - 4L
1,376 SR
Queue Stats
159W - 155L
1,518 Elo+
Solo
Charybdis
Charybdis
Yoloz4
Charybdis
Level 97
God Stats
3W - 3L
1,500 SR
Queue Stats
152W - 145L
1,557 Elo+
Solo
Team Averages
Level 134
1,455 SR
1,536 Elo+

VS

Team Averages
Level 123
1,485 SR
1,580 Elo+
Hera
Hera
BlauerAffe
Hera
Level 102
God Stats
4W - 2L
1,500 SR
Queue Stats
197W - 195L
1,527 Elo+
Solo
Bacchus
Bacchus
IgnaXor
Bacchus
Level 142
God Stats
3W - 4L
1,468 SR
Queue Stats
200W - 175L
1,617 Elo+
Solo
Apollo
Apollo
ShortAngryMan
Apollo
Level 147
God Stats
0W - 1L
1,267 SR
Queue Stats
94W - 83L
1,595 Elo+
Solo
Merlin
Merlin
Yalungur
Merlin
Level 121
God Stats
1W - 1L
1,692 SR
Queue Stats
130W - 134L
1,652 Elo+
Solo
Ymir
Ymir
贱女人烂膝盖丶
Ymir
Level 103
God Stats
1W - 3L
1,496 SR
Queue Stats
158W - 163L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DalaSrus2
Thoth
18
5 / 3 / 15
10,903
779
13,496
10,942
4,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Darkie10
Fenrir
18
4 / 4 / 14
11,326
809
4,266
17,062
21,561
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
Gnome03
Discordia
17
4 / 3 / 17
10,650
761
13,619
8,734
3,699
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
ProSniper90
Cernunnos
19
9 / 2 / 13
11,990
856
17,091
11,599
5,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charybdis
Yoloz4
Charybdis
18
6 / 4 / 13
11,320
809
16,546
11,534
5,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 4
9,788
699
7,966
9,029
3,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
IgnaXor
Bacchus
17
4 / 4 / 10
10,827
773
10,804
16,990
29,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 6 / 10
10,674
762
13,501
17,658
7,933
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Merlin
Yalungur
Merlin
18
4 / 6 / 6
11,142
796
13,070
11,401
4,669
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 7 / 12
9,707
693
6,112
18,695
18,420
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
58
28
Kills
16
16
Deaths
28
72
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
Thoth
DalaSrus2
Thoth
5
3
15
4.17
W
Fenrir
Darkie10
Fenrir
4
4
14
2.75
W
Discordia
Gnome03
Discordia
4
3
17
4.17
L
Bacchus
IgnaXor
Bacchus
4
4
10
2.25
W
Cernunnos
ProSniper90
Cernunnos
9
2
13
7.75
L
4
6
10
1.5
L
Merlin
Yalungur
Merlin
4
6
6
1.17
W
Charybdis
Yoloz4
Charybdis
6
4
13
3.13
L
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,018
Damage
51,453
59,871
Taken
73,773
41,133
Mitigated
63,514
24,865
Healing
21,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,966
1,838
1,805
1,178
9,029
3,239
437
4,323
4,706
19,545
0
W
Thoth
DalaSrus2
Thoth
13,496
377
1,543
3,653
10,942
4,907
1,247
8,678
2,264
36,764
0
W
Fenrir
Darkie10
Fenrir
4,266
1,279
3,377
5,629
17,062
21,561
156
8,699
8,363
0
7,343
W
Discordia
Gnome03
Discordia
13,619
984
804
1,101
8,734
3,699
989
5,426
3,308
29,771
0
L
Bacchus
IgnaXor
Bacchus
10,804
533
1,711
2,708
16,990
29,253
0
5,365
11,625
16,661
0
W
Cernunnos
ProSniper90
Cernunnos
17,091
8,371
1,340
3,219
11,599
5,820
1,209
6,473
5,126
0
39,532
L
13,501
8,919
626
6,256
17,658
7,933
1,909
7,221
10,437
0
26,809
L
Merlin
Yalungur
Merlin
13,070
253
2,305
2,357
11,401
4,669
0
6,068
5,333
40,413
0
W
Charybdis
Yoloz4
Charybdis
16,546
7,730
1,751
2,448
11,534
5,146
2,206
8,676
2,858
0
40,895
L
6,112
253
1,180
1,836
18,695
18,420
454
4,138
14,557
8,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,189
Gold Earned
52,138
172
Minions Killed
135
0
Camps Cleared
0
1,240,077
Distance Traveled
1,206,537
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,788
699
23
2
0
249,615
2
W
Thoth
10,903
779
38
3
0
248,104
3
W
Fenrir
11,326
809
2
0
0
236,801
1
W
Discordia
10,650
761
32
2
0
271,444
0
L
Bacchus
10,827
773
7
1
0
245,419
0
W
Cernunnos
11,990
856
44
3
0
259,566
3
L
Apollo
10,674
762
43
3
0
242,312
1
L
Merlin
11,142
796
57
4
0
259,870
0
W
Charybdis
11,320
809
56
4
0
224,162
5
L
Ymir
9,707
693
5
0
0
209,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role