Player Matchup

Sylvanus
Sylvanus
AnonymousApe95
Sylvanus
Level 17
God Stats
14W - 11L
1,406 SR
Queue Stats
58W - 59L
1,466 Elo+
Party 2
Thor
Thor
AyySyko
Thor
Level 45
God Stats
6W - 5L
1,380 SR
Queue Stats
289W - 242L
1,545 Elo+
Party 2
Camazotz
Camazotz
BingaCP3
Camazotz
Level 35
God Stats
2W - 4L
1,500 SR
Queue Stats
287W - 211L
1,515 Elo+
Party 2
Sol
Sol
Shaj4698
Sol
Level 25
God Stats
4W - 3L
1,702 SR
Queue Stats
116W - 96L
1,449 Elo+
Party 2
Hou Yi
Hou Yi
YungStepGawd
Hou Yi
Level 48
God Stats
16W - 9L
1,593 SR
Queue Stats
155W - 110L
1,564 Elo+
Party 2
Team Averages
Level 34
1,516 SR
1,508 Elo+

VS

Team Averages
Level 69
1,752 SR
1,442 Elo+
Bellona
Bellona
AiDi_VVV
Bellona
Level 13
God Stats
2W - 1L
1,708 SR
Queue Stats
82W - 73L
1,287 Elo+
Party 3
Nu Wa
Nu Wa
Au Sholito
Nu Wa
Level 41
God Stats
2W - 2L
2,054 SR
Queue Stats
82W - 75L
1,549 Elo+
Party 1
Thanatos
Thanatos
BRASILGUNNER
Thanatos
Level 106
God Stats
2W - 4L
1,701 SR
Queue Stats
221W - 207L
1,420 Elo+
Party 3
Neith
Neith
NeBByBoi
Neith
Level 29
God Stats
0W - 2L
1,663 SR
Queue Stats
2W - 10L
1,402 Elo+
Party 1
Sylvanus
Sylvanus
Sundér
Sylvanus
Level 158
God Stats
59W - 39L
1,634 SR
Queue Stats
128W - 111L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
2 / 0 / 8
7,752
596
4,155
9,322
7,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
AyySyko
Thor
14
3 / 0 / 6
7,736
595
5,644
6,997
2,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Camazotz
BingaCP3
Camazotz
13
5 / 2 / 1
8,015
617
4,393
11,033
4,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 1 / 4
7,332
564
1,798
6,438
2,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
13
6 / 3 / 4
7,861
605
10,871
10,133
3,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AiDi_VVV
Bellona
12
1 / 2 / 1
7,022
540
3,702
6,769
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
12
0 / 3 / 1
6,551
504
5,624
5,520
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
BRASILGUNNER
Thanatos
12
3 / 5 / 1
7,282
560
6,081
9,831
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
NeBByBoi
Neith
10
0 / 3 / 3
5,624
433
4,540
6,552
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Sundér
Sylvanus
10
2 / 4 / 1
6,232
479
7,144
11,847
6,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
17
Kills
6
6
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
AiDi_VVV
Bellona
1
2
1
0.75
W
Sylvanus
2
0
8
6
L
Nu Wa
0
3
1
0.17
W
Thor
AyySyko
Thor
3
0
6
6
L
Thanatos
BRASILGUNNER
Thanatos
3
5
1
0.7
W
Camazotz
BingaCP3
Camazotz
5
2
1
2.75
L
Neith
NeBByBoi
Neith
0
3
3
0.5
W
1
1
4
3
L
Sylvanus
Sundér
Sylvanus
2
4
1
0.63
W
Hou Yi
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,861
Damage
27,091
43,923
Taken
40,519
20,031
Mitigated
15,475
17,942
Healing
15,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AiDi_VVV
Bellona
3,702
1,244
0
2,364
6,769
3,911
194
0
6,378
0
31,659
W
Sylvanus
4,155
2,104
1,988
4,573
9,322
7,477
96
4,177
5,145
17,894
0
L
Nu Wa
5,624
1,050
0
684
5,520
1,391
69
1,301
4,219
46,805
0
W
Thor
AyySyko
Thor
5,644
568
0
500
6,997
2,429
423
1,247
5,750
0
46,936
L
Thanatos
BRASILGUNNER
Thanatos
6,081
1,007
0
7,077
9,831
2,732
0
626
9,132
0
31,842
W
Camazotz
BingaCP3
Camazotz
4,393
1,081
0
4,550
11,033
4,239
168
667
10,366
0
38,272
L
Neith
NeBByBoi
Neith
4,540
2,634
0
1,310
6,552
1,192
0
522
6,030
0
23,623
W
1,798
788
0
2,821
6,438
2,020
2,209
1,764
4,674
43,127
0
L
Sylvanus
Sundér
Sylvanus
7,144
2,600
570
3,338
11,847
6,249
0
3,504
8,307
23,396
7,513
W
Hou Yi
10,871
3,962
0
3,510
10,133
3,866
0
3,911
6,222
0
48,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,696
Gold Earned
32,711
357
Minions Killed
312
0
Camps Cleared
0
1,227,486
Distance Traveled
1,179,114
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,022
540
68
5
0
241,934
0
W
Sylvanus
7,752
596
30
2
0
229,057
1
L
Nu Wa
6,551
504
70
5
0
227,769
9
W
Thor
7,736
595
82
6
0
264,461
3
L
Thanatos
7,282
560
59
5
0
258,597
0
W
Camazotz
8,015
617
74
6
0
241,182
3
L
Neith
5,624
433
67
5
0
233,238
0
W
Sol
7,332
564
90
7
0
243,535
4
L
Sylvanus
6,232
479
48
4
0
217,576
2
W
Hou Yi
7,861
605
81
6
0
249,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role