Player Matchup

Chaac
Chaac
Bronze V
AllResolve7
Chaac
Bronze V
Level 118
God Stats
1W - 1L
1,663 SR
Queue Stats
6W - 8L
1,503 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
BigMFNJubes
Kuzenbo
Silver II
Level 109
God Stats
0W - 2L
1,356 SR
Queue Stats
35W - 38L
1,454 MMR
Solo
Scylla
Scylla
Bronze V
CoffeeConjurer
Scylla
Bronze V
Level 157
God Stats
3W - 7L
1,589 SR
Queue Stats
13W - 23L
1,506 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
Flowlikescuba
Ah Muzen Cab
Silver I
Level 107
God Stats
3W - 3L
1,691 SR
Queue Stats
19W - 22L
1,566 MMR
Solo
Fenrir
Fenrir
Silver I
xXlOlAsOXx
Fenrir
Silver I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,501 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 119
1,560 SR
1,506 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,518 SR
1,507 MMR
Gilgamesh
Gilgamesh
Silver II
BeltOfFrenzyFire
Gilgamesh
Silver II
Level 43
God Stats
6W - 3L
1,479 SR
Queue Stats
50W - 60L
1,492 MMR
Solo
Ullr
Ullr
Gold I
CXI202
Ullr
Gold I
Level 139
God Stats
5W - 9L
1,366 SR
Queue Stats
54W - 54L
1,647 MMR
Solo
Merlin
Merlin
Silver I
Luigil8l
Merlin
Silver I
Level 153
God Stats
7W - 1L
1,500 SR
Queue Stats
330W - 333L
1,452 MMR
Party 1
Sobek
Sobek
Silver II
Meatymyth
Sobek
Silver II
Level 160
God Stats
2W - 3L
1,703 SR
Queue Stats
298W - 301L
1,385 MMR
Party 1
Cabrakan
Cabrakan
Gold III
d0nnytr0nic
Cabrakan
Gold III
Level 93
God Stats
17W - 17L
1,541 SR
Queue Stats
158W - 155L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 10
14,775
462
18,790
33,394
37,446
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kuzenbo
BigMFNJubes
Kuzenbo
19
1 / 9 / 15
13,583
424
19,292
41,713
55,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
2 / 13 / 3
13,320
416
14,003
22,108
6,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Flowlikescuba
Ah Muzen Cab
20
10 / 10 / 8
16,274
509
31,564
30,839
11,641
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
xXlOlAsOXx
Fenrir
20
11 / 6 / 6
16,616
519
20,375
32,617
16,884
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ThothArtioCliodhnaGeb

VS

Bans
AtlasShivaBastetDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
8 / 2 / 14
19,350
605
22,871
27,689
20,831
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ullr
CXI202
Ullr
20
11 / 8 / 18
18,104
566
28,904
37,907
14,886
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Luigil8l
Merlin
20
10 / 6 / 13
18,343
573
33,966
23,435
9,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
Meatymyth
Sobek
19
3 / 6 / 18
15,265
477
13,621
39,696
61,113
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cabrakan
d0nnytr0nic
Cabrakan
20
15 / 5 / 12
18,883
590
25,501
29,425
63,615
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
122
27
Kills
47
47
Deaths
27
42
Assists
75
Player
Kills
Deaths
Assists
KDA
L
3
9
10
0.89
W
Gilgamesh
8
2
14
7.5
L
Kuzenbo
BigMFNJubes
Kuzenbo
1
9
15
0.94
W
Ullr
CXI202
Ullr
11
8
18
2.5
L
2
13
3
0.27
L
Ah Muzen Cab
Flowlikescuba
Ah Muzen Cab
10
10
8
1.4
W
Merlin
Luigil8l
Merlin
10
6
13
2.75
W
Sobek
Meatymyth
Sobek
3
6
18
2
W
Cabrakan
d0nnytr0nic
Cabrakan
15
5
12
4.2
L
Fenrir
xXlOlAsOXx
Fenrir
11
6
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,024
Damage
124,863
160,671
Taken
158,152
128,743
Mitigated
169,953
33,330
Healing
52,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,790
1,596
0
9,185
33,394
37,446
637
17,001
16,136
0
91,553
W
Gilgamesh
22,871
7,521
0
14,407
27,689
20,831
2,828
8,524
18,935
0
189,058
L
Kuzenbo
BigMFNJubes
Kuzenbo
19,292
5,605
295
5,936
41,713
55,959
683
20,872
20,324
50,393
0
W
Ullr
CXI202
Ullr
28,904
15,803
0
14,316
37,907
14,886
8,821
7,492
30,020
0
156,405
L
14,003
1,179
0
2,374
22,108
6,813
1,042
7,553
14,341
87,666
0
L
Ah Muzen Cab
Flowlikescuba
Ah Muzen Cab
31,564
14,612
0
10,622
30,839
11,641
1,706
13,708
16,927
0
137,561
W
Merlin
Luigil8l
Merlin
33,966
856
843
6,775
23,435
9,508
2,507
5,740
17,633
155,307
0
W
Sobek
Meatymyth
Sobek
13,621
530
0
11,073
39,696
61,113
54
11,848
27,624
39,982
0
W
Cabrakan
d0nnytr0nic
Cabrakan
25,501
2,485
0
5,519
29,425
63,615
601
4,993
23,358
100,061
0
L
Fenrir
xXlOlAsOXx
Fenrir
20,375
7,134
0
4,918
32,617
16,884
622
13,145
19,299
0
140,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,568
Gold Earned
89,945
685
Minions Killed
820
0
Camps Cleared
0
2,832,358
Distance Traveled
2,925,068
41
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,775
462
155
5
0
607,244
4
W
Gilgamesh
19,350
605
223
7
0
654,559
9
L
Kuzenbo
13,583
424
38
1
0
591,093
20
W
Ullr
18,104
566
172
5
0
557,176
1
L
Scylla
13,320
416
142
4
0
477,130
4
L
Ah Muzen Cab
16,274
509
189
6
0
519,600
7
W
Merlin
18,343
573
218
7
0
549,831
5
W
Sobek
15,265
477
48
2
0
625,178
18
W
Cabrakan
18,883
590
159
5
0
538,324
8
L
Fenrir
16,616
519
161
5
0
637,291
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role