Player Matchup

Merlin
Merlin
Silver II
Burdman55
Merlin
Silver II
Level 107
God Stats
11W - 10L
1,661 SR
Queue Stats
26W - 26L
1,354 MMR
Party 2
Khepri
Khepri
Silver III
CandySalt
Khepri
Silver III
Level 148
God Stats
0W - 2L
1,748 SR
Queue Stats
16W - 25L
1,355 MMR
Party 1
Ravana
Ravana
Gold IV
Gh0stzi
Ravana
Gold IV
Level 105
God Stats
1W - 1L
1,761 SR
Queue Stats
13W - 11L
1,567 MMR
Party 2
Tyr
Tyr
Gold IV
ItzPopz
Tyr
Gold IV
Level 160
God Stats
6W - 4L
1,309 SR
Queue Stats
632W - 650L
1,493 MMR
Solo
Medusa
Medusa
Gold V
bestinthegame
Medusa
Gold V
Level 64
God Stats
0W - 2L
1,291 SR
Queue Stats
109W - 99L
1,587 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,554 SR
1,471 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,473 SR
1,483 MMR
Shiva
Shiva
Silver I
 
Shiva
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold IV
ColeCaCola
Mercury
Gold IV
Level 101
God Stats
8W - 5L
1,799 SR
Queue Stats
66W - 62L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold II
Dustbot300
Cabrakan
Gold II
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 78L
1,469 MMR
Solo
Tiamat
Tiamat
Bronze III
KxngSinatra
Tiamat
Bronze III
Level 30
God Stats
11W - 8L
1,306 SR
Queue Stats
42W - 29L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
Nechryarch
Anhur
Gold IV
Level 157
God Stats
2W - 0L
1,261 SR
Queue Stats
283W - 274L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Burdman55
Merlin
18
2 / 5 / 5
11,617
447
14,314
12,299
4,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
CandySalt
Khepri
17
1 / 5 / 15
12,054
464
6,478
25,431
33,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
Gh0stzi
Ravana
20
8 / 4 / 6
13,434
517
10,614
20,785
8,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
20
5 / 1 / 6
13,641
525
13,514
28,606
28,306
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

20
11 / 5 / 6
13,952
537
28,507
22,082
9,108
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AtlasGilgameshHe Bo

VS

Bans
ArtioBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
19
2 / 3 / 8
13,296
511
17,993
25,365
23,743
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
ColeCaCola
Mercury
20
7 / 6 / 6
14,179
545
15,643
16,822
6,666
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Dustbot300
Cabrakan
15
0 / 7 / 9
10,979
422
9,707
24,413
34,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
20
8 / 5 / 7
14,986
576
27,279
19,223
12,618
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
20
3 / 6 / 7
13,553
521
15,978
20,739
7,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
57
27
Kills
20
20
Deaths
27
38
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
3
8
2
L
Merlin
Burdman55
Merlin
2
5
5
0.9
L
Khepri
CandySalt
Khepri
1
5
15
1.7
W
Mercury
ColeCaCola
Mercury
7
6
6
1.67
W
Cabrakan
Dustbot300
Cabrakan
0
7
9
0.64
L
Ravana
Gh0stzi
Ravana
8
4
6
2.75
L
Tyr
5
1
6
8
W
Tiamat
8
5
7
2.3
W
Anhur
3
6
7
1.08
L
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,427
Damage
86,600
109,203
Taken
106,562
84,276
Mitigated
84,202
22,272
Healing
17,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
17,993
2,433
421
1,957
25,365
23,743
574
3,589
21,776
0
89,234
L
Merlin
Burdman55
Merlin
14,314
439
0
2,533
12,299
4,812
0
5,139
7,160
83,192
0
L
Khepri
CandySalt
Khepri
6,478
783
447
2,712
25,431
33,346
0
10,498
14,933
19,488
0
W
Mercury
ColeCaCola
Mercury
15,643
9,333
0
200
16,822
6,666
1,163
2,133
14,689
0
128,110
W
Cabrakan
Dustbot300
Cabrakan
9,707
1,136
0
1,643
24,413
34,033
333
7,366
17,047
32,733
0
L
Ravana
Gh0stzi
Ravana
10,614
2,204
0
4,634
20,785
8,704
0
7,530
13,049
0
93,758
L
Tyr
13,514
2,274
0
5,565
28,606
28,306
843
6,732
21,874
0
81,051
W
Tiamat
27,279
3,691
563
5,470
19,223
12,618
1,035
5,600
13,623
126,219
0
W
Anhur
15,978
8,819
0
7,618
20,739
7,142
2,018
2,452
18,287
0
125,729
L
28,507
15,151
0
6,381
22,082
9,108
0
7,087
14,995
0
119,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,698
Gold Earned
66,993
574
Minions Killed
722
0
Camps Cleared
0
2,490,118
Distance Traveled
2,514,864
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,296
511
140
5
0
545,694
2
L
Merlin
11,617
447
124
5
0
459,805
6
L
Khepri
12,054
464
15
1
0
500,449
0
W
Mercury
14,179
545
186
7
0
564,711
0
W
Cabrakan
10,979
422
31
1
0
447,847
9
L
Ravana
13,434
517
131
5
0
518,442
3
L
Tyr
13,641
525
153
6
0
542,549
9
W
Tiamat
14,986
576
191
7
0
509,347
0
W
Anhur
13,553
521
174
7
0
447,265
10
L
Medusa
13,952
537
151
6
0
468,873
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role