Player Matchup

Chiron
Chiron
 
Chiron
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
America Gangsta
Artio
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 83L
1,430 Elo+
Party 2
Vulcan
Vulcan
DxB Baby
Vulcan
Level 88
God Stats
7W - 5L
1,669 SR
Queue Stats
124W - 130L
1,480 Elo+
Party 1
Kuzenbo
Kuzenbo
Kieko21
Kuzenbo
Level 157
God Stats
0W - 3L
1,743 SR
Queue Stats
112W - 131L
1,467 Elo+
Party 1
Nemesis
Nemesis
VicksVaperuB
Nemesis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 180L
1,462 Elo+
Party 2
Team Averages
Level 101
1,582 SR
1,468 Elo+

VS

Team Averages
Level 94
1,537 SR
1,409 Elo+
Hun Batz
Hun Batz
AJsuede
Hun Batz
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 32L
1,357 Elo+
Solo
Kumbhakarna
Kumbhakarna
BarnC
Kumbhakarna
Level 140
God Stats
3W - 0L
1,838 SR
Queue Stats
133W - 174L
1,409 Elo+
Party 3
Vulcan
Vulcan
CernunnosZoots
Vulcan
Level 92
God Stats
3W - 2L
1,718 SR
Queue Stats
159W - 191L
1,424 Elo+
Party 3
Cthulhu
Cthulhu
LadyTC
Cthulhu
Level 86
God Stats
2W - 5L
1,446 SR
Queue Stats
156W - 196L
1,419 Elo+
Party 3
Geb
Geb
Rixdar
Geb
Level 88
God Stats
1W - 2L
1,182 SR
Queue Stats
99W - 135L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 1 / 3
5,362
1,072
3,818
3,310
1,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 1 / 2
5,402
1,080
1,389
4,812
3,993
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
DxB Baby
Vulcan
8
0 / 5 / 4
4,780
956
3,141
4,381
1,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Kieko21
Kuzenbo
12
2 / 1 / 1
5,678
1,136
3,137
4,681
2,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
VicksVaperuB
Nemesis
5
0 / 2 / 1
4,334
867
964
2,324
760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AJsuede
Hun Batz
9
1 / 2 / 4
5,013
1,003
4,484
3,779
1,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
BarnC
Kumbhakarna
9
1 / 1 / 5
5,348
1,070
1,604
7,936
4,078
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 1 / 7
5,831
1,166
5,498
1,839
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
LadyTC
Cthulhu
10
0 / 1 / 6
5,452
1,090
2,221
5,193
2,149
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Geb
Rixdar
Geb
11
6 / 1 / 3
6,512
1,302
4,234
5,052
3,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
5
Kills
10
10
Deaths
6
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
1
3
2.5
W
Hun Batz
AJsuede
Hun Batz
1
2
4
1.5
L
2
1
2
3
W
Kumbhakarna
BarnC
Kumbhakarna
1
1
5
3.5
W
2
1
7
5.5
L
Vulcan
DxB Baby
Vulcan
0
5
4
0.4
L
Kuzenbo
Kieko21
Kuzenbo
2
1
1
2.5
W
Cthulhu
LadyTC
Cthulhu
0
1
6
3
W
Geb
Rixdar
Geb
6
1
3
7.5
L
Nemesis
VicksVaperuB
Nemesis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,449
Damage
18,041
19,508
Taken
23,799
10,063
Mitigated
11,517
6,241
Healing
10,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,818
1,451
1,109
1,207
3,310
1,057
0
2,170
1,060
0
9,698
W
Hun Batz
AJsuede
Hun Batz
4,484
415
127
359
3,779
1,270
0
1,739
2,040
0
7,864
L
1,389
0
356
1,548
4,812
3,993
0
2,611
2,035
2,844
0
W
Kumbhakarna
BarnC
Kumbhakarna
1,604
49
855
3,525
7,936
4,078
0
2,250
5,686
2,547
0
W
5,498
1,329
1,067
237
1,839
793
574
537
1,302
14,453
0
L
Vulcan
DxB Baby
Vulcan
3,141
1,638
124
96
4,381
1,486
0
3,901
386
5,732
0
L
Kuzenbo
Kieko21
Kuzenbo
3,137
1,111
184
1,381
4,681
2,767
0
3,079
1,453
12,413
0
W
Cthulhu
LadyTC
Cthulhu
2,221
47
336
1,567
5,193
2,149
150
1,985
3,208
7,555
0
W
Geb
Rixdar
Geb
4,234
465
310
1,753
5,052
3,227
0
1,156
3,896
7,679
0
L
Nemesis
VicksVaperuB
Nemesis
964
336
0
236
2,324
760
0
1,271
1,017
0
1,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,556
Gold Earned
28,156
43
Minions Killed
60
0
Camps Cleared
0
438,333
Distance Traveled
476,172
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,362
1,072
16
3
0
92,930
0
W
Hun Batz
5,013
1,003
10
2
0
108,871
0
L
Artio
5,402
1,080
1
0
0
107,792
1
W
Kumbhakarna
5,348
1,070
3
1
0
83,663
1
W
Vulcan
5,831
1,166
28
6
0
103,551
0
L
Vulcan
4,780
956
5
1
0
96,895
0
L
Kuzenbo
5,678
1,136
21
4
0
103,349
3
W
Cthulhu
5,452
1,090
14
3
0
90,952
0
W
Geb
6,512
1,302
5
1
0
89,135
0
L
Nemesis
4,334
867
0
0
0
37,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role