Player Matchup

Terra
Terra
Alfonzo34
Terra
Level 141
God Stats
2W - 0L
1,738 SR
Queue Stats
32W - 16L
1,888 Elo+
Party 1
Raijin
Raijin
BuzzBuzz199X
Raijin
Level 23
God Stats
2W - 0L
1,734 SR
Queue Stats
6W - 0L
1,868 Elo+
Party 1
Xbalanque
Xbalanque
Happy1527
Xbalanque
Level 68
God Stats
1W - 0L
1,509 SR
Queue Stats
35W - 13L
1,729 Elo+
Party 1
Ymir
Ymir
Nachochacho22
Ymir
Level 138
God Stats
2W - 2L
1,214 SR
Queue Stats
82W - 50L
1,729 Elo+
Party 1
Odin
Odin
Phillayy_10
Odin
Level 148
God Stats
3W - 1L
1,285 SR
Queue Stats
86W - 63L
1,740 Elo+
Party 1
Team Averages
Level 104
1,496 SR
1,791 Elo+

VS

Team Averages
Level 30
1,642 SR
1,502 Elo+
Merlin
Merlin
 
Merlin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
Awief
Sobek
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,411 Elo+
Solo
Sylvanus
Sylvanus
JNALG4112
Sylvanus
Level 39
God Stats
2W - 2L
1,829 SR
Queue Stats
68W - 83L
1,484 Elo+
Party 3
Freya
Freya
dripsonthebeans
Freya
Level 36
God Stats
2W - 2L
1,881 SR
Queue Stats
102W - 111L
1,552 Elo+
Party 2
Nike
Nike
heinieveginie
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 59L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Alfonzo34
Terra
16
4 / 1 / 23
10,620
817
6,434
15,797
18,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
16
4 / 4 / 18
9,951
765
14,291
10,776
5,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
Happy1527
Xbalanque
18
6 / 2 / 19
10,632
818
18,344
13,716
8,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

19
10 / 0 / 21
11,217
863
10,712
10,796
12,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
7 / 2 / 21
10,255
789
10,603
18,690
13,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 4 / 1
8,370
644
15,892
9,347
3,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Awief
Sobek
11
0 / 6 / 4
7,151
550
2,354
17,176
12,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sylvanus
JNALG4112
Sylvanus
16
3 / 5 / 4
9,130
702
6,897
15,177
17,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 7 / 4
7,203
554
7,613
12,727
5,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 9 / 3
8,027
617
3,002
12,126
8,983
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
23
31
Kills
7
9
Deaths
31
102
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
4
1
0.88
W
Terra
Alfonzo34
Terra
4
1
23
15.5
L
Sobek
Awief
Sobek
0
6
4
0.33
W
Raijin
4
4
18
3.25
W
Xbalanque
Happy1527
Xbalanque
6
2
19
7.75
L
Sylvanus
JNALG4112
Sylvanus
3
5
4
1
W
10
0
21
20.5
W
7
2
21
8.75
L
0
7
4
0.29
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,384
Damage
35,758
69,775
Taken
66,553
58,803
Mitigated
48,094
37,647
Healing
15,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
15,892
1,321
803
2,505
9,347
3,609
0
5,214
4,133
34,781
0
W
Terra
Alfonzo34
Terra
6,434
805
10,584
7,119
15,797
18,755
270
5,960
8,810
10,451
0
L
Sobek
Awief
Sobek
2,354
26
320
2,782
17,176
12,426
0
6,388
10,736
5,376
0
W
Raijin
14,291
1,612
912
886
10,776
5,719
558
6,881
3,673
30,692
0
W
Xbalanque
Happy1527
Xbalanque
18,344
6,443
0
4,354
13,716
8,358
2,055
6,235
7,481
0
41,381
L
Sylvanus
JNALG4112
Sylvanus
6,897
1,402
2,497
4,534
15,177
17,721
0
7,561
7,574
15,038
0
W
10,712
2,622
3,281
2,878
10,796
12,180
679
7,338
3,458
23,329
0
W
10,603
2,330
1,080
6,553
18,690
13,791
789
6,342
10,047
0
14,508
L
7,613
2,331
351
1,568
12,727
5,355
0
5,507
7,218
10,938
0
L
3,002
868
78
0
12,126
8,983
0
6,767
5,329
0
8,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,675
Gold Earned
39,881
138
Minions Killed
76
0
Camps Cleared
0
1,071,875
Distance Traveled
812,101
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,370
644
48
4
0
196,064
0
W
Terra
10,620
817
11
1
0
179,140
3
L
Sobek
7,151
550
4
0
0
133,864
0
W
Raijin
9,951
765
37
3
0
216,141
0
W
Xbalanque
10,632
818
54
4
0
236,003
1
L
Sylvanus
9,130
702
6
0
0
160,830
1
W
Ymir
11,217
863
22
2
0
227,590
7
W
Odin
10,255
789
14
1
0
213,001
0
L
Freya
7,203
554
11
1
0
168,876
0
L
Nike
8,027
617
7
1
0
152,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role