Player Matchup

Cerberus
Cerberus
BailableMeat52
Cerberus
Level 48
God Stats
2W - 4L
1,263 SR
Queue Stats
126W - 233L
1,275 Elo+
Party 2
Chang'e
Chang'e
Bombosaurio
Chang'e
Level 89
God Stats
15W - 27L
1,500 SR
Queue Stats
144W - 238L
1,325 Elo+
Party 2
Thor
Thor
ElChele26
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 90L
1,340 Elo+
Party 2
Tyr
Tyr
MeerBogen295160
Tyr
Level 79
God Stats
4W - 7L
1,508 SR
Queue Stats
664W - 672L
1,407 Elo+
Solo
Ullr
Ullr
iSvul
Ullr
Level 68
God Stats
6W - 11L
1,284 SR
Queue Stats
374W - 521L
1,449 Elo+
Party 2
Team Averages
Level 61
1,411 SR
1,359 Elo+

VS

Team Averages
Level 92
1,458 SR
1,445 Elo+
Jormungandr
Jormungandr
LetsJustQuit
Jormungandr
Level 105
God Stats
20W - 13L
1,592 SR
Queue Stats
25W - 15L
1,514 Elo+
Party 1
Bakasura
Bakasura
Moddy_G14
Bakasura
Level 80
God Stats
2W - 0L
1,491 SR
Queue Stats
39W - 41L
1,392 Elo+
Solo
Sylvanus
Sylvanus
MustacheCoaster
Sylvanus
Level 146
God Stats
11W - 7L
1,427 SR
Queue Stats
299W - 305L
1,507 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PhysicalFox13
Ah Muzen Cab
Level 66
God Stats
1W - 1L
1,194 SR
Queue Stats
19W - 26L
1,439 Elo+
Party 1
Ra
Ra
maniacpainter
Ra
Level 65
God Stats
53W - 42L
1,587 SR
Queue Stats
1,359W - 1,377L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 4 / 4
6,847
428
6,422
21,131
11,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Bombosaurio
Chang'e
13
3 / 1 / 2
7,969
498
5,420
7,466
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
13
1 / 4 / 5
7,709
482
5,479
13,706
4,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 0
6,383
399
3,767
9,949
7,285
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ullr
iSvul
Ullr
10
0 / 3 / 2
6,191
387
2,323
9,569
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LetsJustQuit
Jormungandr
15
4 / 2 / 1
9,053
566
10,630
10,156
12,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
Moddy_G14
Bakasura
14
1 / 2 / 4
8,159
510
3,913
13,185
5,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
13
6 / 2 / 2
8,338
521
13,474
13,790
14,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
PhysicalFox13
Ah Muzen Cab
13
2 / 3 / 5
8,076
505
8,460
9,311
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 1 / 1
9,233
577
6,768
7,132
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
7
Kills
15
15
Deaths
10
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
4
4
1
L
Chang'e
Bombosaurio
Chang'e
3
1
2
4
L
Thor
1
4
5
0.88
W
Jormungandr
LetsJustQuit
Jormungandr
4
2
1
2.25
L
1
3
0
0.33
W
Bakasura
Moddy_G14
Bakasura
1
2
4
1.5
W
Sylvanus
6
2
2
3.5
W
Ah Muzen Cab
PhysicalFox13
Ah Muzen Cab
2
3
5
1.5
L
Ullr
iSvul
Ullr
0
3
2
0.33
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,411
Damage
43,245
61,821
Taken
53,574
27,008
Mitigated
37,853
15,175
Healing
23,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
6,422
322
77
7,432
21,131
11,172
0
10,706
10,199
27,901
0
L
Chang'e
Bombosaurio
Chang'e
5,420
747
159
3,549
7,466
2,017
0
1,647
5,819
36,502
0
L
Thor
5,479
1,245
0
622
13,706
4,280
0
6,616
6,740
0
37,618
W
Jormungandr
LetsJustQuit
Jormungandr
10,630
2,757
0
1,814
10,156
12,520
537
978
9,142
56,280
0
L
3,767
421
0
1,082
9,949
7,285
0
5,595
3,710
0
26,165
W
Bakasura
Moddy_G14
Bakasura
3,913
3,258
0
6,659
13,185
5,048
866
1,653
11,402
0
36,355
W
Sylvanus
13,474
4,135
1,026
6,479
13,790
14,020
880
3,780
9,458
34,298
8,766
W
Ah Muzen Cab
PhysicalFox13
Ah Muzen Cab
8,460
2,441
0
3,227
9,311
3,306
1,914
2,787
6,410
0
37,629
L
Ullr
iSvul
Ullr
2,323
1,494
0
2,254
9,569
2,254
0
4,024
5,502
0
30,188
W
6,768
408
1,279
2,716
7,132
2,959
923
1,684
5,320
69,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,099
Gold Earned
42,859
329
Minions Killed
465
0
Camps Cleared
0
1,193,186
Distance Traveled
1,459,881
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,847
428
52
3
0
254,146
1
L
Chang'e
7,969
498
72
5
0
227,860
3
L
Thor
7,709
482
77
5
0
295,303
0
W
Jormungandr
9,053
566
119
7
0
243,039
0
L
Tyr
6,383
399
48
3
0
198,198
0
W
Bakasura
8,159
510
85
5
0
339,416
7
W
Sylvanus
8,338
521
61
4
0
281,345
0
W
Ah Muzen Cab
8,076
505
69
4
0
282,089
3
L
Ullr
6,191
387
80
5
0
217,679
1
W
Ra
9,233
577
131
8
0
313,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role