Player Matchup

Medusa
Medusa
 
Medusa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Fortunate0ne
Shiva
Level 125
God Stats
9W - 10L
1,568 SR
Queue Stats
85W - 89L
1,491 Elo+
Party 2
Zeus
Zeus
MaybeEzra
Zeus
Level 51
God Stats
2W - 6L
1,480 SR
Queue Stats
155W - 142L
1,480 Elo+
Party 2
Thanatos
Thanatos
ctsgamer
Thanatos
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,424 Elo+
Party 1
Hel
Hel
deathkiller37
Hel
Level 97
God Stats
27W - 23L
1,463 SR
Queue Stats
47W - 54L
1,393 Elo+
Party 1
Team Averages
Level 99
1,502 SR
1,458 Elo+

VS

Team Averages
Level 112
1,500 SR
1,497 Elo+
Anubis
Anubis
 
Anubis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AgredCallie
Hercules
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 146L
1,535 Elo+
Solo
Neith
Neith
Shademaster31
Neith
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 117L
1,496 Elo+
Solo
Chronos
Chronos
adv_deathwish
Chronos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 169L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
5
0 / 1 / 1
3,487
498
2,356
3,271
658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 0 / 2
3,789
541
1,172
2,606
591
Zeus
8
1 / 1 / 1
4,305
615
1,563
2,979
740
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
ctsgamer
Thanatos
7
2 / 0 / 1
4,303
615
1,217
3,019
929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
3 / 3 / 0
4,781
683
4,964
4,316
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
2 / 1 / 1
4,003
572
1,609
2,304
755
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
 
Geb
5
1 / 2 / 0
3,878
554
1,637
4,730
2,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hercules
AgredCallie
Hercules
7
0 / 2 / 3
4,225
604
1,494
6,260
2,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 1 / 1
3,781
540
1,921
2,788
559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos
5
1 / 0 / 0
3,530
504
966
1,372
356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
6
Kills
4
5
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
1
1
0.5
L
Anubis
 
Anubis
2
1
1
2.5
L
Geb
 
Geb
1
2
0
0.5
L
Hercules
AgredCallie
Hercules
0
2
3
0.75
W
0
0
2
1
W
Zeus
1
1
1
1.5
L
0
1
1
0.5
L
Chronos
1
0
0
1
W
Thanatos
ctsgamer
Thanatos
2
0
1
2.5
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,272
Damage
7,627
16,191
Taken
17,454
3,714
Mitigated
7,521
6,193
Healing
5,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,356
1,240
0
1,178
3,271
658
0
431
2,840
0
16,225
L
Anubis
 
Anubis
1,609
0
0
935
2,304
755
0
631
1,673
11,923
0
L
Geb
 
Geb
1,637
284
0
806
4,730
2,962
0
587
4,143
8,321
0
L
Hercules
AgredCallie
Hercules
1,494
193
0
2,370
6,260
2,889
0
4,333
1,927
0
16,173
W
1,172
277
0
125
2,606
591
0
640
1,966
0
11,895
W
Zeus
1,563
501
0
994
2,979
740
607
1,747
1,232
18,834
0
L
1,921
639
0
974
2,788
559
0
176
2,612
0
13,267
L
Chronos
966
288
0
544
1,372
356
0
800
572
6,448
0
W
Thanatos
ctsgamer
Thanatos
1,217
327
0
2,617
3,019
929
57
722
2,297
0
16,547
W
4,964
227
0
1,279
4,316
796
0
672
3,436
21,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,665
Gold Earned
19,417
161
Minions Killed
132
0
Camps Cleared
0
720,684
Distance Traveled
585,738
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,487
498
28
4
0
133,623
2
L
Anubis
4,003
572
25
4
0
108,732
1
L
Geb
3,878
554
20
3
0
120,183
2
L
Hercules
4,225
604
40
6
0
135,354
1
W
Shiva
3,789
541
23
3
0
146,633
2
W
Zeus
4,305
615
30
4
0
138,470
2
L
Neith
3,781
540
32
5
0
130,655
3
L
Chronos
3,530
504
15
2
0
90,814
1
W
Thanatos
4,303
615
37
5
0
165,380
1
W
Hel
4,781
683
43
6
0
136,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role