Player Matchup

Sobek
Sobek
ImperialBudderz
Sobek
Level 149
God Stats
3W - 7L
1,176 SR
Queue Stats
303W - 305L
1,464 Elo+
Solo
Cu Chulainn
Cu Chulainn
TrapGodPollo
Cu Chulainn
Level 92
God Stats
13W - 13L
1,608 SR
Queue Stats
60W - 77L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
VA_Zombi
Danzaburou
Level 87
God Stats
2W - 3L
1,661 SR
Queue Stats
45W - 57L
1,471 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
arachnoTed12
Morgan Le Fay
Level 67
God Stats
6W - 7L
1,623 SR
Queue Stats
23W - 28L
1,474 Elo+
Solo
Serqet
Serqet
bryanbrexo55
Serqet
Level 129
God Stats
2W - 2L
1,785 SR
Queue Stats
219W - 232L
1,524 Elo+
Solo
Team Averages
Level 105
1,571 SR
1,483 Elo+

VS

Team Averages
Level 103
1,450 SR
1,515 Elo+
Zeus
Zeus
Hundo_Nic_Z3P3DA
Zeus
Level 126
God Stats
2W - 2L
1,296 SR
Queue Stats
440W - 451L
1,495 Elo+
Party 2
Ymir
Ymir
Noodleboi_pt2
Ymir
Level 106
God Stats
11W - 11L
1,591 SR
Queue Stats
295W - 289L
1,524 Elo+
Party 2
Medusa
Medusa
Ray-__-sama
Medusa
Level 88
God Stats
20W - 19L
1,516 SR
Queue Stats
83W - 75L
1,519 Elo+
Party 2
Kali
Kali
TechnoRockr
Kali
Level 94
God Stats
3W - 5L
1,346 SR
Queue Stats
71W - 70L
1,512 Elo+
Solo
Mulan
Mulan
adam44lion
Mulan
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
162W - 150L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 7
8,526
449
8,638
16,721
16,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
TrapGodPollo
Cu Chulainn
13
0 / 12 / 4
8,034
423
9,490
18,203
8,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
VA_Zombi
Danzaburou
15
5 / 9 / 4
10,228
538
10,834
15,839
4,817
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
arachnoTed12
Morgan Le Fay
15
7 / 5 / 8
10,481
552
15,851
11,358
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
15
7 / 7 / 7
10,099
532
10,331
16,605
8,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 5 / 8
11,452
603
17,321
10,453
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 4 / 15
9,605
506
5,925
18,390
19,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
15
9 / 4 / 4
10,522
554
8,718
12,607
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 4 / 12
11,128
586
8,913
18,861
7,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
18
15 / 4 / 11
12,081
636
22,743
25,480
23,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
88
21
Kills
38
38
Deaths
21
30
Assists
50
Player
Kills
Deaths
Assists
KDA
W
10
5
8
2.8
L
2
5
7
1.1
W
0
4
15
1.88
W
Medusa
9
4
4
2.75
W
4
4
12
2.5
L
Cu Chulainn
TrapGodPollo
Cu Chulainn
0
12
4
0.17
L
Danzaburou
VA_Zombi
Danzaburou
5
9
4
0.78
W
Mulan
15
4
11
5.13
L
Morgan Le Fay
arachnoTed12
Morgan Le Fay
7
5
8
2.2
L
Serqet
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,144
Damage
63,620
78,726
Taken
85,791
41,556
Mitigated
57,854
12,867
Healing
24,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,321
4,077
302
676
10,453
3,191
72
2,844
7,434
68,003
0
L
8,638
620
0
5,048
16,721
16,451
0
5,635
11,086
24,531
0
W
5,925
826
566
2,834
18,390
19,686
26
4,003
14,032
34,071
0
W
Medusa
8,718
3,769
151
3,668
12,607
4,009
4,255
3,910
8,018
0
69,116
W
8,913
4,282
0
4,584
18,861
7,107
323
7,835
10,979
0
65,594
L
Cu Chulainn
TrapGodPollo
Cu Chulainn
9,490
2,526
0
496
18,203
8,304
486
3,506
14,697
0
45,199
L
Danzaburou
VA_Zombi
Danzaburou
10,834
5,359
0
3,346
15,839
4,817
2,184
5,087
10,752
0
46,506
W
Mulan
22,743
2,622
0
11,396
25,480
23,861
934
5,897
18,557
0
74,970
L
Morgan Le Fay
arachnoTed12
Morgan Le Fay
15,851
919
0
667
11,358
3,918
0
4,015
7,343
46,496
0
L
Serqet
10,331
1,173
0
3,310
16,605
8,066
0
5,003
11,602
0
49,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,368
Gold Earned
54,788
346
Minions Killed
442
0
Camps Cleared
0
1,789,551
Distance Traveled
1,767,218
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,452
603
94
5
0
322,320
0
L
Sobek
8,526
449
24
1
0
389,744
6
W
Ymir
9,605
506
38
2
0
324,691
0
W
Medusa
10,522
554
90
5
0
327,033
0
W
Kali
11,128
586
103
5
0
431,633
0
L
Cu Chulainn
8,034
423
90
5
0
327,656
1
L
Danzaburou
10,228
538
81
4
0
315,325
3
W
Mulan
12,081
636
117
6
0
361,541
5
L
Morgan Le Fay
10,481
552
71
4
0
362,905
8
L
Serqet
10,099
532
80
4
0
393,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role