Player Matchup

Tyr
Tyr
Consome UwUr
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,640 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Dixuz
Ah Muzen Cab
Level 158
God Stats
3W - 2L
1,532 SR
Queue Stats
122W - 103L
1,556 Elo+
Party 2
Anhur
Anhur
Lady_Kristopher
Anhur
Level 19
God Stats
0W - 2L
1,325 SR
Queue Stats
13W - 23L
1,434 Elo+
Solo
Hel
Hel
MINALIES2706
Hel
Level 157
God Stats
1W - 7L
1,452 SR
Queue Stats
197W - 181L
1,520 Elo+
Party 2
Kuzenbo
Kuzenbo
coorzzlight
Kuzenbo
Level 17
God Stats
1W - 1L
1,652 SR
Queue Stats
5W - 12L
1,282 Elo+
Solo
Team Averages
Level 75
1,492 SR
1,486 Elo+

VS

Team Averages
Level 99
1,548 SR
1,411 Elo+
Aphrodite
Aphrodite
DICE92
Aphrodite
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 53L
1,462 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DarkProdigy75
Tsukuyomi
Level 157
God Stats
5W - 1L
1,500 SR
Queue Stats
43W - 49L
1,419 Elo+
Party 1
Zeus
Zeus
Kramzii
Zeus
Level 130
God Stats
1W - 1L
1,826 SR
Queue Stats
42W - 53L
1,444 Elo+
Party 1
Nemesis
Nemesis
LeoYon
Nemesis
Level 27
God Stats
2W - 2L
1,412 SR
Queue Stats
85W - 87L
1,433 Elo+
Solo
Janus
Janus
SwellDegree8031
Janus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 7
11,579
503
3,655
23,468
34,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
Dixuz
Ah Muzen Cab
20
5 / 6 / 6
13,852
602
41,542
30,129
15,646
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 13 / 6
12,421
540
11,378
33,101
13,942
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
3 / 5 / 6
13,731
597
19,988
26,629
13,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
coorzzlight
Kuzenbo
20
4 / 11 / 7
14,195
617
24,614
46,624
71,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DICE92
Aphrodite
20
5 / 2 / 23
15,458
672
16,143
22,949
13,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
DarkProdigy75
Tsukuyomi
20
16 / 4 / 16
16,333
710
47,188
33,686
16,522
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Kramzii
Zeus
20
13 / 2 / 16
15,664
681
52,155
13,014
5,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
LeoYon
Nemesis
20
5 / 3 / 28
15,934
693
17,992
35,736
47,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
1 / 5 / 21
13,523
588
14,224
21,745
8,447
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
144
15
Kills
40
40
Deaths
16
32
Assists
104
Player
Kills
Deaths
Assists
KDA
L
0
5
7
0.7
W
Aphrodite
DICE92
Aphrodite
5
2
23
8.25
W
Tsukuyomi
DarkProdigy75
Tsukuyomi
16
4
16
6
L
Ah Muzen Cab
Dixuz
Ah Muzen Cab
5
6
6
1.33
W
Zeus
Kramzii
Zeus
13
2
16
10.5
L
3
13
6
0.46
W
Nemesis
LeoYon
Nemesis
5
3
28
6.33
L
3
5
6
1.2
W
1
5
21
2.3
L
Kuzenbo
coorzzlight
Kuzenbo
4
11
7
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,177
Damage
147,702
159,951
Taken
127,130
148,262
Mitigated
91,715
67,022
Healing
70,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,655
280
1,554
2,731
23,468
34,008
0
11,034
12,434
0
7,574
W
Aphrodite
DICE92
Aphrodite
16,143
3,466
28,315
14,963
22,949
13,285
1,888
8,154
14,767
57,668
0
W
Tsukuyomi
DarkProdigy75
Tsukuyomi
47,188
11,719
1,646
7,101
33,686
16,522
1,383
11,668
21,840
0
91,450
L
Ah Muzen Cab
Dixuz
Ah Muzen Cab
41,542
10,091
137
6,933
30,129
15,646
255
14,055
16,074
0
83,715
W
Zeus
Kramzii
Zeus
52,155
1,823
2,627
2,023
13,014
5,650
130
5,657
7,314
76,444
0
L
11,378
4,928
1,546
4,168
33,101
13,942
1,676
16,984
16,117
0
27,053
W
Nemesis
LeoYon
Nemesis
17,992
3,832
1,336
8,824
35,736
47,811
116
11,905
23,584
0
25,965
L
19,988
221
24,724
16,013
26,629
13,552
0
13,394
13,235
49,086
0
W
14,224
1,763
0
3,761
21,745
8,447
1,062
7,218
14,408
31,160
0
L
Kuzenbo
coorzzlight
Kuzenbo
24,614
5,076
1,773
7,443
46,624
71,114
0
27,055
19,569
40,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,778
Gold Earned
76,912
212
Minions Killed
337
0
Camps Cleared
0
1,880,868
Distance Traveled
2,265,435
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,579
503
4
0
0
368,364
1
W
Aphrodite
15,458
672
116
5
0
457,479
2
W
Tsukuyomi
16,333
710
85
4
0
505,024
5
L
Ah Muzen Cab
13,852
602
95
4
0
378,232
0
W
Zeus
15,664
681
56
2
0
438,813
0
L
Anhur
12,421
540
30
1
0
314,468
1
W
Nemesis
15,934
693
31
1
0
474,885
0
L
Hel
13,731
597
68
3
0
437,202
3
W
Janus
13,523
588
49
2
0
389,234
1
L
Kuzenbo
14,195
617
15
1
0
382,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role