Player Matchup

Hercules
Hercules
 
Hercules
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
SIERRA7616
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 103L
1,566 Elo+
Party 1
Yemoja
Yemoja
abisac03
Yemoja
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 276L
1,517 Elo+
Party 1
Ymir
Ymir
aiker14
Ymir
Level 104
God Stats
1W - 3L
1,530 SR
Queue Stats
112W - 102L
1,529 Elo+
Party 1
Bastet
Bastet
chiquielias3000
Bastet
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 203L
1,517 Elo+
Party 1
Team Averages
Level 95
1,506 SR
1,526 Elo+

VS

Team Averages
Level 96
1,574 SR
1,542 Elo+
Chaac
Chaac
BeenALongTime
Chaac
Level 125
God Stats
13W - 4L
1,732 SR
Queue Stats
97W - 71L
1,546 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GNIEBLLEH
Tsukuyomi
Level 142
God Stats
2W - 0L
1,617 SR
Queue Stats
74W - 68L
1,503 Elo+
Solo
He Bo
He Bo
SerathXO
He Bo
Level 126
God Stats
3W - 1L
1,326 SR
Queue Stats
102W - 75L
1,541 Elo+
Party 2
Sylvanus
Sylvanus
TimmyTwoTapps
Sylvanus
Level 28
God Stats
5W - 3L
1,636 SR
Queue Stats
19W - 15L
1,558 Elo+
Party 2
Mercury
Mercury
YungSaudiBoy
Mercury
Level 58
God Stats
24W - 17L
1,561 SR
Queue Stats
55W - 47L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 5 / 2
5,032
457
3,060
8,279
6,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
SIERRA7616
Kukulkan
8
1 / 5 / 2
5,095
463
4,792
5,771
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
abisac03
Yemoja
8
1 / 3 / 0
5,512
501
2,785
6,612
4,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
aiker14
Ymir
8
1 / 4 / 3
5,316
483
3,746
6,657
2,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 4 / 2
6,442
586
5,782
8,094
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 11
6,820
620
6,728
6,927
3,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
GNIEBLLEH
Tsukuyomi
12
9 / 1 / 1
7,794
709
8,011
7,448
4,170
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
SerathXO
He Bo
11
4 / 3 / 4
6,379
580
4,978
5,674
1,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
TimmyTwoTapps
Sylvanus
8
1 / 3 / 7
5,896
536
3,615
8,823
4,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
YungSaudiBoy
Mercury
13
6 / 2 / 4
7,308
664
4,667
7,222
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
9
Kills
21
21
Deaths
9
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
5
2
0.4
W
1
0
11
6.5
W
Tsukuyomi
GNIEBLLEH
Tsukuyomi
9
1
1
9.5
L
Kukulkan
SIERRA7616
Kukulkan
1
5
2
0.4
W
He Bo
SerathXO
He Bo
4
3
4
2
W
Sylvanus
TimmyTwoTapps
Sylvanus
1
3
7
1.5
W
Mercury
YungSaudiBoy
Mercury
6
2
4
4
L
Yemoja
abisac03
Yemoja
1
3
0
0.33
L
Ymir
aiker14
Ymir
1
4
3
0.63
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,165
Damage
27,999
35,413
Taken
36,094
16,600
Mitigated
16,237
6,562
Healing
8,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,060
546
0
1,193
8,279
6,181
0
267
8,012
2,933
13,110
W
6,728
1,869
0
3,265
6,927
3,478
480
2,806
4,121
0
43,265
W
Tsukuyomi
GNIEBLLEH
Tsukuyomi
8,011
2,115
0
1,703
7,448
4,170
110
1,554
5,894
0
34,394
L
Kukulkan
SIERRA7616
Kukulkan
4,792
332
0
250
5,771
1,320
0
1,484
4,287
21,787
0
W
He Bo
SerathXO
He Bo
4,978
652
0
1,281
5,674
1,361
0
829
4,845
32,561
0
W
Sylvanus
TimmyTwoTapps
Sylvanus
3,615
1,344
201
1,619
8,823
4,648
0
4,516
4,307
11,797
0
W
Mercury
YungSaudiBoy
Mercury
4,667
2,422
0
592
7,222
2,580
0
2,175
5,047
0
51,865
L
Yemoja
abisac03
Yemoja
2,785
351
401
1,123
6,612
4,364
0
2,006
4,606
13,120
0
L
Ymir
aiker14
Ymir
3,746
1,501
0
865
6,657
2,529
0
2,754
3,903
18,689
2,675
L
5,782
1,583
0
2,730
8,094
2,206
0
2,082
6,012
0
31,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,397
Gold Earned
34,197
201
Minions Killed
326
0
Camps Cleared
0
1,042,728
Distance Traveled
1,129,527
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,032
457
36
3
0
209,200
2
W
Chaac
6,820
620
86
8
0
250,062
5
W
Tsukuyomi
7,794
709
71
6
0
223,394
1
L
Kukulkan
5,095
463
43
4
0
203,068
0
W
He Bo
6,379
580
56
5
0
208,605
1
W
Sylvanus
5,896
536
19
2
0
197,213
0
W
Mercury
7,308
664
94
9
0
250,253
0
L
Yemoja
5,512
501
21
2
0
194,437
2
L
Ymir
5,316
483
46
4
0
196,618
2
L
Bastet
6,442
586
55
5
0
239,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role