Player Matchup

Fenrir
Fenrir
BEU FrankArt
Fenrir
Level 82
God Stats
2W - 2L
1,400 SR
Queue Stats
221W - 186L
1,570 Elo+
Party 3
Terra
Terra
Its Drip Lol
Terra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 44L
1,140 Elo+
Party 4
He Bo
He Bo
KAESIX
He Bo
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 35L
1,397 Elo+
Party 4
Sobek
Sobek
TiGeR6661
Sobek
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
284W - 250L
1,500 Elo+
Party 3
Geb
Geb
gelthashar
Geb
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 49L
1,405 Elo+
Party 4
Team Averages
Level 75
1,480 SR
1,402 Elo+

VS

Team Averages
Level 102
1,500 SR
1,476 Elo+
Vamana
Vamana
 
Vamana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ChivaZ71
Tsukuyomi
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 17L
1,500 Elo+
Party 2
Cerberus
Cerberus
MomeWrath
Cerberus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 55L
1,439 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OnlyTeggy
Cu Chulainn
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Ra
Ra
xSilverHammer
Ra
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 56L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
5 / 7 / 1
6,829
854
8,602
9,548
4,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 5 / 2
6,453
807
995
9,026
5,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

He Bo
KAESIX
He Bo
9
1 / 6 / 1
5,741
718
2,894
5,961
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
TiGeR6661
Sobek
9
0 / 6 / 3
5,742
718
3,130
11,241
8,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 5 / 2
6,552
819
6,641
11,227
8,573
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
8 / 1 / 18
8,988
1,124
9,873
10,774
11,420
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
ChivaZ71
Tsukuyomi
11
0 / 5 / 19
7,120
890
4,515
7,700
3,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
MomeWrath
Cerberus
13
4 / 2 / 18
8,282
1,035
5,200
9,787
9,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
OnlyTeggy
Cu Chulainn
14
7 / 1 / 18
8,454
1,057
9,425
10,293
7,771
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

15
10 / 0 / 14
9,292
1,162
11,889
6,322
3,101
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
116
7
Kills
29
29
Deaths
9
9
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
8
1
18
17
L
Fenrir
5
7
1
0.79
W
Tsukuyomi
ChivaZ71
Tsukuyomi
0
5
19
1.9
L
0
5
2
0.2
L
He Bo
KAESIX
He Bo
1
6
1
0.25
W
Cerberus
MomeWrath
Cerberus
4
2
18
6.5
W
Cu Chulainn
OnlyTeggy
Cu Chulainn
7
1
18
16
L
Sobek
TiGeR6661
Sobek
0
6
3
0.25
L
1
5
2
0.4
W
10
0
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,262
Damage
40,902
47,003
Taken
44,876
29,141
Mitigated
34,947
7,009
Healing
18,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
9,873
3,491
1,792
3,783
10,774
11,420
729
2,972
7,802
0
17,145
L
Fenrir
8,602
1,124
952
760
9,548
4,443
0
3,544
6,004
0
14,256
W
Tsukuyomi
ChivaZ71
Tsukuyomi
4,515
1,961
58
371
7,700
3,019
1,136
2,411
4,335
0
7,388
L
995
412
1,111
947
9,026
5,809
0
3,519
5,507
6,669
0
L
He Bo
KAESIX
He Bo
2,894
146
201
290
5,961
1,939
0
1,391
4,570
6,272
0
W
Cerberus
MomeWrath
Cerberus
5,200
698
525
3,182
9,787
9,636
47
3,001
6,786
10,258
0
W
Cu Chulainn
OnlyTeggy
Cu Chulainn
9,425
3,634
1,141
2,676
10,293
7,771
464
2,214
8,079
0
15,037
L
Sobek
TiGeR6661
Sobek
3,130
289
162
1,268
11,241
8,377
0
5,643
5,598
4,038
0
L
6,641
714
346
972
11,227
8,573
0
2,992
8,235
18,022
0
W
11,889
2,216
2,951
1,981
6,322
3,101
1,207
3,062
3,260
34,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,317
Gold Earned
42,136
38
Minions Killed
82
0
Camps Cleared
0
589,749
Distance Traveled
856,865
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,988
1,124
14
2
0
176,954
1
L
Fenrir
6,829
854
7
1
0
145,942
1
W
Tsukuyomi
7,120
890
7
1
0
161,738
0
L
Terra
6,453
807
8
1
0
122,887
0
L
He Bo
5,741
718
8
1
0
91,159
0
W
Cerberus
8,282
1,035
10
1
0
164,618
0
W
Cu Chulainn
8,454
1,057
10
1
0
183,738
0
L
Sobek
5,742
718
0
0
0
96,757
0
L
Geb
6,552
819
15
2
0
133,004
0
W
Ra
9,292
1,162
41
5
0
169,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role