Player Matchup

Ares
Ares
 
Ares
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
BidenSniffsKidz
Apollo
Level 43
God Stats
10W - 5L
1,661 SR
Queue Stats
142W - 62L
1,731 Elo+
Party 2
Neith
Neith
Kenblock911
Neith
Level 5
God Stats
1W - 1L
1,471 SR
Queue Stats
17W - 25L
1,811 Elo+
Party 3
Discordia
Discordia
SparkedOut
Discordia
Level 137
God Stats
10W - 6L
1,502 SR
Queue Stats
203W - 179L
1,541 Elo+
Party 2
Bastet
Bastet
adzontop
Bastet
Level 121
God Stats
26W - 13L
1,742 SR
Queue Stats
503W - 516L
1,632 Elo+
Party 3
Team Averages
Level 91
1,575 SR
1,643 Elo+

VS

Team Averages
Level 137
1,521 SR
1,577 Elo+
Heimdallr
Heimdallr
BanditW0lfy
Heimdallr
Level 158
God Stats
1W - 0L
1,370 SR
Queue Stats
22W - 27L
1,554 Elo+
Party 1
Tyr
Tyr
DylanNva
Tyr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 216L
1,630 Elo+
Party 1
Vulcan
Vulcan
LuisSrGato
Vulcan
Level 125
God Stats
24W - 21L
1,519 SR
Queue Stats
202W - 199L
1,587 Elo+
Party 1
Anubis
Anubis
Morquecho65
Anubis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 226L
1,586 Elo+
Party 1
Amaterasu
Amaterasu
Mythicalbeast11
Amaterasu
Level 103
God Stats
35W - 29L
1,718 SR
Queue Stats
730W - 698L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
6 / 3 / 0
8,445
528
8,606
9,336
7,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 3 / 2
8,594
537
6,061
13,033
2,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 4 / 2
6,222
389
2,690
6,123
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Discordia
SparkedOut
Discordia
12
1 / 4 / 4
7,653
478
5,700
6,967
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
adzontop
Bastet
13
3 / 5 / 3
8,098
506
8,414
12,018
2,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BanditW0lfy
Heimdallr
16
4 / 1 / 3
9,600
600
7,713
10,450
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
7 / 4 / 4
9,795
612
8,305
13,381
5,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
LuisSrGato
Vulcan
15
4 / 0 / 3
9,470
592
4,809
6,412
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
15
2 / 4 / 6
9,646
603
8,239
11,538
4,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
Mythicalbeast11
Amaterasu
16
2 / 3 / 0
9,532
596
3,317
13,174
8,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
12
Kills
19
19
Deaths
12
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
6
3
0
2
W
Heimdallr
BanditW0lfy
Heimdallr
4
1
3
5.5
L
1
3
2
0.67
W
7
4
4
2.25
L
1
4
2
0.5
W
Vulcan
LuisSrGato
Vulcan
4
0
3
5.5
W
Anubis
2
4
6
1.25
W
Amaterasu
Mythicalbeast11
Amaterasu
2
3
0
0.67
L
Discordia
SparkedOut
Discordia
1
4
4
0.75
L
Bastet
adzontop
Bastet
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,471
Damage
32,383
47,477
Taken
54,955
16,247
Mitigated
24,323
12,400
Healing
24,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,606
1,155
0
2,490
9,336
7,700
0
2,056
7,272
36,351
0
W
Heimdallr
BanditW0lfy
Heimdallr
7,713
4,738
0
4,768
10,450
3,681
72
84
10,366
0
74,681
L
6,061
3,306
0
6,075
13,033
2,585
532
1,734
11,173
0
69,137
W
8,305
1,400
0
5,585
13,381
5,438
0
4,214
8,993
0
50,735
L
2,690
1,730
0
878
6,123
1,266
0
3,520
2,455
0
22,964
W
Vulcan
LuisSrGato
Vulcan
4,809
1,415
0
722
6,412
1,819
14
1,497
4,051
46,026
1,002
W
Anubis
8,239
257
0
5,454
11,538
4,989
0
3,545
7,959
66,081
0
W
Amaterasu
Mythicalbeast11
Amaterasu
3,317
1,369
0
8,069
13,174
8,396
310
5,419
7,058
0
61,375
L
Discordia
SparkedOut
Discordia
5,700
417
0
500
6,967
1,699
0
1,818
5,149
49,304
0
L
Bastet
adzontop
Bastet
8,414
2,249
0
2,457
12,018
2,997
0
3,396
8,470
0
53,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,012
Gold Earned
48,043
453
Minions Killed
499
0
Camps Cleared
0
1,450,902
Distance Traveled
1,629,477
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,445
528
83
5
0
291,773
0
W
Heimdallr
9,600
600
111
7
0
299,831
3
L
Apollo
8,594
537
125
8
0
271,088
6
W
Tyr
9,795
612
76
5
0
392,561
1
L
Neith
6,222
389
47
3
0
276,901
1
W
Vulcan
9,470
592
76
5
0
346,186
7
W
Anubis
9,646
603
112
7
0
293,677
3
W
Amaterasu
9,532
596
124
8
0
297,222
4
L
Discordia
7,653
478
102
6
0
259,982
6
L
Bastet
8,098
506
96
6
0
351,158
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role