Player Matchup

Thor
Thor
 
Thor
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
WinyTiener
Zeus
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 42L
1,295 Elo+
Solo
Charybdis
Charybdis
new-36528092
Charybdis
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,717 Elo+
Solo
Team Averages
Level 57
1,500 SR
1,504 Elo+

VS

Team Averages
Level 81
1,554 SR
1,546 Elo+
Sun Wukong
Sun Wukong
Mister1n5an3
Sun Wukong
Level 106
God Stats
18W - 9L
1,541 SR
Queue Stats
237W - 154L
1,539 Elo+
Party 1
Sol
Sol
Scrubzzzzzz
Sol
Level 15
God Stats
10W - 12L
1,497 SR
Queue Stats
72W - 55L
1,494 Elo+
Party 1
Zhong Kui
Zhong Kui
SteelyPort761
Zhong Kui
Level 121
God Stats
19W - 13L
1,626 SR
Queue Stats
380W - 224L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 5 / 2
6,166
685
4,650
7,675
2,362
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 5 / 1
6,379
709
6,770
8,109
2,496
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
new-36528092
Charybdis
9
0 / 4 / 0
5,658
629
2,331
8,162
2,413
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mister1n5an3
Sun Wukong
12
6 / 0 / 7
7,632
848
7,059
8,414
7,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 2 / 10
7,268
808
4,446
4,266
1,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
SteelyPort761
Zhong Kui
12
6 / 1 / 6
8,135
904
8,554
9,404
5,835
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
14
14
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
5
2
0.4
W
Sun Wukong
Mister1n5an3
Sun Wukong
6
0
7
9.5
W
2
2
10
3.5
W
Zhong Kui
SteelyPort761
Zhong Kui
6
1
6
9
L
2
5
1
0.5
L
Charybdis
new-36528092
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,751
Damage
20,059
23,946
Taken
22,084
7,271
Mitigated
15,062
1,831
Healing
8,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,650
751
0
63
7,675
2,362
100
5,398
2,203
0
15,021
W
Sun Wukong
Mister1n5an3
Sun Wukong
7,059
1,485
150
2,084
8,414
7,796
274
3,256
4,878
283
19,233
W
4,446
1,426
0
1,205
4,266
1,431
2,069
1,783
2,483
21,389
0
W
Zhong Kui
SteelyPort761
Zhong Kui
8,554
566
0
5,036
9,404
5,835
659
2,769
6,635
29,800
0
L
6,770
869
0
1,643
8,109
2,496
264
4,425
3,452
21,893
0
L
Charybdis
new-36528092
Charybdis
2,331
834
0
125
8,162
2,413
140
3,861
4,070
247
13,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,203
Gold Earned
23,035
83
Minions Killed
108
2
Camps Cleared
5
417,191
Distance Traveled
479,404
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,166
685
33
4
1
139,281
2
W
Sun Wukong
7,632
848
20
2
2
179,861
2
W
Sol
7,268
808
36
4
0
146,216
1
W
Zhong Kui
8,135
904
52
6
3
153,327
1
L
Zeus
6,379
709
29
3
0
131,673
3
L
Charybdis
5,658
629
21
2
1
146,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role