Player Matchup

Fenrir
Fenrir
FaZe_Aldo69
Fenrir
Level 98
God Stats
4W - 3L
1,254 SR
Queue Stats
104W - 109L
1,361 Elo+
Party 1
The Morrigan
The Morrigan
TheWalker19
The Morrigan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,345 Elo+
Party 1
Izanami
Izanami
ctsgamer
Izanami
Level 104
God Stats
0W - 3L
1,194 SR
Queue Stats
10W - 7L
1,488 Elo+
Party 3
Hel
Hel
deathkiller37
Hel
Level 97
God Stats
27W - 23L
1,492 SR
Queue Stats
47W - 54L
1,415 Elo+
Party 3
Ymir
Ymir
vGLaddv
Ymir
Level 62
God Stats
5W - 7L
1,168 SR
Queue Stats
37W - 42L
1,345 Elo+
Party 1
Team Averages
Level 89
1,322 SR
1,391 Elo+

VS

Team Averages
Level 105
1,630 SR
1,473 Elo+
Jormungandr
Jormungandr
LetsJustQuit
Jormungandr
Level 105
God Stats
20W - 13L
1,585 SR
Queue Stats
25W - 15L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
MustacheCoaster
Cthulhu
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
299W - 305L
1,504 Elo+
Party 2
Jing Wei
Jing Wei
PhysicalFox13
Jing Wei
Level 66
God Stats
6W - 5L
1,627 SR
Queue Stats
19W - 26L
1,441 Elo+
Party 2
Arachne
Arachne
Shademaster31
Arachne
Level 99
God Stats
4W - 1L
1,831 SR
Queue Stats
120W - 117L
1,489 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Woah CarI
Morgan Le Fay
Level 109
God Stats
2W - 4L
1,607 SR
Queue Stats
465W - 406L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 2 / 2
6,604
550
7,092
10,940
4,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
TheWalker19
The Morrigan
9
0 / 4 / 2
5,480
457
2,040
4,544
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
ctsgamer
Izanami
10
2 / 2 / 0
6,131
511
5,668
7,056
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 4 / 1
6,572
548
5,144
7,498
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
vGLaddv
Ymir
8
0 / 2 / 3
5,417
451
2,915
11,682
6,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LetsJustQuit
Jormungandr
12
3 / 1 / 1
7,232
603
4,731
5,437
4,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
2 / 2 / 4
5,782
482
6,651
9,521
5,663
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
PhysicalFox13
Jing Wei
10
0 / 1 / 6
5,581
465
4,526
5,796
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
13
7 / 1 / 1
7,369
614
6,393
8,934
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Woah CarI
Morgan Le Fay
11
2 / 2 / 4
6,710
559
5,738
6,205
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
14
14
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
2
2
2
W
Jormungandr
LetsJustQuit
Jormungandr
3
1
1
3.5
W
2
2
4
2
W
Jing Wei
PhysicalFox13
Jing Wei
0
1
6
3
W
Arachne
7
1
1
7.5
L
The Morrigan
TheWalker19
The Morrigan
0
4
2
0.25
W
Morgan Le Fay
Woah CarI
Morgan Le Fay
2
2
4
2
L
Izanami
ctsgamer
Izanami
2
2
0
1
L
2
4
1
0.63
L
Ymir
vGLaddv
Ymir
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,859
Damage
28,039
41,720
Taken
35,893
17,175
Mitigated
15,861
8,374
Healing
12,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,092
1,939
0
1,458
10,940
4,118
44
3,003
7,880
0
42,830
W
Jormungandr
LetsJustQuit
Jormungandr
4,731
1,186
0
1,331
5,437
4,160
252
2,709
2,728
36,212
0
W
6,651
341
197
3,731
9,521
5,663
0
2,059
7,462
26,843
0
W
Jing Wei
PhysicalFox13
Jing Wei
4,526
2,844
0
2,517
5,796
1,296
251
419
5,377
0
24,373
W
Arachne
6,393
4,370
0
3,451
8,934
2,822
0
1,862
7,072
0
43,576
L
The Morrigan
TheWalker19
The Morrigan
2,040
498
0
439
4,544
1,406
0
2,075
2,461
24,869
726
W
Morgan Le Fay
Woah CarI
Morgan Le Fay
5,738
1,021
0
1,140
6,205
1,920
0
2,426
3,779
38,353
0
L
Izanami
ctsgamer
Izanami
5,668
4,046
0
1,822
7,056
2,412
0
2,856
4,200
0
36,896
L
5,144
61
194
2,147
7,498
2,712
486
4,079
3,101
31,604
0
L
Ymir
vGLaddv
Ymir
2,915
693
0
2,314
11,682
6,527
0
4,724
6,958
14,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,204
Gold Earned
32,674
297
Minions Killed
329
0
Camps Cleared
0
1,086,619
Distance Traveled
1,206,294
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,604
550
79
7
0
242,225
2
W
Jormungandr
7,232
603
88
7
0
204,359
1
W
Cthulhu
5,782
482
40
3
0
251,398
1
W
Jing Wei
5,581
465
46
4
0
243,151
4
W
Arachne
7,369
614
79
7
0
276,555
4
L
The Morrigan
5,480
457
50
4
0
181,541
4
W
Morgan Le Fay
6,710
559
76
6
0
230,831
4
L
Izanami
6,131
511
72
6
0
220,712
2
L
Hel
6,572
548
66
6
0
225,338
0
L
Ymir
5,417
451
30
3
0
216,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role