Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CapiTimor
Ah Muzen Cab
Level 115
God Stats
37W - 34L
1,617 SR
Queue Stats
653W - 619L
1,553 Elo+
Solo
Hou Yi
Hou Yi
NerfMadaraPls
Hou Yi
Level 106
God Stats
0W - 2L
1,436 SR
Queue Stats
65W - 64L
1,562 Elo+
Party 2
Ao Kuang
Ao Kuang
NitrousHeat_HB
Ao Kuang
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 77L
1,483 Elo+
Party 2
Chang'e
Chang'e
Slavatik
Chang'e
Level 128
God Stats
1W - 2L
1,392 SR
Queue Stats
22W - 30L
1,484 Elo+
Party 2
Merlin
Merlin
roro985ro
Merlin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,540 Elo+
Party 2
Team Averages
Level 102
1,489 SR
1,524 Elo+

VS

Team Averages
Level 129
1,512 SR
1,578 Elo+
Sol
Sol
Deviouzx
Sol
Level 139
God Stats
3W - 1L
1,692 SR
Queue Stats
4W - 3L
1,582 Elo+
Party 3
Ullr
Ullr
LuvSlush
Ullr
Level 126
God Stats
1W - 0L
1,351 SR
Queue Stats
10W - 8L
1,584 Elo+
Party 3
Gilgamesh
Gilgamesh
PabloZamo
Gilgamesh
Level 154
God Stats
3W - 5L
1,273 SR
Queue Stats
280W - 240L
1,586 Elo+
Party 1
Shiva
Shiva
StormiexX
Shiva
Level 104
God Stats
1W - 2L
1,746 SR
Queue Stats
16W - 10L
1,565 Elo+
Party 3
Cthulhu
Cthulhu
sorensherwood
Cthulhu
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
248W - 211L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CapiTimor
Ah Muzen Cab
19
2 / 8 / 4
12,372
476
13,439
19,964
7,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
9 / 6 / 8
13,628
524
17,800
22,463
8,714
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
20
9 / 7 / 7
13,294
511
17,166
28,831
13,732
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Slavatik
Chang'e
17
2 / 9 / 13
10,725
413
13,754
24,264
8,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
roro985ro
Merlin
19
4 / 7 / 7
12,986
499
17,440
13,986
5,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 9 / 2
16,011
616
27,378
27,472
7,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
20
8 / 5 / 1
13,894
534
11,374
17,745
6,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
PabloZamo
Gilgamesh
20
7 / 2 / 9
15,128
582
17,410
26,774
20,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shiva
StormiexX
Shiva
18
4 / 4 / 13
12,553
483
17,800
22,531
24,396
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
19
1 / 6 / 9
13,431
517
13,610
26,208
25,611
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
71
26
Kills
37
37
Deaths
26
39
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CapiTimor
Ah Muzen Cab
2
8
4
0.5
W
17
9
2
2
W
Ullr
8
5
1
1.7
L
9
6
8
2.17
L
Ao Kuang
9
7
7
1.79
W
Gilgamesh
PabloZamo
Gilgamesh
7
2
9
5.75
L
Chang'e
Slavatik
Chang'e
2
9
13
0.94
W
Shiva
StormiexX
Shiva
4
4
13
2.63
L
Merlin
roro985ro
Merlin
4
7
7
1.07
W
Cthulhu
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,599
Damage
87,572
109,508
Taken
120,730
43,901
Mitigated
83,901
29,368
Healing
25,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CapiTimor
Ah Muzen Cab
13,439
3,889
0
3,363
19,964
7,911
1,359
9,514
10,450
0
90,383
W
27,378
8,796
0
11,319
27,472
7,349
6,889
13,855
13,617
106,332
0
W
Ullr
11,374
3,263
0
910
17,745
6,461
3,888
8,366
9,379
0
84,415
L
17,800
8,970
0
5,155
22,463
8,714
696
7,163
15,300
0
88,677
L
Ao Kuang
17,166
4,042
0
8,883
28,831
13,732
405
11,921
16,910
96,005
0
W
Gilgamesh
PabloZamo
Gilgamesh
17,410
4,797
0
3,123
26,774
20,084
3,014
7,933
18,841
0
116,598
L
Chang'e
Slavatik
Chang'e
13,754
1,119
4,992
6,725
24,264
8,106
222
10,296
13,968
46,934
0
W
Shiva
StormiexX
Shiva
17,800
2,264
1,897
2,357
22,531
24,396
476
9,651
12,498
0
61,560
L
Merlin
roro985ro
Merlin
17,440
205
0
250
13,986
5,438
172
2,431
11,555
93,448
0
W
Cthulhu
13,610
677
632
5,276
26,208
25,611
0
10,343
15,865
79,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,005
Gold Earned
71,017
629
Minions Killed
658
0
Camps Cleared
0
2,351,095
Distance Traveled
2,374,617
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,372
476
172
7
0
468,466
5
W
Sol
16,011
616
163
6
0
406,093
0
W
Ullr
13,894
534
149
6
0
381,090
7
L
Hou Yi
13,628
524
123
5
0
462,504
2
L
Ao Kuang
13,294
511
127
5
0
466,925
3
W
Gilgamesh
15,128
582
131
5
0
560,694
1
L
Chang'e
10,725
413
50
2
0
482,515
3
W
Shiva
12,553
483
58
2
0
531,714
4
L
Merlin
12,986
499
157
6
0
470,685
2
W
Cthulhu
13,431
517
157
6
0
495,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role