Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Augi-o_o
Danzaburou
Level 58
God Stats
16W - 15L
1,177 SR
Queue Stats
103W - 109L
1,188 Elo+
Party 2
Janus
Janus
HeN_OuT_Da_PeN
Janus
Level 38
God Stats
6W - 8L
1,312 SR
Queue Stats
81W - 100L
1,210 Elo+
Party 2
Kali
Kali
ll_ASPECT_ll-_-
Kali
Level 24
God Stats
3W - 6L
1,500 SR
Queue Stats
49W - 71L
1,191 Elo+
Party 2
Medusa
Medusa
marquitos1097
Medusa
Level 64
God Stats
25W - 18L
1,515 SR
Queue Stats
137W - 147L
1,364 Elo+
Solo
Team Averages
Level 66
1,401 SR
1,291 Elo+

VS

Team Averages
Level 65
1,473 SR
1,379 Elo+
Ra
Ra
BumpiStrangr
Ra
Level 112
God Stats
29W - 37L
1,531 SR
Queue Stats
610W - 670L
1,366 Elo+
Party 1
Ymir
Ymir
Chubby_Dragon999
Ymir
Level 85
God Stats
28W - 19L
1,530 SR
Queue Stats
856W - 880L
1,419 Elo+
Party 1
Jormungandr
Jormungandr
KiIlerPotato
Jormungandr
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Poseidon
Poseidon
Xx_Jakub_xX420
Poseidon
Level 17
God Stats
24W - 28L
1,302 SR
Queue Stats
26W - 34L
1,176 Elo+
Party 3
Izanami
Izanami
x_Miss-Vanjie_x
Izanami
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 147L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
0 / 0 / 4
3,857
771
818
1,756
552
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Augi-o_o
Danzaburou
7
3 / 0 / 1
4,278
856
2,453
2,943
592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 0 / 2
3,871
774
707
1,288
325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

6
3 / 0 / 0
4,078
816
1,055
2,091
538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 0 / 0
3,858
772
0
1,559
360

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,856
771
540
2,256
490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 0
3,146
629
894
3,074
1,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
KiIlerPotato
Jormungandr
1
0 / 0 / 0
1,059
212
0
0
0
Poseidon
5
0 / 1 / 0
3,234
647
189
2,233
465
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 2 / 0
3,252
650
1,771
3,027
439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
6
Kills
0
0
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
4
2
W
Danzaburou
Augi-o_o
Danzaburou
3
0
1
3.5
L
0
1
0
0
L
0
2
0
0
W
0
0
2
1
L
Jormungandr
KiIlerPotato
Jormungandr
0
0
0
0
L
Poseidon
0
1
0
0
W
3
0
0
3
W
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,033
Damage
3,394
9,637
Taken
10,590
2,367
Mitigated
2,444
2,540
Healing
1,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
818
0
90
496
1,756
552
84
422
1,334
4,900
0
W
Danzaburou
Augi-o_o
Danzaburou
2,453
936
0
1,486
2,943
592
1,002
375
2,568
0
17,998
L
540
0
0
1,336
2,256
490
0
119
2,137
17,626
0
L
894
167
0
111
3,074
1,050
0
473
2,601
8,119
681
W
707
40
0
250
1,288
325
540
664
624
16,514
0
L
Jormungandr
KiIlerPotato
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
189
45
0
0
2,233
465
0
588
1,645
8,881
0
W
1,055
938
0
218
2,091
538
270
138
1,953
0
10,390
W
0
0
0
0
1,559
360
874
0
1,559
0
12,277
L
1,771
1,062
0
377
3,027
439
0
345
2,682
0
14,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,942
Gold Earned
14,547
132
Minions Killed
118
0
Camps Cleared
0
527,852
Distance Traveled
431,613
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,857
771
19
4
0
119,669
3
W
Danzaburou
4,278
856
37
7
0
102,036
0
L
Ra
3,856
771
46
9
0
115,932
2
L
Ymir
3,146
629
17
3
0
98,277
2
W
Janus
3,871
774
17
3
0
110,907
0
L
Jormungandr
1,059
212
0
0
0
0
0
L
Poseidon
3,234
647
19
4
0
108,955
0
W
Kali
4,078
816
33
7
0
119,036
0
W
Medusa
3,858
772
26
5
0
76,204
1
L
Izanami
3,252
650
36
7
0
108,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role