Player Matchup

Sun Wukong
Sun Wukong
Awief
Sun Wukong
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,408 Elo+
Solo
Cliodhna
Cliodhna
Legendary GAIAx
Cliodhna
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 26L
1,396 Elo+
Solo
Thoth
Thoth
PricelessRabbi
Thoth
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
144W - 152L
1,341 Elo+
Solo
Terra
Terra
ThatGuyOptical
Terra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,423 Elo+
Party 2
Ne Zha
Ne Zha
newell1502
Ne Zha
Level 123
God Stats
2W - 13L
1,342 SR
Queue Stats
498W - 430L
1,618 Elo+
Party 2
Team Averages
Level 90
1,468 SR
1,437 Elo+

VS

Team Averages
Level 134
1,551 SR
1,487 Elo+
Cu Chulainn
Cu Chulainn
LordDado
Cu Chulainn
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 35L
1,541 Elo+
Solo
Ne Zha
Ne Zha
OverEasyWeezy
Ne Zha
Level 126
God Stats
11W - 6L
1,946 SR
Queue Stats
193W - 177L
1,440 Elo+
Party 1
Hades
Hades
PostMaloneOnRice
Hades
Level 129
God Stats
7W - 2L
1,512 SR
Queue Stats
261W - 267L
1,425 Elo+
Party 1
Tiamat
Tiamat
Rigg-A-Mortiss
Tiamat
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
256W - 304L
1,455 Elo+
Solo
Horus
Horus
minniechiii
Horus
Level 123
God Stats
1W - 1L
1,298 SR
Queue Stats
44W - 30L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Awief
Sun Wukong
18
1 / 4 / 11
10,799
675
9,937
24,236
36,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
20
9 / 6 / 11
12,756
797
26,624
21,568
10,457
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
1 / 4 / 10
10,105
632
18,208
14,005
6,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 12
10,468
654
6,622
22,583
16,131
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ne Zha
newell1502
Ne Zha
18
8 / 7 / 7
11,960
748
21,055
14,950
6,313
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LordDado
Cu Chulainn
18
5 / 5 / 18
11,530
721
17,180
25,179
25,444
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 5 / 10
13,159
822
18,626
19,020
9,327
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 4 / 14
11,988
749
19,350
22,314
24,211
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
4 / 3 / 16
11,511
719
25,306
18,300
12,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 4 / 19
11,902
744
5,786
24,952
28,570
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
103
21
Kills
26
26
Deaths
21
51
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Awief
Sun Wukong
1
4
11
1.63
L
Cliodhna
9
6
11
2.42
W
Cu Chulainn
LordDado
Cu Chulainn
5
5
18
2.8
W
9
5
10
2.8
W
7
4
14
3.5
L
1
4
10
1.5
W
4
3
16
4
L
2
5
12
1.6
W
1
4
19
2.63
L
Ne Zha
newell1502
Ne Zha
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,446
Damage
86,248
97,342
Taken
109,765
76,372
Mitigated
99,579
39,069
Healing
60,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Awief
Sun Wukong
9,937
1,293
1,389
4,718
24,236
36,727
400
13,251
10,985
0
21,886
L
Cliodhna
26,624
3,172
1,867
6,692
21,568
10,457
838
6,659
14,909
0
49,307
W
Cu Chulainn
LordDado
Cu Chulainn
17,180
3,002
2,433
6,288
25,179
25,444
74
5,692
19,248
952
28,074
W
18,626
2,215
3,743
5,975
19,020
9,327
2,860
3,146
15,525
0
44,377
W
19,350
1,981
4,975
7,294
22,314
24,211
1,700
4,982
17,192
42,043
0
L
18,208
1,932
1,571
2,943
14,005
6,744
702
4,857
9,148
38,261
0
W
25,306
749
2,335
6,174
18,300
12,027
428
4,607
13,640
49,809
0
L
6,622
738
9,984
7,615
22,583
16,131
273
14,225
8,358
9,443
0
W
5,786
2,820
11,240
10,045
24,952
28,570
138
6,403
18,342
0
8,440
L
Ne Zha
newell1502
Ne Zha
21,055
4,318
927
1,363
14,950
6,313
1,479
6,189
8,761
0
35,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,088
Gold Earned
60,090
149
Minions Killed
162
0
Camps Cleared
0
1,379,161
Distance Traveled
1,538,159
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,799
675
40
3
0
271,853
0
L
Cliodhna
12,756
797
44
3
0
281,199
2
W
Cu Chulainn
11,530
721
20
1
0
313,926
0
W
Ne Zha
13,159
822
43
3
0
314,225
1
W
Hades
11,988
749
49
3
0
274,979
0
L
Thoth
10,105
632
41
3
0
276,662
3
W
Tiamat
11,511
719
50
3
0
329,376
0
L
Terra
10,468
654
2
0
0
305,882
0
W
Horus
11,902
744
0
0
0
305,653
0
L
Ne Zha
11,960
748
22
1
0
243,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role