Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Roymustang001
Achilles
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,340 Elo+
Solo
Sylvanus
Sylvanus
TheTargetPINATA
Sylvanus
Level 106
God Stats
13W - 10L
1,698 SR
Queue Stats
80W - 84L
1,486 Elo+
Solo
Artemis
Artemis
gluecksmaedchen
Artemis
Level 86
God Stats
30W - 30L
1,442 SR
Queue Stats
318W - 317L
1,446 Elo+
Solo
Loki
Loki
youcalldanoob
Loki
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 149L
1,450 Elo+
Solo
Team Averages
Level 97
1,528 SR
1,444 Elo+

VS

Team Averages
Level 108
1,582 SR
1,411 Elo+
Aphrodite
Aphrodite
DemonKote
Aphrodite
Level 106
God Stats
22W - 14L
1,689 SR
Queue Stats
436W - 439L
1,423 Elo+
Solo
Medusa
Medusa
Isotop41
Medusa
Level 159
God Stats
7W - 5L
1,511 SR
Queue Stats
298W - 314L
1,490 Elo+
Solo
Ra
Ra
LordOdai
Ra
Level 83
God Stats
55W - 49L
1,489 SR
Queue Stats
239W - 264L
1,272 Elo+
Solo
Hachiman
Hachiman
iSikWicked
Hachiman
Level 128
God Stats
10W - 15L
1,611 SR
Queue Stats
705W - 731L
1,451 Elo+
Solo
Nemesis
Nemesis
poseidonn1233
Nemesis
Level 66
God Stats
27W - 25L
1,609 SR
Queue Stats
1,121W - 1,163L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 0 / 2
6,304
630
1,766
3,414
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Roymustang001
Achilles
9
0 / 1 / 0
5,322
532
2,315
6,412
4,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
9
1 / 1 / 2
5,430
543
1,980
4,947
3,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 0 / 0
6,198
620
3,752
6,719
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 2 / 0
5,455
546
2,444
5,926
1,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DemonKote
Aphrodite
1
0 / 0 / 0
1,905
191
0
0
0
Medusa
Isotop41
Medusa
10
1 / 2 / 0
5,347
535
2,995
6,392
2,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 0
6,493
649
4,226
5,335
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hachiman
iSikWicked
Hachiman
9
0 / 3 / 1
5,007
501
3,724
5,490
1,108
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
1
0 / 0 / 0
1,905
191
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
3
4
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
2
1
L
Aphrodite
DemonKote
Aphrodite
0
0
0
0
L
Medusa
Isotop41
Medusa
1
2
0
0.5
L
2
0
0
2
W
Achilles
Roymustang001
Achilles
0
1
0
0
W
Sylvanus
1
1
2
2
W
3
0
0
3
L
Hachiman
iSikWicked
Hachiman
0
3
1
0.17
L
Nemesis
0
0
0
0
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,257
Damage
10,945
27,418
Taken
17,217
12,863
Mitigated
6,907
11,971
Healing
5,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
1,766
228
0
910
3,414
1,795
11
0
3,414
38,233
0
L
Aphrodite
DemonKote
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
Isotop41
Medusa
2,995
1,306
0
1,146
6,392
2,017
62
2,410
3,842
0
29,114
L
4,226
817
0
2,940
5,335
3,782
0
529
4,484
41,122
0
W
Achilles
Roymustang001
Achilles
2,315
569
0
2,949
6,412
4,035
0
2,455
3,957
0
26,861
W
Sylvanus
1,980
659
770
1,495
4,947
3,160
886
401
4,546
15,516
5,583
W
3,752
1,306
0
3,062
6,719
2,058
1,024
0
6,719
0
34,676
L
Hachiman
iSikWicked
Hachiman
3,724
1,960
0
1,156
5,490
1,108
0
483
5,007
0
26,374
L
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
2,444
1,103
0
2,785
5,926
1,815
0
1,370
4,556
0
27,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,709
Gold Earned
20,657
289
Minions Killed
216
0
Camps Cleared
0
932,148
Distance Traveled
563,172
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,304
630
77
8
0
196,502
4
L
Aphrodite
1,905
191
0
0
0
0
0
L
Medusa
5,347
535
65
7
0
178,809
4
L
Ra
6,493
649
104
10
0
217,909
3
W
Achilles
5,322
532
44
4
0
169,764
0
W
Sylvanus
5,430
543
49
5
0
187,544
2
W
Artemis
6,198
620
58
6
0
160,847
0
L
Hachiman
5,007
501
47
5
0
166,454
3
L
Nemesis
1,905
191
0
0
0
0
0
W
Loki
5,455
546
61
6
0
217,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role