Player Matchup

Cupid
Cupid
DaxWarmore74
Cupid
Level 29
God Stats
1W - 1L
1,760 SR
Queue Stats
39W - 38L
1,447 Elo+
Solo
Skadi
Skadi
Glyphionish
Skadi
Level 48
God Stats
5W - 2L
1,174 SR
Queue Stats
124W - 132L
1,450 Elo+
Party 1
Ne Zha
Ne Zha
J4ck0fB14d3s
Ne Zha
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 229L
1,443 Elo+
Party 1
Xing Tian
Xing Tian
deamonchild11
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,350 Elo+
Party 1
Loki
Loki
workingbuddy2299
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,713 Elo+
Solo
Team Averages
Level 28
1,487 SR
1,481 Elo+

VS

Team Averages
Level 121
1,497 SR
1,454 Elo+
Athena
Athena
Desmond9427
Athena
Level 109
God Stats
4W - 1L
1,383 SR
Queue Stats
162W - 130L
1,423 Elo+
Party 2
Baron Samedi
Baron Samedi
Vakoriusan07
Baron Samedi
Level 149
God Stats
5W - 1L
1,779 SR
Queue Stats
167W - 158L
1,507 Elo+
Party 2
Janus
Janus
kakashi24
Janus
Level 160
God Stats
2W - 2L
1,325 SR
Queue Stats
33W - 40L
1,406 Elo+
Party 2
Bacchus
Bacchus
shiftysherer
Bacchus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Medusa
Medusa
xXitachiXx90
Medusa
Level 127
God Stats
6W - 1L
1,500 SR
Queue Stats
204W - 220L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 1
10,128
675
15,403
13,918
5,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 6 / 4
10,219
681
17,551
17,014
7,832
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ne Zha
16
1 / 9 / 5
9,086
606
11,616
15,717
6,093
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Xing Tian
deamonchild11
Xing Tian
14
0 / 9 / 4
8,191
546
4,849
17,931
23,380
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 10 / 5
8,766
584
3,757
13,381
4,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
2 / 3 / 29
11,598
773
11,059
24,374
32,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Vakoriusan07
Baron Samedi
19
9 / 2 / 22
12,217
814
22,652
19,892
11,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Janus
kakashi24
Janus
20
12 / 1 / 18
12,714
848
21,308
10,257
5,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
shiftysherer
Bacchus
17
3 / 2 / 20
10,644
710
5,664
12,893
10,598
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
17
11 / 2 / 10
11,410
761
12,420
8,546
4,861
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
136
9
Kills
37
37
Deaths
10
19
Assists
99
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
W
Athena
2
3
29
5.5
L
3
6
4
0.83
L
Ne Zha
1
9
5
0.39
W
Baron Samedi
Vakoriusan07
Baron Samedi
9
2
22
10
L
Xing Tian
deamonchild11
Xing Tian
0
9
4
0.22
W
Janus
kakashi24
Janus
12
1
18
21
W
Bacchus
shiftysherer
Bacchus
3
2
20
6.5
L
0
10
5
0.25
W
Medusa
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,176
Damage
73,103
77,961
Taken
75,962
47,373
Mitigated
65,068
17,045
Healing
31,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,403
9,651
4,645
6,939
13,918
5,633
0
11,649
2,269
0
35,734
W
Athena
11,059
1,901
1,236
4,292
24,374
32,852
298
1,392
22,982
16,208
0
L
17,551
4,901
146
880
17,014
7,832
21
13,380
3,634
0
34,047
L
Ne Zha
11,616
2,599
373
1,035
15,717
6,093
0
13,047
2,670
0
22,195
W
Baron Samedi
Vakoriusan07
Baron Samedi
22,652
1,661
9,043
9,578
19,892
11,324
1,100
1,696
18,196
38,529
0
L
Xing Tian
deamonchild11
Xing Tian
4,849
336
600
485
17,931
23,380
0
12,639
5,292
11,019
0
W
Janus
kakashi24
Janus
21,308
739
1,655
1,648
10,257
5,433
790
758
9,499
41,724
0
W
Bacchus
shiftysherer
Bacchus
5,664
485
1,006
953
12,893
10,598
815
578
12,315
8,524
0
L
3,757
412
1,115
827
13,381
4,435
0
9,968
3,413
0
7,555
W
Medusa
12,420
4,551
1,110
1,170
8,546
4,861
2,011
425
8,121
0
37,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,390
Gold Earned
58,583
129
Minions Killed
145
0
Camps Cleared
0
1,181,750
Distance Traveled
1,391,575
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,128
675
53
4
0
256,278
0
W
Athena
11,598
773
11
1
0
291,693
0
L
Skadi
10,219
681
36
2
0
251,145
0
L
Ne Zha
9,086
606
19
1
0
213,556
1
W
Baron Samedi
12,217
814
33
2
0
248,034
0
L
Xing Tian
8,191
546
11
1
0
225,560
0
W
Janus
12,714
848
53
4
0
308,293
0
W
Bacchus
10,644
710
6
0
0
273,572
0
L
Loki
8,766
584
10
1
0
235,211
0
W
Medusa
11,410
761
42
3
0
269,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role