Player Matchup

Nike
Nike
 
Nike
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
MAJESTICMOON1
Discordia
Level 82
God Stats
4W - 4L
1,837 SR
Queue Stats
310W - 294L
1,458 Elo+
Solo
Ah Puch
Ah Puch
XForBloodnGloryX
Ah Puch
Level 117
God Stats
10W - 5L
1,569 SR
Queue Stats
271W - 262L
1,491 Elo+
Party 1
Cerberus
Cerberus
rev_alsharpton_1
Cerberus
Level 128
God Stats
2W - 1L
1,189 SR
Queue Stats
306W - 310L
1,503 Elo+
Party 1
Horus
Horus
unikmo
Horus
Level 69
God Stats
3W - 3L
1,715 SR
Queue Stats
393W - 384L
1,475 Elo+
Party 1
Team Averages
Level 105
1,562 SR
1,485 Elo+

VS

Team Averages
Level 82
1,453 SR
1,323 Elo+
Ra
Ra
CesarSandoval
Ra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,236 Elo+
Solo
Danzaburou
Danzaburou
Fozt
Danzaburou
Level 83
God Stats
0W - 2L
1,266 SR
Queue Stats
213W - 237L
1,364 Elo+
Solo
Persephone
Persephone
Julyaan10
Persephone
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 2
Mercury
Mercury
xXGONXADJXx
Mercury
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,214 Elo+
Party 2
Cliodhna
Cliodhna
她与晚安皆在
Cliodhna
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 116L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
1 / 2 / 14
8,615
783
5,328
13,575
7,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
MAJESTICMOON1
Discordia
15
4 / 4 / 14
8,969
815
12,521
7,438
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 1 / 13
9,842
895
19,524
8,951
3,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
13 / 2 / 13
10,604
964
11,009
19,407
22,964
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
unikmo
Horus
12
2 / 1 / 9
7,675
698
1,248
5,249
5,688
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
8,590
781
6,043
9,243
2,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Fozt
Danzaburou
15
2 / 5 / 6
8,132
739
8,913
12,867
4,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Julyaan10
Persephone
15
3 / 3 / 3
8,126
739
8,824
9,386
3,109
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
xXGONXADJXx
Mercury
13
2 / 5 / 4
8,081
735
4,214
9,197
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 8 / 5
7,342
667
10,156
10,957
3,299
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
31
27
Kills
9
10
Deaths
26
63
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
2
14
4
L
1
5
4
0.6
L
Danzaburou
Fozt
Danzaburou
2
5
6
1
L
Persephone
Julyaan10
Persephone
3
3
3
1.5
W
Discordia
MAJESTICMOON1
Discordia
4
4
14
2.75
W
7
1
13
13.5
W
13
2
13
9.75
W
Horus
unikmo
Horus
2
1
9
6.5
L
Mercury
xXGONXADJXx
Mercury
2
5
4
0.8
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,630
Damage
38,150
54,620
Taken
51,650
42,801
Mitigated
16,514
27,014
Healing
16,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,328
297
1,241
5,133
13,575
7,474
33
3,497
10,078
0
10,038
L
6,043
835
1,796
3,079
9,243
2,921
0
7,518
1,305
24,592
0
L
Danzaburou
Fozt
Danzaburou
8,913
3,745
408
4,905
12,867
4,133
0
10,617
1,980
0
18,879
L
Persephone
Julyaan10
Persephone
8,824
810
601
2,980
9,386
3,109
0
8,002
1,135
14,937
0
W
Discordia
MAJESTICMOON1
Discordia
12,521
145
1,392
564
7,438
2,848
354
1,525
5,913
23,025
0
W
19,524
64
2,249
3,814
8,951
3,827
196
2,785
6,166
38,370
0
W
11,009
0
1,137
5,816
19,407
22,964
123
5,113
14,294
23,773
0
W
Horus
unikmo
Horus
1,248
487
4,009
1,659
5,249
5,688
112
1,947
3,302
0
4,919
L
Mercury
xXGONXADJXx
Mercury
4,214
1,011
341
1,677
9,197
3,052
0
7,628
1,455
0
8,187
L
10,156
667
59
824
10,957
3,299
0
8,032
2,721
0
17,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,705
Gold Earned
40,271
129
Minions Killed
105
0
Camps Cleared
0
1,043,768
Distance Traveled
983,703
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,615
783
10
1
0
223,929
0
L
Ra
8,590
781
39
4
0
183,135
0
L
Danzaburou
8,132
739
26
2
0
174,903
0
L
Persephone
8,126
739
12
1
0
212,337
0
W
Discordia
8,969
815
28
3
0
192,914
1
W
Ah Puch
9,842
895
47
4
0
215,945
2
W
Cerberus
10,604
964
36
3
0
229,490
0
W
Horus
7,675
698
8
1
0
181,490
0
L
Mercury
8,081
735
8
1
0
216,030
0
L
Cliodhna
7,342
667
20
2
0
197,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role